
Librarian: Tidy Up the Arcane Library! is a single-player simulation. You need return scattered books to proper places in an Arcane Library. As completed rows of bookshelves, you can learn ability to improve your efficiency. Use your skills and strategies to shelve 3,072 books as quick as you can.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 54.14/day in the week to Sep 1 → 98.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
A mischievous fairy has left the once-majestic library in utter chaos. The principal’s word is law: "You are forbidden from leaving until all 3,072 books are returned to their rightful places!" In the silent, mystical archive, your long battle against the mountain of books begins.
Categorization: From Destructive Magic and The Travels of Otherworld to Romance Novels—use titles and cover designs as clues to transport a massive collection to the correct sections.
Massive Volume: With 3,072 books to organize, the task may seem overwhelming at first. However, as you stack each book, you will unlock magical abilities that drastically boost your efficiency.
Visual Satisfaction: There is a special joy in seeing the books that once cluttered the floor return to the shelves, slowly revealing the hidden floor beneath. As chaos transforms into perfect order, you’ll experience an unparalleled sense of satisfaction.
Strategic Efficiency: How will you combine your unlocked abilities? What order will you tackle the mess? The strategic fun lies in your decision-making, as your tactics can lead to a dramatic increase in workflow.
Immersive Atmosphere: The library’s ambient sound and BGM change dynamically; as shelves fill up, the acoustic resonance grows stronger, drawing you deeper into the world.
The Principal’s Strict Evaluation: Your precision is being monitored. The Principal’s evaluation shifts in real-time based on how many rows are "correctly shelved" according to the rules. Accuracy and speed are the keys to a perfect score—and your escape.
Assemble: A spell that summons other volumes of the same series directly to your hands.
Insight: Highlights other volumes of the same series, making them easy to spot even in a disorganized pile.
Auto-Shelving: A spell that instantly places the books in your hands onto the shelves in perfect order.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2831 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Since 2024, AI company Anthropic (owner of Claude) has spent tens of millions of dollars buying books en masse for destructive scanning, which they call 'Project Panama'. The world is flooded with so much AI slop that they cant use any modern books, so they consider pre-2022 and antique books a premium. They slice off the spines of each book, feed each page through a scanner to be fed to AI then dispose of these books through a shredder. Books which are the last of it's kind, survived wars, fires and centuries of wear: now lost to corporate greed. Found out after purchasing that this game uses generative AI. I swear that ♥♥♥♥♥♥♥ 'stupid fairy' wanted poster is AI generated (shown in the trailer), like it clearly doesn't use a consistent font as the letters look different from line to line, [i] especially [/i] the 'W' in 'REWARD' which has 2 criss-crossed lines in the middle. And yes, I know some people write W like that (e.g. the Wikipedia logo), but if that's how the artist writes 'W's, then why isn't it present in the big 'WANTED' at the top? Also the bottom line just has random capitalised letters, and even the letters in the logo like 'L' and 'B' look off. Using AI just for 'refinement' and spelling mistakes was an obvious lie. You cannot love books and buy this game in good faith. (also I am 90% sure this game partnered with Jestr for advertisement, as that is how I found out about the game in the first place, an undisclosed advertisement from a creator featured in this video: [url=https://www.youtube.com/watch?v=l84V9olZN4A] Exposing a Massive "Cozy Game" Scam [/url] where many creators promoted games without disclosing that it was a paid advertisement. Giving the benefit of the doubt, its possible the devs didn't know about Jestr's shady business practices, but if I knew that it was a paid advertisement and not a genuine review, then I probably wouldn't have bought the game.)
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best FR #65, worst PL #100 · 12 markets collected
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Traditional Chinese, Japanese, Simplified Chinese
Hours played at review time, across 2.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
تجربة رايقة ومختلفة، فكرتها إنك تدخل مكتبة فيها 3 الاف كتاب، ومهمتك ترجع كل كتاب لمكانه الصحيح، في البداية الموضوع كان فوضى فعلًا، عندك خريطة لأقسام المكتبة وتحاول تفهم كل كتاب وين ينتمي، ومع الوقت بدأت أحفظ الأقسام وأتعرف على المجموعات من أغلفتها وعناوينها، صرت أرتب على طريقتي و بكل زاوية ارمي مجموعة كتب متشابهة .. جزئية التريب أكثر شيء حبيته فيها، مع الوقت حسيت إني أعرف المكتبة ونظامها، وكل رف أكمله يعطيني شعور مرضي بعد ترتيب أول ألف كتاب اكتشفت وجود السحر، لما بدأت أفتح القدرات صارت عملية الترتيب أسرع بكثير، وهذا منطقي مع كمية الكتب الكبيرة، لكن بنفس الوقت الجزء اللي كنت مستمتعة فيه اختفى و المشاعر المريحة اللطيفة راحت ، صارت مجرد مهمة أبغى أنتهي منها .. متفهمة إن وجود السحر ضرورة مع هذا العدد عشان تنتهي اللعبة ومو كل اللاعبين عندهم نفس قدرة التحمل، بس أتمنى لو كان فيه حل وسط، مستويات صعوبة مختلفة تخليك تختار بين تجربة هادئة مع أدوات أبسط أو ترتيب أسرع..
The game is fantastic, perfect for long relaxing play sessions, and to unwind from stress. I love putting on a long podcast and tuning out the world for a bit. The titles are hilarious and some I wish were actual ones. This game fulfills my love of books, and organizing. That being said... My ONLY gripe is about the use of A.I. There is absolutely no reason you couldn't have gone over the writing and book titles, there are god-knows how many proof-writers out there that would be willing to go over things. And that same comment goes to the artwork. Because of how harmful AI is, we shouldn't be giving into its use when people have been doing these things on their own for many many years. Is that slower than a machine? Yes, but we shouldn't replace people and their jobs with machines, especially when it's completely unnecessary. I do hope the developer will move away from its use. And that is the reason I'm giving a negative review. I genuinely hope to see more by these developers as the potential is 100% there. I hope to see either more levels or another game in the same style, though hopefully without the use of AI...
Good concept. Unfortunately, generative AI is gross.
Did not disclose use of generative AI in development. 2 hour refund limit had well passed until I was made aware of it.
I only just found out today that ai was used in the development of this game, which is something I'm not ok with. I think if you need to use ai in your game development, you shouldn't be making a game at all.
dont play if you dont support ai
Didn't see the AI disclosure when I bought it. Would not have bought it, wish I had noticed while I could still refund it.
I regretfully was not aware that AI was used in the making of this game. I don't care how it was used, I do not condone it.
I really loved the gameplay and the obsessive rhythmic loop you can get into with this game, but I cannot recommend this game as long as it used AI for any part of its creation. Extremely disappointing as it for sure did not need it! Makes me feel like the developers can't trust their own abilities or players.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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