
Legendary tales is a VR Action roleplaying game with up to 4 player co-op. Collect items, enhance your abilities and fight your way through an ever changing dungeon to make your own Legendary Tales.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 24 → 0/day in the week after.
About
Are you ready for adventure? Collect loot, destroy enemies, learn magic, craft your own items and head out on epic quests to conquer the evil that lurks beneath the earth. Play Alone or with friends; Legendary Tales is the ultimate fantasy VR experience.
Grow your own unique character through gameplay and work your way through an extensive skill tree.
Supports Up-to 4 player Co-op
Master the art of magic and destroy enemies with fire, ice and lightning.
Collect an almost limitless amount of items thanks to random number generation.
An amazing physics based fighting system with destructible objects and scenery.
Craft your own items,potions and upgrade crafted items with an in depth crafting system.
Are you ready to step down into the darkness? Explore winding roads and ruined castles that will take you down to the heart of the underworld, to defeat the evil corrupting the land. But be careful down there, the road is dangerous so you best bring a friend. Traverse the landscape, Bludgeon, slice and decimate skeletons with melee weapons, sneak up on a goblin with ranged weapons or destroy a demon from afar with destructive magic.
Physics based melee combat, Improved Ai, an immersive crafting system, a myriad of weapons and up to 4 player co-op; this is an RPG, fantasy, adventure that is waiting for you to create your own Legendary Tales.


Built from the ground up for VR; Legendary Tales will throw you into an immersive fantasy world, suitable for any PCVR platform with customisable graphics settings to ensure you get the smoothest possible experience.

Up to 4 players can play Legendary Tales in co-op mode. Grab some friends, trade some items, and head down into the dungeon to fight your way through the darkness together.

The physics in Legendary Tales was built to mimic the way real weapons feel and act as close as possible while still being fun to play. Weapons have their own weight so that larger swings will do more damage. Not only that but enemies and destructible items also react to how hard you hit them for a truly engaging experience.

Want to try sneaky kills with a dagger? Hit your enemies from afar with a bow? Or just mash some faces with a morning star? There are a host of different weapon types to suit your play style so find what works for you! And for every weapon type you will find so many variations on their stats thanks to random number generated items. The items are classed into five categories ranging from normal to Legendary. which not only look awesome but have special abilities. What abilities? You’ll have to get one for yourself to find out.

As you fight your way through the world, your character will grow based on how you play. But there’s more to growth than just how you fight, work your way through the magic and skills available to truly bring your character to the next level.

Weapons are fun and all but through the skill tree you can improve your abilities with combat skills or find yourself a Legendary item with their own special abilities and even more, you can upgrade their skills!
If hunting for weapons in the dungeons isn’t for you then we have good news! You can create your own weapons with ingredients found on your adventures, or by honing the weapons you’ve collected. You can also make potions to prepare deep dungeon crawling and disassemble items you found during your adventures to get ingredients and enhance your crafted weapons or potions with them.
Get ready for an epic adventure in VR! Put on your headset, find some friends and head into the dungeon to start creating your own Legendary Tales.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 3Kreviews | 75% | — | $4.8M |
| $29.99−25% | 2.2Kratings | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 807 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Графика неплохая, боевка в целом не самая худшая, но и далеко не идеал очень неоднозначные впечатления, скорее не буду рекомендовать из-за цены, она таких денег точно не стоит Явные минусы: - неудобное управление, чтобы положить шмотку в инвентарь нужно быть гением, кнопка из обучения вводит в заблуждение - меню и инвентарь тоже неудобные, если у тебя оружие в руке, то ты не сможешь использовать навигацию в меню, много лишних действий приходится делать для базовых потребностей - однотипные мобы, игра буквально про скелетов, причем одинаковых В общем и целом, если хочется поиграть в подобную RPG лучше возьмите Skyrim VR и накатите модов, либо поиграйте в какой нибудь Grimlord / Skydance BEHEMOTH. И главное - обратите внимание, последний патч был почти год назад (пишу в конце марта 2025, патч был в мае 2024) Игру я в итоге вернул, может куплю снова только по очень большой скидке, пока ну вообще не то пальто за 21к тенге.
I love this game and waited so long for 1.0 Been having a blast with my brother but the other day my character got deleted somehow after a session & checked appdata & it's gone. 20 hours gone to waste. Nothing seemed to work after all the trouble shooting and discord was no help. The game is really fun but an annoying bug ruined it all. *UPDATE Still no fix after many updates. This was never a problem before 1.0 . They need to make cloud saves/Auto saves a thing. I seen people complaining about the same issue. TLDR: DONT GET THIS GAME. RISK OF DELETED PROGRESS & NO CLOUD SAVES.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.8M | 3.5K | 76% | $49.99 | |
| $4.8M | 8.4K | 95% | $14.99 | |
| $4.8M | 3.8K | 67% | $39.99 | |
| $4.8M | 19.3K | 95% | $9.99 | |
| $4.8M | 6K | 66% | $24.99 | |
| $4.8M | 5.4K | 74% | $22.49 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.2K | 25 | 76% | $8.99 | |
| $1.1M | 1.2K | 78% | $14.99 | |
| $41 | 2 | 50% | $0.99 | |
| $742.9K | 977 | 90% | $17.99 | |
| $20.7K | 36 | 75% | $19.99 | |
| $3.3K | 20 | 45% | $7.99 |
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Japanese, Korean
Hours played at review time, across 810 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Ich bin wirklich beeindruckt von dem Spiel. Es vereint viele wichtige Dinge die ein gutes Spiel für mich ausmachen und das in VR. Für mich das bisher beste VR Spiel ! - Ein präzises, komplexes und durchdachtes Kampfsystem. - Die Gegner-KI ist clever, denn sie weicht Angriffen aus, benutzt verschiedene Angriffskombinationen und pariert Angriffe. - Das Trefferfeedback fühlt sich sehr gut an. Vor allem bei starken Gegnern wenn die Waffen aufeinander prallen beim Schlagen, Parieren und Ausweichen, fühlt es sich wie ein echter Kampf an. - Das Gegenstands- und Herstellunsgssystem ist motivierend und gut durchdacht. Es gibt zahlreiche Waffen, Nahkampf, Fernkampf, Magie. - Ein Aufstiegssytem bei dem man sowohl Attributspunkte als auch Fähigkeitspunkte verteilen kann. Die Fähigkeiten sind sowohl Aktive als auch Passive, und zusätzlich noch Fähigkeiten durch Legendäre Waffen. - Übersetzung in verschiedene Sprachen, was im VR- Bereich wirklich kein Standard ist. - Ein Questsystem - Coop -Modus ! - Es ist wirklich schwierig, aber nicht unfair ! - Es gibt Neues Spiel + ( mehrmaliges Durchspielen mit dem selben Charakter bei höherem Schwierigkeitsgrad) Man muss sich gut überlegen wie man die Kämpfe gewinnt. Man hat zwar den Portalzauber und Teleportpunkte, doch man bewegt sich langsam, muss viel parieren und kann nur begrenzt ausweichen. Das Heilen im Kampf dauert, da man erst den Heiltrank im Eifer des Gefechts herausholen und trinken muss. Auch die Angriffskombinationen der Gegner zu lernen benötigt Zeit, und wenn man stirbt, hinterlässt man seine Leiche (in Form eines Grabes aus dem ein Schwert gezogen wird), zu der man dann erstmal gelangen muss. Ich mag die düstere Atmosphäre. ständig bin ich bedroht und kämpfe wirklich ums Überleben. Für mich fühlt sich das Spiel wie eine gelungene Mischung aus Darksouls und Diablo 1 an, nur eben in VR ! Der Preis ist für ein VR Spiel im Vergleich zwar hoch, jedoch ist die Qualität und der Umfang angemessen. Für mich hat sich die Investition gelohnt. Nach nun 85 Stunden Spielzeit habe ich das Spiel einmal auf Normal-Modus und einmal auf dem Permadeath-Modus durchgespielt. Ich bin immernoch motiviert den Challenge-Modus zu schaffen und neue Skillkombinationen auszuprobieren. Ca. 20 Std. war ich im Coop. unterwegs. In der ganzen Zeit hatte ich keinen einzigen Crash. Das Spiel läuft stabil in beiden Spielmodi. Es ist möglich mit jedem erstellten Charakter sowohl im Einzelspielermodus, als auch im Coop-Modus zu spielen, dabei richtet sich der Questfortschritt der Welt nach dem Host, alle Quests funktionierten bisher auch im Coop. Der Schwierigkeitsgrad wird an die Menge der Spieler angeglichen. Gute Arbeit von den Entwicklern :) ------- I'm really impressed by the game. It combines many important things that make a good game for me, and in VR. For me, it's the best VR game to date! - A precise, complex and well thought-out combat system. - The enemy AI is clever because it dodges attacks, uses different attack combinations and parries attacks. - The hit feedback feels very good. It feels like a real fight, especially with strong opponents when the weapons clash when striking, parrying and dodging. - The item and crafting system is motivating and well thought out. There are numerous weapons, melee combat, ranged combat and magic. - An advancement system where you can distribute attribute points as well as skill points. The skills are both active and passive, and there are also skills from legendary weapons. - Translation into different languages, which is really not standard in VR. - A quest system - Co-op mode! - It's really difficult, but not unfair! - There is New Game + (multiple playthroughs with the same character at a higher difficulty level) You have to think carefully about how to win the fights. Although you have the portal spell and teleport points, you move slowly, have to parry a lot and can only dodge to a limited extent. Healing in battle takes time, as you first have to get out the healing potion in the heat of battle and drink it. Learning the enemy's attack combinations also takes time, and when you die, you leave behind your corpse (in the form of a grave from which a sword is pulled), which you then have to get to first. I like the dark atmosphere. I'm constantly under threat and really fighting for survival. For me, the game feels like a successful mixture of Darksouls and Diablo 1, only in VR! The price is comparatively high for a VR game, but the quality and scope are appropriate. For me, the investment was worth it. After 85 hours of playtime, I've played through the game once on normal mode and once on permadeath mode. I'm still motivated to complete the challenge mode and try out new skill combinations. I spent about 20 hours in co-op. In all that time I didn't have a single crash. The game runs stable in both game modes. It is possible to play with any created character in single player mode as well as in co-op mode, the quest progress of the world depends on the host, all quests have also worked in co-op so far. The level of difficulty is adjusted to the number of players. Good work from the developers! :)
First impression is that it is a little unpolished, but the combat, inventory, spell, talent, and equipment systems have depth. Suffers a bit from the janky tutorial and in-game messaging, but for a VR dungeon-crawler or souls-like, it's probably one of the best things going. Recommended to play with a friend.
Ne vaut clairement pas son prix. Même à 50% ça ne vaut toujours pas le coup. Le jeu peut être assez impressionnant visuellement par moment mais c'est tout ce qu'il a. L'interface n'est pas intuitive et le gameplay est vraiment clunky au possible. On attrape son arme parfois à l'endroit, parfois à l'envers, parfois en haut du manche, parfois en bas. Il faut sans cesse réajuster ses mains sur la garde avec les touches. J'y joue avec un ami en coop et à chaque fois on est en galère avec cette gestion de l'équipement. Dès qu'on retourne sur Dungeons of Eternity sur Quest 3 c'est la bouffée d'air frais, ça répond vite et bien, attraper une arme est simple et précis, la ranger idem, la gestion de l'inventaire est très intuitive. Les quêtes sont inintéressantes, mal traduites et mis à part au camp principal on a pas vu un seul PNJ. Ils sont toujours derrière des portes, des volets ou autre éléments de décors et on n'a le droit qu'à des fenêtres de dialogues. Il n'y a que les combat à proprement parler qui peuvent être amusants. Les parades fonctionnent bien, mais certaines armes ne marchent pas du tout. J'ai looté un marteau légendaire l'autre jour mais quand je frappes avec, avec il ne se passe rien. Aucun impact ne survient, le marteau glisse sur le crane des adversaires sans occasionner de dégâts. Ce jeu est cassé de partout et se paye le luxe d'être un des jeux VR les plus cher du marché. On est pas loin du scam là en fait.
DarkEagle1405 and ADIEL5215 you two are the ♥♥♥♥♥♥♥♥ GOATS
Краще грати з друзями :) Це абсолютний кайф! Гарно провели час і отримали купу позитивних емоцій. Фізика ударів не ідеальна але досить непогана. Швидко привикаєш. Єдине що бісить це те що часто в бою зброя вилітає з рук бо випадково граб-трігер жмеш який під пальцями) але це навіть придає грі деякої комічності і екстріму :) Трохи дорого але поки що я грою задоволений!
This game has a lot of potential, but they decided to make the game overpriced as ♥♥♥♥ and make overpowered bosses that you can't beat without a team with decent gear and spells, even then you'll get your ass handed to you by the damn goblin shaman. They also want to release a dlc or a new game when this one isn't even done? Just buy Battle Talent, the game gets updates, the multiplayer is fun, and it is challenging, but a fun kind of challenging!
If you have an Index, this is a big miss: It is impossible to keep hold of your weapon. If you're not death-gripping the controller, you will drop what you're holding. The only control option is to change the grip from hold to toggle, which doesn't work as you will still drop your weapons when you trigger the grip sensor while holding the controller. The game desperately needs a grip strength modifier in the options or to just turn the required pressure wayyyy down. It's unplayable with Valve controllers. I honestly would have refunded it if I hadn't left it running in the background trying to find a workaround and gone over the 2h mark...
To say I have been invested in this game for a long time would be an understatement. My best friend would make fun of me about how much hope I had for this game. I think he was waiting for it to go 1.0 or something, can't even remember it was so long ago. After 1.0 came out I don't think the game had a lot of further support either until DLC. So he got upset too since he ended up enjoying the play through and seeing its potential just like me. We got all the way to the boss but couldn't beat him, we didn't have a focused build first play thru, wanting to try a little bit of everything. We hear the DLC is coming out, it looks sick. We beat the game in a week with solid builds. DLC comes out..... So my friend decides to carry over his character we just played to lvl 50 and has like 2 characters worth of legendaries each.... He talks about how amazing the new magic tree is. We decide doing a 3rd playthrough, but this time with DLC on but starting at lvl 0 or 1. DO NOT REGRET IT. We are having a BLAST. The updates to the game are soooooo good. WE FINALLY HAVE A HEALER??? WTF? Only complaint is the goblin size. Supposedly people were complaining they were too small, so they made them big. That is stupid, their goblins, they are supposed to be small. Otherwise I love they listened to the community (that one they should have ignored though).
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Where this game's players are, estimated from review languages.
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