
Dive into the exhilarating role of a headmaster entrusted to revive your alma mater! Beyond just bricks and mortar, train teachers, recruit students. Sculpt your school into a unique educational haven! Let's School!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.71/day in the week to Aug 29 → 3/day in the week after.
About





Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 7.5Kreviews | 93% | — | $3.8M |
| $19.99 | 158ratings | 66% | — | not modelled | |
Engagement
Reviews
Themes across 887 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
如果能继续更新就好了,因为实在太好玩了,但有些地方还是能看出改进空间,不完善一下的话真的很可惜
люблю эту игру очень, хоть и встречались ранее лаги баги. можно ли убрать как-то ожирение всей школы? тай-чи у всех классов 5 дней в неделю и здоровое питание есть, но они все до единого раскабанели ((
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 1.86/day in the week to Jul 24 → 1.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, German, Japanese, Traditional Chinese, Korean, French, Russian, Thai
| $19.99 |
| 48ratings |
| 56% |
| — |
| not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 887 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
好玩,基本把成就都打完了。 在低压力的环境下当校长,开课,各种修房子,这个养成的乐趣谁玩谁知道,看我的游戏时长就懂了,绝对值这个价钱。 最开始玩的我红温,研发、需求、经济搞得我焦头烂额,重开了好几次;但后面就找到运营方法了,然后就。。通关了。是的,就只要找到一个度过前期能运营起来的方法之后这游戏就是过天数就能想干什么就干什么。 有几个点我觉得是有待优化的:(1)社团比赛竟然没有指引!我一开始看着夺得冠军这个获胜目标一头雾水,后来才知道在大地图里有个比赛场景;(2)建筑不能整体移动旋转,这个在后期调整设计的时候很麻烦;(3)环境打扫系统总感觉有各种问题,经常就莫名其妙堆了垃圾没人打理,放好几个自动扫地机器人都不行,就很难顶,而且如果在户外铺室内地砖的话竟然是会变脏的!!然后所有路过的人都炸了,关键也不确定哪些是室外地块哪些是室内的,就很折磨;(4)年级安排是默认一个班升年级,让学生在一个班里面呆到毕业的,这个有点不好,我想还原那种一二三年级的课表设置好,然后升年级让学生去高年级班里面读书而不是让低年级班变成高年级班,这个很不好,每次换届都要设置一遍所有人的课表。
I'm regret not buying this sooner
感觉有些操作不是很便捷,界面看上去也比较纷乱。
This is such a good game, too bad it didn't sell that well and the devs just sort of abandoned it full of bugs and performance issue, at least the game is playable until you get to the late game. 8/10
very very very fun game. the prison architect 2 we will never get
好玩爱玩,可惜不更了
不更新了 看来是游戏不受欢迎
Best school building game out there. You can literally write songs in this (even if the flats and sharps aren't actually flats or sharps, but rather lower and higher octaves of the same major scale). Even if you're not a musician, though, while the GUI of the game can be really overwhelming at first and not as comfortable to use, it's still so worth it to watch your school go from a small wooden local school to a massive monopoly of education. QoL can definitely improve, such as not being able to place down fully complete rooms in buildings that have not yet connected with a door (unreachable) even if your room HAS doors, and cancelling it ends up deleting all your progress on the room built which is mildly-moderately annoying. Overall, this is a 9/10 as a game for me, and a 10/10 as a school building simulator.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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