
The Great War is over - the fight continues. Command a legion of soldiers, desperately trying to make their way home amidst the chaos of civil war. Lead them through the unforgiving wilderness onboard an armored train. Manage your crew and resources and try to survive.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.13/day in the week to Jul 21 → 6/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 5.5Kreviews | 87% | — | $5.4M |
| $39.99 | 83ratings | 84% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 872 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Quite fun
I tried really hard to like this game but the combat ♥♥♥♥♥♥♥ sucks. its clunky and hard to play.
really good game - some quest seem a little bit repetetive but story is making up for it
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Spanish - Spain, Portuguese - Brazil, Traditional Chinese, Simplified Chinese, Japanese, Polish, Russian, Czech**languages with full audio support
Hours played at review time, across 877 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This is a very competently put together game in the vein of a frostpunk or an XCOM. From frostpunk it takes heavy influence in both base (train) management and managing cold and resources. From XCOM it takes the combining of both base management and action missions woven together. The difference is that with XCOM it was turn based strategy, with LTH, its realtime. that said there is a pause button so for all intents and purposes you still have plenty of time to react and plan your actions. the game in general hits the right notes, its story is good, if a little predictable, honestly the amount of times you get betrayed by one faction or another is hilarious. but it does its job. The action sequences are pretty harrowing at first until you realise how broken scouts are. they have the ability to go invisible at will and also a snipe that will 1 shot all infantry and even 2 shot emplacements and armoured cars. so having 4+ of them in a squad trivialises most combat. Your biggest enemy at almost all times will just be time itself. its the one thing you cannot adjust for or compensate with in any way, you must continue to move or risk heavier attacks, and your soldiers need rest time. a combination of stimulant pills and first aid kits goes a long way toward having your A team ready to go when you need them. I do have gripes, the games not without its bugs, mostly audio or visual but some game breaking ones too like where my guys are perma spotted or i just randomly fail a mission despite not meeting a fail condition. these mostly happen toward the endgame. The games design also almost necessitates save scumming as your squad is so vulnerable to artillery fire. there's no take cover or hunker down option so when shells start falling you either have to basically play bullet hell with your troops (WHILE UNDER CONVENTIONAL ATTACK) or take brutal losses. realistic ill grant you but not fun. Overall its still a good meaty length of a game and id still recommend it. I wish more larger developers would invest in similar games, and I hope for more.
역사적 배경도 재미있고 플레이도 그럭저럭 재미있긴한데 난 엑스컴인줄 알고 기대하며 샀더니 코만도스 였음;;;
Just finished my first playthrough and I have to say I throughly enjoyed this game. The story of the Czech Legion is one I have encountered a few times, and whilst this is a fictional telling of a small part of it, it still is a captivating and fancinating tale. I really enjoy the whole base building, train managment stragegy aspect mixed with RTS style missions where you can gather resources and take side missions that help the game further along. The way the story/game doesn't shy away from some of the more brutal aspects of the Russian Civil War should be lauded. It should also be praised in that the game doesn't glorify war and doesn't try to answer bigger questions, but focus upon the legion's own part within it. The graphics and set design is brilliant, in my opinion. I loved that all the weapons were modelled individually (you see it more with machine gunners than the others). I feel that the biggest issue with the game is that you end up discovering that scouts are overpowered and that you can essentially run nothing but higher level scouts and win the missions, whic becomes repetitive after a while. I know that some interactions require certain traits (such as herbalist or burgler) but these are very limited. I feel that some of the other cons are that you micro a lot more than needed, for example, you need to indivually turn on each carriages stove instead of having an overall on or off switch (I understand that you might need to indivually chose for fuel reasons, but you should be able to switch all on at once, without the need to visit each carriage). I didn't encounter any bugs. Maybe some issues where characters get stuck when the pathfinding plays up. I do wish the enemy AI was a bit smarter. You set a mine, blow up a tank, and the accompanying infantry just shrug it off and continue on their patrol. The potential for more similar style games would be awesome. Even set in a fictional setting.
전투도 살짝 아쉽고 자원관리도 살짝 아쉬운데 둘다 합쳐서 꽤 재밌음 ㅅㅂㅋㅋ
Some people mention that at some point the game starts to be repetitive, but I would say there is still lots of pleasure just to play. Strongly recomemnd it for the funs of This War of Mine and Frostpunk.
great game
Honnetement j'ai essayé. Malheureusement je n'arrive pas à aderer à ce system d'infiltration. En somme, meme discret, immobile, derriere un mur, qui lui meme 3metres en surplomb. Les ennemies te vois comme si tu marchais devant eux.... Ne reste plus que la charge "semi tactique" pour finir les missions.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 83 | 84% | $39.99 | |
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| $156.3K | 118 | 65% | $39.99 | |
| $152.4K | 399 | 62% | $19.99 | |
| — | 0 | — | — | |
| $2.5M | 4.2K | 88% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.5M | 13.6K | 38% | $19.99 | |
| $5.4M | 9.2K | 89% | $19.99 | |
| $5.5M | 12.2K | 88% | $9.99 | |
| $5.4M | 4.9K | 83% | $39.99 | |
| $5.5M | 30.2K | 91% | $6.99 | |
| $5.5M | 9.4K | 88% | $19.99 |