
Dive into the exhilarating role of a headmaster entrusted to revive your alma mater! Beyond just bricks and mortar, train teachers, recruit students. Sculpt your school into a unique educational haven! Let's School!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.71/day in the week to Aug 29 → 3/day in the week after.
About





Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 7.5Kreviews | 93% | — | $3.8M |
| $19.99 | 158ratings | 66% | — | not modelled | |
Engagement
Reviews
Themes across 888 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
還行,唯一有點不高興就是全校胖得跟豬樂園一樣讓我看得有點煩
最初の3年生が卒業した時点で一旦終わりにしました。「勝利条件」が何通りかありますが、どれも数年間プレイし、かつ複数箇所から生徒を募集して学園を大規模にしないと達成は難しそうでした。そこまでのめり込める人には向いてると思います。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 1.86/day in the week to Jul 24 → 1.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, German, Japanese, Traditional Chinese, Korean, French, Russian, Thai
| $19.99 |
| 48ratings |
| 56% |
| — |
| not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 888 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
玩下来最大的感觉是乱,杂七杂八的东西很多,但是引导做的很少,虽然简单难度随便玩都会不挂,但乱了就不想玩了。开罗游戏我也不喜欢玩,估计这个类型我都不行了。
[i]Let's School is a surprisingly deep school management sim. At first glance, it looks like a cute, chill game, but nah, it throws you right into some super deep and addictive management stuff. You're the principal, designing the whole campus, hiring teachers, setting up the curriculum, and straight-up dealing with delinquent kids. It covers the whole school life cycle, letting you get that director-strategist feeling. It's a blast overall.[/i] [h2]The Vibe Check & Modder MVPs[/h2] Honestly, the game gives off some pretty solid vibes, offering a fun loop of growth and upgrades. But, you hit the nail on the head: the atmosphere is kinda all over the place. The supposed "Japanese atmosphere" in the vanilla game is, like, barely there. Yeah, the general art style leans East, but it totally lacks the detail and authenticity needed for real immersion. This is where we gotta give a huge shoutout to the modders - they are the real MVPs. Their custom furniture models and Japanese interior packs are what actually level up the immersion, turning a good sim into something truly stylish and legit. [h2]The Vibe Check & Modder MVPs[/h2] My experience with visual fatigue is a critical warning for anyone thinking about buying this. You mentioned that after just 1–2 hours, your eyes get straight-up bloodshot, like Bugs Bunny after an all-nighter. This strongly suggests the game has way too bright and high-contrast graphics that you can’t properly fix with the standard in-game settings. When you have to rock blue-light glasses or mess with your monitor's settings just to tone down the contrast, that’s a major UI/color palette fail. The devs seriously need to look into this, because visual discomfort is a huge buzzkill and totally ruins the game’s longevity. :/ [h2]Final Take[/h2] Let's School is an engaging, deep sim that gives you that sweet satisfaction of building a successful, functioning academic machine. If you gotta be cool with the fact that you need the modding community to get that perfect Japanese aesthetic, and you're willing to take precautions for your eyes against the harsh contrast, then it's a solid way to kill some time. It's the kind of game that leaves you feeling good, despite a few annoying technical snags in the visuals department.
狠不错的模拟经营
非常有趣的一款游戏,相比同类型双点学院,学院构想家的的机制要更全面,并且更偏向东方玩家的习惯。
很多穿模,很多恶性bug,物品描述不够清晰,室外铺草坪 路等操作难受,不能画线,可玩性还可以
good game to play in leisure time.quite time consuming
真的很上头...低价购入非常nice
好玩,唤起了小时候在手机上玩开罗的感觉,美中不足的是ui交互上欠缺打磨,尤其是教师界面不显示任课信息实在不方便
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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