
Lethal Dungeon is a roguelike card game. Win every battle using only the cards in your opening hand to defeat all enemies in a single turn.
Modeled estimate, not a reported figure. How we estimate →
About
Lethal Dungeon is a roguelike card game. Win every battle using only the cards in your opening hand to defeat all enemies in a single turn.
Using as few cards as possible will earn you more rewards, and if you get stuck on an enemy, you can use money to shuffle and draw.
Upgrade your deck using the money you earn! Defeat stronger enemies to earn more money! Repeat this process until you clear the dungeon!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Japanese
Engagement
Reviews
Themes across 53 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
10時間ほどぶっ続けでやり、全実績解除。値段の5倍分くらいは楽しめました よくあるジャンルですが、新鮮さな気持ちでプレイできました。カードの効果が凝っていて面白かったです ただ、序盤の運ゲー具合は強めで、ドローにお金を払うとスノーボールが遅れるので、やり直してました [spoiler]ストーリーは良くも悪くも意表を突かれます。「あーね」ってなりました。正直「本編」のクオリティが高いので、普通に色とりどりの実績をコレクションしたかった[/spoiler]
[h1] Un jeu de cartes à mettre dans toutes les mains ! [/h1] Dans l'océan de jeux de cartes roguelikes, [b]Lethal Dungeon [/b] réussit le tour de force de proposer quelque chose de vraiment différent. Le concept de base tient en une phrase : éliminer tous les ennemis en un seul tour, avec les cartes que vous avez en main. Pas de deuxième chance, pas de temporisation. Soit vous trouvez la combinaison gagnante, soit vous tombez. Cette contrainte, qui pourrait sembler frustrante sur le papier, se révèle être le vrai moteur du jeu : chaque rencontre est un défi inédit, car les ennemis générés aléatoirement ne vous laissent jamais face à la même situation. Il faut analyser, calculer, improviser. La satisfaction quand tout s'enchaîne parfaitement est réelle. Le système de récompense par l'efficacité renforce encore cette dimension tactique : moins vous utilisez de cartes pour vaincre, plus vous gagnez. On se retrouve donc à jouer sur deux tableaux, survivre, certes, mais survivre avec élégance si possible. La boucle de progression est bien calibrée et les mécanismes de jeux sont innovants. L'interface est claire, lisible, sans fioriture inutile. On se concentre sur ce qui compte. Une pépite à découvrir et faire connaître !
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Hours played at review time, across 54 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
After completing all level 5 . it really sent you a captcha and a jumping platform game. To finally proof that I am not a bot, here is a thumbs down.
finally, slay the spire but good!
The gameplay loop is excellent. I enjoy the card modification system.
This is less of a deckbuilder and more of a puzzle game. The deckbuilding elements are rather weak: there are limited opportunities to add cards, and runs are limited in time anyway. Rather, the fun comes from figuring out how to work with the limited resources that you have. There are some definite balance issues, with some relics and cards feeling completely useless 99% of the time. But its a nice change of pace from your traditional deckbuilder.
Very approachable, fun, and surprisingly deep deckbuilder with lots of replayability. All the cards are extremely simple but there are tons of really cool and broken interactions, and it feels incredibly satisfying to find them. My only complaint is that it's a bit too easy.
fun
Very fun hybridd deckbuilding puzzle game! Balance seems really good. Hoping for even more difficult levels in the future
Quite fun, cute, and great for when you've got 10-15 minutes before going off to do some cleaning or while you wait for a child to get ready for bed. The true ending is quite funny, and the endgame content is challenging if occasionally a bit rng reliant (that's kind of the roguelite genre in general though). 100% cleared
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See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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