
Build a prosperous port in Uwe Rosenberg’s award winning two-player board game!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 2 → 0.14/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 19 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Stats
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Spel is wel aardig, maar de implementie op de computer is hopeloos. Geen overzicht, veel van de spelonderdelen vallen regelmatig buiten het scherm. Eigenlijk dus gewoon onspeelbaar.
Don't count Achievements...
I bought this game thinking I would be getting a digital version of the board game. It is a completely different game and over simplified. The differences are so great, the title should be modified. Conceptually still the same. However, there are only basic resources, instead of adding resources that can be taken, the buildings move up the chain and are automatically sold if not used. There are no upgraded resources. No brick from clay, no bread from grain, no steel, etc. There is no element of feeding your people. very disappointing from my expectation. Had I not played the board game, I may have a different opinion, but my expectations vs what this game is was quite a gap. Fortunately, I didn't spend too much on the game, but still....
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Un jeu de plateau génial à plusieurs, innovant mais une très pauvre version amoindrie en numérique puisque ce n'est qu'une adaptation en duo qui est proposée. Mais le pire dans l'affaire c'est qu'il n'y a aucune communauté de joueurs pour faire vivre ce jeu. Depuis deux ans, je suis le seul à toujours proposer des lobbies libres d'accès pour lancer des parties. Bilan, si j'ai joué avec dix joueurs différent, c'est le bien le bout du monde ! De plus, Digidiced, l'éditeur numérique ne répond pas aux demandes de correction de bugs, même lorsqu'il vous est impossible de changer d'avatar ! Ainsi je traine depuis le début (et sur tous les jeux de cet éditeur) une icône d'accorte villageoise bien peu en rapport avec mon pseudo (PaPyLoup). Ne comptez pas plus que vos succès soient reportés chez Steam, quand ils vous sont accordés par le jeu mais jamais crédité ! Fuyez ce jeu (et la plupart des adaptations de Digidiced) même si le jeu vous est offert !
Gameplay is not very engainging and it’s buggy. On the other hand, when u have a game that can only be played online and is completely dead, Steam should remove it from the store after x years to prevent other playera from buying it, since they won’t actually be able to play it. I’m currently trying to get all the achievements with another player who played the game back in the day, since if someone gives up during a match it counts as a win for the other player. Also, having to wait 24h for the other player’s turn must have been absolutely awful back when the game was active. I can’t even imagine having to play like that. Don’t buy it.
You can't see half the buildings, so how are you supposed to plan your turns? Did the people who made this adaptation even play it at all? Do the people who own the rights to the board game not care at all about what happens to their IP? The state of board game adaptations since the early 2010s has just been in such steep decline as it seems like neither party cares at all about a quality product.
I have to say that I was expecting Le Havre, not this "Inland port" game. That said, it's still pretty fun.
Good board game.
I did not find the graphics realisation to be very practical, the mouse scrawling needed to be used often and was not very responsive (especially in later rounds with more building build and not all fitting in the screen which I also found obnoxious). Too clunky for my tastes, rather just play other 2p games instead.
Fun, quiet relaxing game.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $41M | 74.5K | 96% | $19.99 | |
| $14.7M | 29.6K | 96% | $13.99 | |
| $12M | 56.3K | 90% | $6.99 | |
| $1.5M | 9.8K | 95% | $7.99 | |
| $4.3M | 6.7K | 97% | $24.99 | |
| $4.3M | 17.1K | 97% | $14.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $13.2K | 99 | 95% | $5.99 | |
| $13.2K | 59 | 78% | $9.99 | |
| $13.2K | 64 | 61% | $9.99 | |
| $13.2K | 91 | 88% | $7.49 | |
| $13.2K | 76 | 89% | $6.99 | |
| $13.2K | 57 | 93% | $5.99 |