
Lead the Knights of the Round Table through King Arthur's legend in a unique RPG, full of honor, magic and romance. Plunge into a colorful world inspired by medieval art, tales and music. Undertake perilous quests and fiercely defend your kingdom to make the flower of chivalry blossom again.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About


Find out what being a Knight in medieval times was truly about in Legends of the Round Table.
Lead the Knights of the Round Table through King Arthur's legend in an authentically medieval RPG, brimming with honor, magic and romance! Embark on adventures adapted from real medieval stories, accompanied by beautiful art meticulously hand-drawn using genuine Illuminated Manuscript techniques, and a musical score adapted from actual 13th-century compositions and poetry played on real, period-accurate instruments.

The game's visuals are inspired by XIIIth century illuminated manuscripts and the environments have been hand-drawn by medieval specialists following authentic medieval painting techniques, remaining true to the tools, dyes and colors that were available in that period.

In each adventure, you'll find intrigue, mystery, love and conflict. Every decision you take, like granting mercy to a defeated opponent, condemning a criminal to death or even indulging in romance will affect your honor as well as the future of your realm.

Mounted lance charges, squires to swap weapons and take prisoners for ransoms, honorable duels and deadly encounters are all pillars of our strategic, turn-based combat system. Every fight matters and losses are permanent.

The game's music is played on medieval instruments: lutes, harps, viols and more. Each adventure is embellished by beautiful songs performed by renowned singer Anne Azéma of the Boston Camerata.

Manage the Arthurian Knights including Sir Lancelot, Sir Gawain, Sir Percival and more than a dozen others! Choose those deserving of a seat at the Round Table, assign the most fitting Knights for each quest, oversee their occupations and witness their individual journeys of development, aging, conflicts and ultimately, their death.
Every Knight is unique with a vast array of evolving traits that influence how they handle challenges. They each have their own desires, strengths, weaknesses and social preferences. Not every Knight gets along with others and the cohesion of a party plays a crucial role in their success.

The card system makes you the artisan of your own destiny. Should you use the Grail card to cast a powerful spell and turn the tides now, or save it for a more opportune moment?
Engagement
Reviews
Themes across 54 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Great game overall. Sometimes I spent a little bit much time trying to figure out what I was missing to keep moving forward in quests (most of the time it was due to the UI that doesn't make things obvious about how to interact with quest items or with the decor). Despite that I really liked the UI and the general looks of the game. The critics about having to do a lot of back and forth towards NPCs (making us spend too much time right clicked for a while to go somewhere that's unecessarily too far) are right but it's a minor inconvenience in my opinion. The knights management is really fun and makes you want to keep playing more and more to develop young knights and make them inherit the precious items you gather along the quests. Though it feels like it's not exploited as much as it could. Even if the game is really about the story telling and the adventures/puzzles, this side of the game deserves a little bit more love : definitely more items to get (only a couple weapons, a piece of armor and a horse in my playthrough) and more ways to pass them to certain knights maybe? I'll be waiting for the future content to come up. I'd spend a 100 hours in the game if it offered the possibility.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French**languages with full audio support
Hours played at review time, across 54 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Beautifully artistic and made with a lot of passion. An interesting albeit niche adventure into Arthurian and Anglo mythology! I really hope more people play this so it can find a following it very much deserves. I applaud the creators for realizing this risky passion project. Such is the human condition.
A very unique game. I like how each quest references its literary sources. The combat could be sped up a little though. The user interface has a vintage look, while the actual interactions are modern and smooth, well done!
跟那个神笔谈兵和羊皮卷大师一类的中世纪手稿风,我挺喜欢这类的。就是没中文看不懂 毕竟我的外语水平为零
Wonderfully sincere and soulfully crafted game doubling as a good introduction to Arthurian and adjacent mythos. Doesn't shy away from the grim parts, while still allowing for happier endings than the original stories had, should you make the right choices. The Citizen Sleeper-like system using cards for every skillcheck adds tension to interactions, but you're given more than enough levers to influence the result beyond what the RNG gives you, so it never gets annoying. Special shoutout must be given to the narration - everything about it is phenomenal. Even the silliest parts like the dwarf in Tristan and Iseult are played straight, without a hint of ironic detachment, with every adventure having at least two cutscenes where you get to hear the narrator sing these absolutely beautiful ballads while the events play out. My personal favourite one was in The Green Knight's introduction. As for the negatives, the battles can be really slow and tedious depending on cards drawn, while seldom presenting any real challenge - so far, apart from those who died due to old age, I lost only one knight to a ridiculously unlucky oneshot and another in a way I'd go so far as consider all but literally scripted. The game does, unfortunately. also outstay its welcome for me, with all the best adventures like "The Bisclavret" and "The Loathly Lady" being early on, while "Tristan and Iseult" and "The Green Knight", while not bad, unlock later and contain some really annoying puzzles and combat encounters.
Really dig the management and vibes of this game. Just go with the flow, take the cards you've been given and enjoy the ride.
An absolute aural and visual feast! So much love has gone into it, from the music to the art, to the presentation of various Arthurian tales. Even the combat system takes the chivalric code of honour into account, which I wasn't expecting, but which adds so much to the experience of being immersed within the culture and tales of the period! I'm not overly familiar with the Arthurian mythos and this game proved to be a perfect gateway. I love how it introduces me to the tales and the various knights, one after the other. It has to be said that the gameplay is slow, but at the same time, very cosy, and it's a wonderful bit of escapism that I can dip into whenever I feel in the mood to start up another story. Couldn't recommend more. A unique and lovely gem of a game.
There is something special about this game. To some extent, I think the underlying systems are a bit overwrought and complicated, but that does not take away from the experience really. It just takes a little getting used to. The presentation, music, and narration is a delightful experience and the recreation of the illuminated medieval art style is near and dear to my heart. I enthusiastically recommend this game if you love chivalric tales.
It's hard to think of anything I can add which isn't stated up front on the store page, but perhaps it is enough to say that the promise of a truly arthurian world presented in videogame format is fulfilled here to the utmost. If the idea of playing a game that is completely faithful to arthuriana in every facet of its design is appealing to you, then you will love this game without a doubt.
I absolutely love this game. The story is fantastic. The fact that they include the sources is so cool to me. The animation is unique and charming. The narration is superb. The actual gameplay (i.e., the cards and the combat) is enjoyable. I initially beat the game on the hardest difficulty setting, and there were times that the game felt truly unforgiving. This is something that I enjoy. Going back through on the easiest difficulty does not make the game trivial, but does vastly reduce the chances that there will be no way you can complete a specific challenge. You still have to be smart with your cards and combat positioning, though, or you'll take losses. The game isn't overly long, but it gave plenty of value for its cost.
Players by region
Where this game's players are, estimated from review languages.
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