
Legends of Amberland III: The Crimson Tower is a classic western RPG inspired by great 90s era games such as Might & Magic, Wizardry, Ultima, the Gold Box series. Light, fairy tale, epic, heroic, slightly humorous adventure.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 14 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $13.99−30% | 54reviews | 98% | — | $30.6K |
| $19.99 | 13ratings | 96% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
More of the same, yes. And exactly because of that it is awesome.
Amazing game. The unique take is to focus on what is fun with this type of game. You don't get bogged down with some of the toil that comes with these of RPGs/CRPGs. Don't let the graphics be a deterrent as the game has great content. You don't have to take my word on it just try the free demo and see for yourself.
If you liked Amberland 1 and 2, you will like Amberland 3. I like the introduction of the clue system - it felt pretty good as a mechanic for quests. The new classes were fun to play with as well. Not as much of a leap in feature richness as it was from 1 to 2, but overall a solid entry. Fingers crossed for getting a 4th!
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Japanese*, Polish**languages with full audio support
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It's good but it's short. IMO much shorter than Legends II, but has quality-of-life improvements (e.g. midnight rune). Scratches the M&M itch pretty well but ... it would be nice to see a bit more 'complexity' in some future releases (more spells, buying spells from a magic shop, etc.)
I have played all 3 Parts of the Amberland Saga. All are fantastic old fashioned RPGs. If you like such games I can recommend all 3 parts.
A bit more polished than the previous two, and just as good. I'll mostly repeat my review of the previous game: Classic old-school Might & Magic feel: explore one area until it gets too tough, move on to a different area and power up, come back to the first area and enjoy stomping it flat. They don't make them like this any more, except Silver Lemur still does, and good for them. Try the demo if you're on the fence!
It's more of the same, which is good! It ends really abruptly though, which is not so good. The new additions are a mix of new classes and QOL features, which make it definitely the smoothest experience in Amberland so far. Class balance feels pretty good too and you can really experiment even on the highest difficulties without fear of the game becoming a big drag.
"If you liked the first two games, you'll like this one as well" - a lazy but not inaccurate review. However the dev isn't just doing more of the same, this game offers new things (more character classes, clue-based questing) while also improving older systems (game balance is vastly better than in the first two titles!). So overall, a steady and evolutionary improvement for the series. If you make Amberland IV, I will buy and play that one too.
As an old RPG gamer (Might and Magic 1-8 and Ultima 4-6), this game brings back memories from my childhood.
So far this seems like a great sequel to a series I've enjoyed very much so far! I really enjoyed the Might and Magic games this series was graphically and spiritually based on, and it really brings the nostalgia feels for me!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $30.6K | 159 | 97% | $9.99 | |
| — | 0 | — | — | |
| $60.7K | 314 | 94% | $9.99 | |
| $38.1K | 111 | 95% | $13.59 | |
| $4K | 13 | 46% | $11.99 | |
| $2.7K | 12 | 92% | $10.49 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $30.6K | 154 | 49% | $9.99 | |
| $30.6K | 74 | 84% | $11.24 | |
| $30.6K | 87 | 94% | $9.99 | |
| $30.6K | 129 | 64% | $9.99 | |
| $30.6K | 172 | 96% | $9.99 | |
| $30.6K | 355 | 71% | $4.99 |