
Legends of Amberland: The Forgotten Crown is a classic western RPG inspired by the games from the 90s. Basically, it’s the kind of game I personally find missing nowadays. Light, fairy tale, epic, heroic, slightly humorous and without the need of endless grind to progress.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 14 → 0/day in the week after.
About
Sums Steam only; GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99−50% | 314reviews | 94% | — | $60.7K |
| $9.99−50% | 90ratings | 88% | — | not modelled | |
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Great throwback adventure. Lots of fun so far.
Reminds me much of the early Might and Magic games(3,4,5) played them back then. Cool that someone did a game like that
I really enjoyed the Might and Magic games this series was graphically and spiritually based on, and Legends of Amberland really brings the nostalgia feels for me!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Spanish - Spain*, Polish*, Portuguese - Brazil*, Russian*, Japanese**languages with full audio support
| $19.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Очень минималистичная, порекомендую, если в разные другие блобберы уже играли и хочется ещё, иначе, например, попробуйте Lords of Xulima
A well rounded dungeon crawler. Looking forward to trying following games in the series.
Very fun!
Legends of Amberland: The Forgotten Crown is a classic-inspired role-playing game developed and published by Silver Lemur Games that deliberately recreates the feel of early computer RPGs from the late 1980s and early 1990s. Rather than attempting to modernize every aspect of the genre, the game embraces the design philosophy of old-school dungeon crawlers often referred to as “blobbers,” where a full party of adventurers moves together as a single unit through a grid-based world. The result is a game that feels like a lost relic from the golden age of RPGs while still incorporating a few quality-of-life improvements that make it more approachable for modern players. Its colorful presentation and straightforward gameplay give the adventure a nostalgic charm that immediately appeals to fans of classic fantasy role-playing. The story unfolds in the magical kingdom of Amberland, a land filled with forests, castles, villages, and dangerous dungeons waiting to be explored. The central mystery revolves around the legendary royal crown, a powerful artifact that once belonged to the rulers of the kingdom but has somehow vanished not only from the world but from the memories of its people as well. A strange spell has erased all knowledge of the crown’s existence, and only fragments of ancient records hint that it was ever real. When a royal wizard uncovers these clues, he begins to suspect that dark forces may be responsible for the magical amnesia affecting the entire kingdom. In response, a group of heroes is assembled and sent across the land to investigate the truth behind the forgotten relic and uncover the forces that caused its disappearance. Players begin the adventure by assembling a party of seven characters drawn from different races and classes, including humans, elves, dwarves, and other fantasy archetypes. Each character fills a specific role within the party, such as frontline fighters, spellcasters, healers, or ranged attackers. The game allows players to create custom characters or choose from pre-generated ones, making it easy for newcomers to jump into the adventure while still offering flexibility for players who enjoy customizing their party composition. As the story progresses, characters gain experience through battles and quests, gradually improving their attributes and unlocking stronger abilities and spells. Managing the party’s balance between offense, defense, and magical support becomes an important part of surviving the game’s increasingly difficult encounters. Exploration is one of the most satisfying elements of the experience. The world of Amberland is presented as a large overworld map filled with towns, wilderness areas, hidden caves, and ancient ruins. Movement occurs on a tile-based grid where players turn in ninety-degree increments, a hallmark of classic dungeon-crawling RPGs. While this control style may feel unusual for players accustomed to modern open-world RPGs, it reinforces the game’s nostalgic identity and creates a methodical rhythm to exploration. As players travel across the land, they encounter side quests, treasure chests, wandering monsters, and secrets hidden throughout the environment. The world is relatively open, allowing players to explore many locations in different orders, though venturing into dangerous areas too early can lead to difficult battles. Combat in Legends of Amberland follows a traditional turn-based format that emphasizes simplicity and clarity. During battles, each party member can perform actions such as attacking with weapons, casting spells, using items, or defending against enemy attacks. Enemies take their turns as well, creating a back-and-forth rhythm that allows players to carefully plan their strategy. Although the system does not include highly complex tactical mechanics, it remains satisfying thanks to its brisk pacing and clear structure. Battles are quick and straightforward, which helps maintain the flow of exploration without forcing players into excessive grinding. One of the most appealing aspects of the game is how it modernizes certain aspects of classic RPG design without sacrificing the retro feel. Features such as streamlined inventory management, quick travel options, and clear user interface elements make the experience much more comfortable than many of the older games that inspired it. These quality-of-life improvements remove much of the frustration that often accompanied early dungeon crawlers while preserving the sense of adventure and discovery that defined the genre. Visually, the game uses bright pixel art that intentionally mirrors the aesthetic of early PC RPGs. The environments are built from simple but colorful textures, while monsters and character portraits feature exaggerated, almost cartoon-like designs that give the world personality. Rather than striving for realism, the game embraces its retro roots, creating an atmosphere that feels nostalgic and playful. The soundtrack complements this aesthetic with cheerful fantasy themes that reinforce the lighthearted tone of the adventure. However, the same retro philosophy that gives the game its charm may also limit its appeal for some players. The combat system, while functional, can feel relatively simple compared to modern RPGs that feature deep tactical mechanics or cinematic presentation. The story also follows a fairly traditional heroic fantasy structure and rarely deviates from familiar genre tropes. Players who prefer more complex narratives or cutting-edge gameplay systems may find the experience somewhat basic. Even with these limitations, Legends of Amberland: The Forgotten Crown succeeds remarkably well at achieving its goal of recreating the feeling of classic role-playing adventures. The game offers a large world to explore, a satisfying party progression system, and a nostalgic atmosphere that captures the spirit of early computer RPGs while remaining accessible to modern audiences. Its balance between retro design and modern usability makes it particularly appealing to players who appreciate old-school dungeon crawlers but prefer a smoother and more streamlined experience. In the end, Legends of Amberland: The Forgotten Crown stands as a heartfelt tribute to the roots of the RPG genre. It may not redefine role-playing games with groundbreaking mechanics, but it delivers a charming and engaging adventure filled with exploration, party management, and classic fantasy storytelling. For fans of retro RPGs or anyone curious about the style of adventures that helped shape the genre decades ago, the game offers a rewarding journey through a colorful and nostalgic fantasy world. Rating: 8/10
This game scratches that old-school RPG itch. I have been through some of the older classics recently (Might and Magic, Wizardry, Swords and Serpents) and while the nostalgia box gets ticked they have definitely aged. Amberland brings this unique place-in-time within gaming back with modern polish. Looking forward to playing the second and third installments after completing this one.
Ein richtig schönes Old School Rollenspiel, sehr stark orientiert an Might und Magic 3. Vieles erinnert daran, die Oberflächenkarte und auch die Dungeons. Das Erkunden der Welt macht, genau wie bei MM3, richtig Spass. Die Komplexität ist nicht so hoch wie beim Vorbild, aber immer noch ausreichend. Wer die alten MM Spiele mag, der kann bedenkenlos auch Legends of Amberland spielen.
Fun Blobber with a colourful look, fast combat for a Blobber and basically no need for grinding. The gameplay itself is simple and on normal difficulty the challenge isn't too big. Really enjoyed it and bought the second. Looking forward to playing it.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $487.9K | 3.4K | 66% | $5.99 | |
| $30.6K | 157 | 97% | $9.99 | |
| $323.8K | 1.2K | 89% | $9.99 | |
| $3.6K | 14 | 93% | $13.29 | |
| $2.5K | 8 | 88% | $11.99 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $60.7K | 85 | 67% | $29.99 | |
| $60.7K | 307 | 92% | $9.99 | |
| $60.7K | 3.2K | 97% | $0.99 | |
| $60.7K | 427 | 80% | $4.99 | |
| $60.7K | 1.3K | 90% | $2.99 | |
| $60.7K | 267 | 89% | $11.99 |