
Lead the Knights of the Round Table through King Arthur's legend in a unique RPG, full of honor, magic and romance. Plunge into a colorful world inspired by medieval art, tales and music. Undertake perilous quests and fiercely defend your kingdom to make the flower of chivalry blossom again.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About


Find out what being a Knight in medieval times was truly about in Legends of the Round Table.
Lead the Knights of the Round Table through King Arthur's legend in an authentically medieval RPG, brimming with honor, magic and romance! Embark on adventures adapted from real medieval stories, accompanied by beautiful art meticulously hand-drawn using genuine Illuminated Manuscript techniques, and a musical score adapted from actual 13th-century compositions and poetry played on real, period-accurate instruments.

The game's visuals are inspired by XIIIth century illuminated manuscripts and the environments have been hand-drawn by medieval specialists following authentic medieval painting techniques, remaining true to the tools, dyes and colors that were available in that period.

In each adventure, you'll find intrigue, mystery, love and conflict. Every decision you take, like granting mercy to a defeated opponent, condemning a criminal to death or even indulging in romance will affect your honor as well as the future of your realm.

Mounted lance charges, squires to swap weapons and take prisoners for ransoms, honorable duels and deadly encounters are all pillars of our strategic, turn-based combat system. Every fight matters and losses are permanent.

The game's music is played on medieval instruments: lutes, harps, viols and more. Each adventure is embellished by beautiful songs performed by renowned singer Anne Azéma of the Boston Camerata.

Manage the Arthurian Knights including Sir Lancelot, Sir Gawain, Sir Percival and more than a dozen others! Choose those deserving of a seat at the Round Table, assign the most fitting Knights for each quest, oversee their occupations and witness their individual journeys of development, aging, conflicts and ultimately, their death.
Every Knight is unique with a vast array of evolving traits that influence how they handle challenges. They each have their own desires, strengths, weaknesses and social preferences. Not every Knight gets along with others and the cohesion of a party plays a crucial role in their success.

The card system makes you the artisan of your own destiny. Should you use the Grail card to cast a powerful spell and turn the tides now, or save it for a more opportune moment?
Engagement
Reviews
Themes across 53 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
So, I'd give it a mixed review if I could. There's obviously a lot of effort and love that went into that game, I really like the artstyle, the music and sound effects are nice too. That said, it's... not what I expected, it's very mechanically heavy, and you spent the first hour just being... bombard with new stuff. It feels like there's a million different stats for a million different things. The start of the game felt very linear too, it was a good moment to showcase some narrative choices, but that part doesn't feel very deep. I won't try to judge the whole game from what I played because I didn't go very far, but I'll say that if you expect a narrative/light RPG, this is not it. And if you're interested, you'll have to go through quite a bit of friction first. Lots of respect for what has been done, but I can't really recommend it.
Hidden gem, must have if you like medieval or low-fantasy RPGs with strategies elements. The artwork is insane, last time I saw something similar in the Pentiment.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French**languages with full audio support
Hours played at review time, across 53 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I love this game. I wish my life felt like this. It just feels good to play. The art style is fantastic and the large battles are a very enjoyable change of pace from the quests. [strike]Only negative is that there is a lot of horse riding...[/strike] There is a lot of horseback riding. I wasn't sure that's a negative. The art makes the riding bearable. Highly recommend.
Jeu très original, avec une super DA (dessins, Voix, Chant, Musique). Mélange de conte et un peu de stratégie. Je recommande chaudement.
Incredibly faithful and interesting homage to both medieval manuscript culture and Arthurian legend - you can really see the devs went deep into the originals sources and added their own flare - Card System is fun, but takes a bit of getting used to - Magic is VERY potent, do not be afraid to push grail cards into getting good draw spells in particular - Illuminated manuscript aesthetics are genius - narrative being episodic and tied to individual tales/adventures and different sources is very fun, and the twists keep the literature knowers guessing becasue they're not one-to-one - UI and QoL is a little janky and hard to parse - Combat is very snowbally, often to an unreasonable level
Que dire de ce jeu, je l'avais vu passer du temps de son développement, mais pas attiré par son aspect visuel et le gameplay ne me paraissait pas terrible. Quel dommage de m'être privé d'y jouer plus tôt! En regardant les vidéos de gameplay dernièrement et en fouillant un peu le site du jeu, j'ai pu trouver qu'il avait été développé avec passion et soin et c'est bien ces deux derniers points qui m'ont convaincu. Depuis que je m'y suis plongé, je le trouve tellement captivant que j'y ai passé presque 20 heures en 3 jours! Les quêtes sont autant de contes dont vous devez trouver les différents chemins pour les résoudre avec des mécaniques de dialogues, rpg, de la tactique pour le combat, des sorts à fabriquer soit même, de la gestion d'équipes et d'équipements et bien d'autres choses encore. Le gros plus c'est que tout est traduit en Français ainsi que les voix (les chants sont géniaux) Une bonne surprise pour ma part, moi qui ne trouvait plus guère de jeux qui pouvaient m'intéresser, je suis enchanté par cette découverte. Félicitations aux développeurs et j'espère que vous continuerez encore à nous sortir des gemmes comme Legends of the round table!
There is something special about this game. To some extent, I think the underlying systems are a bit overwrought and complicated, but that does not take away from the experience really. It just takes a little getting used to. The presentation, music, and narration is a delightful experience and the recreation of the illuminated medieval art style is near and dear to my heart. I enthusiastically recommend this game if you love chivalric tales.
I love how the story is told. Songs, narrations, writing and art are all excellent works. Combat is mostly good, challenging but easy to learn. Glory is what bothers me the most, of which the standard of acquisition is fickle. Sometimes you need to show mercy to enemy knights to reach twelve, sometimes you can just kill the enemy knights and still reach twelve. An indicator is direly needed. All in all a good game, hoping it gets a sequel.
Truly excellent game. The artistry that goes into every aspect elevates to its own level. The card based system is unique and works well. Gameplay can become extremely tough if you aren't carefully watching your deck. The stories are beautifully told and structured, and more games like this should be developed. Some of the systems and parts of the interface can be fiddly to get through at first, but what is under the hood is solid. This is truly its own game with its own identity and should be getting more attention for what has been accomplished. Kudos to the Boston Camerata.
An absolute aural and visual feast! So much love has gone into it, from the music to the art, to the presentation of various Arthurian tales. Even the combat system takes the chivalric code of honour into account, which I wasn't expecting, but which adds so much to the experience of being immersed within the culture and tales of the period! I'm not overly familiar with the Arthurian mythos and this game proved to be a perfect gateway. I love how it introduces me to the tales and the various knights, one after the other. It has to be said that the gameplay is slow, but at the same time, very cosy, and it's a wonderful bit of escapism that I can dip into whenever I feel in the mood to start up another story. Couldn't recommend more. A unique and lovely gem of a game.
Players by region
Where this game's players are, estimated from review languages.
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