
Dive into the exhilarating role of a headmaster entrusted to revive your alma mater! Beyond just bricks and mortar, train teachers, recruit students. Sculpt your school into a unique educational haven! Let's School!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.71/day in the week to Aug 29 → 3/day in the week after.
About





Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 7.5Kreviews | 93% | — | $3.8M |
| $19.99 | 158ratings | 66% | — | not modelled | |
Engagement
Reviews
Themes across 887 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Взял ее так же в стиме, прикольная задумка, но игра абсолютно не сложная. Вы строите классы, запускаете учеников. Расставляете для них нужное количество занятий, так что бы в конце года они сдали успешно экзамен. Чем лучше успеваемость тем больше инвестиций. К сожалению в самой игре достаточно мало визуальных предметов для строительства. Хотелось бы больше, столов, обоев, полов, стен, вазончиков и кучу другой прикольной мишуры что бы визуально преобразить вашу школу. Но у игры есть мастерская и я уже видел несколько паков мебели и текстур для игры. В общем прикольный, абсолютно не сложная строительная аркадка. С приятным визуалом и хорошей производительностью.
第一次感觉模拟经营管理这么好玩…… 非常建议选简单难度慢慢建学校,特别有成就感
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 1.86/day in the week to Jul 24 → 1.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, German, Japanese, Traditional Chinese, Korean, French, Russian, Thai
| $19.99 |
| 48ratings |
| 56% |
| — |
| not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 887 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
kinda feels like mall tycoon but school about 11 hours to beat
非常好的一款游戏,但是不会经济经营的,容易玩红温。
at the first time I played i thought it just simple school management. But turns out after 20 hours of playing and after all the maps revealed, it became a quite complex management (i.e. assign the class into correct management unit, assign the class based on aspiration, assign the schedule, teacher, etc). But, even with this complex management, it is really fun to play. I like all the elements inside it (teacher training, management module, inter school communnication, student competition strategy). Overall i recommend this game for anyone who are looking for a school management but not really like two points school game.
好玩,但是扩建的时候建筑不能整栋移动太难受了,什么时候加了这功能再回来玩。
добротная и сбалансированная игра по цене шаурмы во время скидки
прикольно
Great to get if you like simulations-- Especially on sale it's great value. I liked the mid stage best when you're really focusing down specialising your school down one path. The early stage is a little slow, and the late stage practicly becomes and automated Idler -- But perhaps thats my indication I should seek out a harder challenge as I do play on slightly easier settings usually. Some of the achievements are kind of RNG based, so that's kind of a shame. But overall the game was just addictive enough to keep going for just one more semester.
好玩,基本把成就都打完了。 在低压力的环境下当校长,开课,各种修房子,这个养成的乐趣谁玩谁知道,看我的游戏时长就懂了,绝对值这个价钱。 最开始玩的我红温,研发、需求、经济搞得我焦头烂额,重开了好几次;但后面就找到运营方法了,然后就。。通关了。是的,就只要找到一个度过前期能运营起来的方法之后这游戏就是过天数就能想干什么就干什么。 有几个点我觉得是有待优化的:(1)社团比赛竟然没有指引!我一开始看着夺得冠军这个获胜目标一头雾水,后来才知道在大地图里有个比赛场景;(2)建筑不能整体移动旋转,这个在后期调整设计的时候很麻烦;(3)环境打扫系统总感觉有各种问题,经常就莫名其妙堆了垃圾没人打理,放好几个自动扫地机器人都不行,就很难顶,而且如果在户外铺室内地砖的话竟然是会变脏的!!然后所有路过的人都炸了,关键也不确定哪些是室外地块哪些是室内的,就很折磨;(4)年级安排是默认一个班升年级,让学生在一个班里面呆到毕业的,这个有点不好,我想还原那种一二三年级的课表设置好,然后升年级让学生去高年级班里面读书而不是让低年级班变成高年级班,这个很不好,每次换届都要设置一遍所有人的课表。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| — | 0 | — | — | |
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.8M | 9K | 78% | $13.49 | |
| $3.8M | 3.3K | 65% | $29.99 | |
| $3.8M | 8.3K | 98% | $19.99 | |
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| $3.8M | 23K | 75% | $5.99 |