
Legendary tales is a VR Action roleplaying game with up to 4 player co-op. Collect items, enhance your abilities and fight your way through an ever changing dungeon to make your own Legendary Tales.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 24 → 0/day in the week after.
About
Are you ready for adventure? Collect loot, destroy enemies, learn magic, craft your own items and head out on epic quests to conquer the evil that lurks beneath the earth. Play Alone or with friends; Legendary Tales is the ultimate fantasy VR experience.
Grow your own unique character through gameplay and work your way through an extensive skill tree.
Supports Up-to 4 player Co-op
Master the art of magic and destroy enemies with fire, ice and lightning.
Collect an almost limitless amount of items thanks to random number generation.
An amazing physics based fighting system with destructible objects and scenery.
Craft your own items,potions and upgrade crafted items with an in depth crafting system.
Are you ready to step down into the darkness? Explore winding roads and ruined castles that will take you down to the heart of the underworld, to defeat the evil corrupting the land. But be careful down there, the road is dangerous so you best bring a friend. Traverse the landscape, Bludgeon, slice and decimate skeletons with melee weapons, sneak up on a goblin with ranged weapons or destroy a demon from afar with destructive magic.
Physics based melee combat, Improved Ai, an immersive crafting system, a myriad of weapons and up to 4 player co-op; this is an RPG, fantasy, adventure that is waiting for you to create your own Legendary Tales.


Built from the ground up for VR; Legendary Tales will throw you into an immersive fantasy world, suitable for any PCVR platform with customisable graphics settings to ensure you get the smoothest possible experience.

Up to 4 players can play Legendary Tales in co-op mode. Grab some friends, trade some items, and head down into the dungeon to fight your way through the darkness together.

The physics in Legendary Tales was built to mimic the way real weapons feel and act as close as possible while still being fun to play. Weapons have their own weight so that larger swings will do more damage. Not only that but enemies and destructible items also react to how hard you hit them for a truly engaging experience.

Want to try sneaky kills with a dagger? Hit your enemies from afar with a bow? Or just mash some faces with a morning star? There are a host of different weapon types to suit your play style so find what works for you! And for every weapon type you will find so many variations on their stats thanks to random number generated items. The items are classed into five categories ranging from normal to Legendary. which not only look awesome but have special abilities. What abilities? You’ll have to get one for yourself to find out.

As you fight your way through the world, your character will grow based on how you play. But there’s more to growth than just how you fight, work your way through the magic and skills available to truly bring your character to the next level.

Weapons are fun and all but through the skill tree you can improve your abilities with combat skills or find yourself a Legendary item with their own special abilities and even more, you can upgrade their skills!
If hunting for weapons in the dungeons isn’t for you then we have good news! You can create your own weapons with ingredients found on your adventures, or by honing the weapons you’ve collected. You can also make potions to prepare deep dungeon crawling and disassemble items you found during your adventures to get ingredients and enhance your crafted weapons or potions with them.
Get ready for an epic adventure in VR! Put on your headset, find some friends and head into the dungeon to start creating your own Legendary Tales.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 3Kreviews | 75% | — | $4.8M |
| $29.99−25% | 2.2Kratings | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 808 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Absolute Peak
Very fun and good game. Its very engaging and the enemies attacks for their specific types and weapons make sense. The weapons feel great when swinging, and the satisfaction you get when you perfectly parry, hit with your shield and get the golden sparks of glory, it just feels so good. i do have my problems with the game though. firstly, the items. The items feel like they are just too rare in the breakables, it kind of makes it difficult to go farther if you dont have any potions because you cant find any blood chunks or mana chunks no matter how many times to reload the game so you can break the boxes the pots and kill the enemies again. it would be nice to have them drop more, or to have the breakable objects and enemies respawn so you wont need to reload the game every time you want to break the pots again. 2, the difficulty. The difficulty of the game feels pretty unbalanced, feels like to goes from "oh this is nice" to "oh jesus ♥♥♥♥ i need to take a break" (skill issue ikr) if they could add more easy and more hard modes (or just make normal mode feel more like normal mode instead of hard mode) (skill issue ikr). 3, the shields. The shields in this game sometimes feel useless, as when you block with the shield you still end up getting hurt. Sure they are still useful and its better than nothing but it doesn't really feel like a shield, just feels like sometimes a health save but most of the time just a new way to punch someone in the face. 4, resources. Getting resources from just weapons feels kinda eh. if you could hit a tree enough times with a sword or axe and get wood out of it or have special nodes around the place that could could hit to get iron. (or another reason the make respawnable enemies) possibly more to be added but for now i dont have anything else that i have a problem with. i have opened the comments for this review as i am open for discussion. aslong as its actual discussing.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Japanese, Korean
Hours played at review time, across 811 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Only magic is viable
디아블로2 VR로 하는거 같아서 재밌어요 근데 확장팩 사려니 또 아깝긴하네요
really good in general but there used to be and I don't know if there still is a lot of bug abusers and hackers that use external programmes to create overpowered weapons and spells, infinite pouches and unbelievably broken stats.
TLDR: Game good, really bad price and needs to come back down. vr still niche and devs are talking about walking away because of it. if you have vr get it on sale Honestly i enjoy this game quite a bit, i have a quest that i use for this through my pc and it runs really really well. id love to see this game flourish but i have problems trying to recommend this game at its current price of $54.99 before tax. i got this game when it was still somewhere in the 20's and was playing it as often as i could. the current complaint is "well its not doing well and we want to keep working on it but we have lost so much money so we are upping the price tag... again but now that its not working that way we are thinking of leaving the vr industry if we dont offer dlc or meta buys and up the price tag". trust me i get it. but vr is still in a niche phase right now and not everyone that wants to get into it can afford it, i dont think guilt tripping your current player base is the way to do it though.
This game is a hidden gem in VR and it shouldn't be. The update has made it an even more incredible experience so far.
unplayable for anybody with sweaty hands who has an index. the hold to grip option is made so haphazardly and without care that you cannot change ANYTHING about it in the steam bindings, or it outright breaks. (index_left/right_grip_axis or something like that) game is pretty much unplayable because of that. and no im not going to wear gloves just for this game - there is literally 0 issue with every other game ever. your only option is to switch to grip toggle which is extremely unintuitive on the index. feels like the devs put 0 care in the valve index experience. --------------------------- EDIT: turns out it was me binding it incorrectly. its a bit finicky because there's 2 seperate binds for gripping on the index, which makes it much more annoying to mess around with. i can now happily recommend this game.
if u like hack n slash games, then try this, I did and was def not dissapointed, im using the quest 3 headset and my connection is slightly choppy due to my wireless stuff i gotta fix by geting longer cables and such , but game is a fun blast...
VR is missing some really in depth multiplayer games. This game is the closest I have found. I play it on Max setting through Virtual Desktop on Quest 3 with Bhaptic Vest, Arms and Head (it has native support) and it is freaking amazing. I get a steady 120 FPS about 80% of the time. I play with a group of about 5 and we rotate members in and out. If you are looking for a Diablo Lite to play in Multiplayer kind of game (which lets be honest is about the most in depth you will get in VR currently) this is the game for you. If you are going solo there maybe some slightly more story focused or perhaps slightly more polished games but not many. Remember there are very few almost flawless VR games right now, this one is about 80% flawless and the bugs are not game breaking. I only have a couple issues, I wish the NPC characters were animated, but Its not a deal breaker I mean Zelda? The story is a little light, a cut scene here or their akin to RE or Diablo with deep story would really elevate your investment in the game. There is currently no map and no ability to toggle a minimap off and on and no map you can look at either via inventory or putting a map in your hand. Some option akin to Diablo (for Pancake equivalent) or Surv1v3 would be a huge help to working your way through dungeons when questing. It doesn't need to be a permanent thing as I know some prefer no map at all but I prefer a Suv1v3 style. I wish you could see your own body, I am not a huge fan of floating hands, especially in a game where you can customize your look. I would love to see some more variety in the NPCs and a little more depth to the game. Better initial explanation of skills, etc would be nice and the ability to respec is currently not supported. The only really frustrating aspect is throwing of magic and climbing can be a bit uneven when in another persons lobby. None of these things are even close to deal breakers and do not at all detract from a game that VR sorely needed. Is this going to go down as the best Co-Op VR based Dungeon Crawler ever? Probably not, will it hopefully Blaze the way for large gaming studios to see the benefit of VR and give us Baldurs Gate, Diablo etc in VR I hope so. It will hopefully go down as the game that started it all (similar to Everquest and what it grew into, better games came later but without everquests success you don't get those) Buy the game if you want to have a heck of a time with friends. Yes the price is higher but lets be honest for the amount of time you will be spending in the game its not that much.
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Players by region
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