
The Great War is over - the fight continues. Command a legion of soldiers, desperately trying to make their way home amidst the chaos of civil war. Lead them through the unforgiving wilderness onboard an armored train. Manage your crew and resources and try to survive.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.13/day in the week to Jul 21 → 6/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 5.5Kreviews | 87% | — | $5.4M |
| $39.99 | 83ratings | 84% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 868 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Half the game is like Frostpunk except your base is moving across Russia the whole time and the other half is kinda a company of heroes knock-off EXCEPT its all happening in real ww1 history. The balancing feels off, seems a bit too hard at the start and then too easy later as your guys level up. That said, its generally fun. The history behind the game is well done and they demonstrate accurately the brutal war crimes of the far left comminist "reds" in the Russian civil war... Something that you don't often in a sea of games written by gender studies students in San Francisco all too eager to pretend marxists are the good guys. I also liked that you could have all the characters speak in their native languages for immersion. Music was good, if a bit repeatative. The cut scenes felt kinda strange... they must have been AI, or taken from some old Czech film or something. I didn't really like the them. It's got that "this game was made by ten guys in Eastern Europe" feel to it if you know what I mean, ZERO woke nonsense. I would give it a 7 out of 10, fun if you like history AND this unique mix of gameplay, a decent game but not a great game.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Spanish - Spain, Portuguese - Brazil, Traditional Chinese, Simplified Chinese, Japanese, Polish, Russian, Czech**languages with full audio support
Hours played at review time, across 873 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Very Bad Optimization, I'm getting 10 fps at Low Settings, Unplayable Garbage, Instant Refund
Normally I don't leave a game review until I have completed it but in this instance i'm doing it. I've just started Chapter 2 leaving Penza by way of the Southern route. Even after only one chapter I can say its a fantastic game; what a great and varied concept of an entire game based on a train. Small unit tactics and strategy fleshed out with micromanagement of everything from buying and upgrading your train and carriages to how you raise the stats of individual soldiers in your Company. Jobs for all, Cooks, Doctors, Coal shovelers, squad design and management, weopon loadouts, trade & hunting/gathering, crafting and research on the move. Amazing basically. For someone who is a huge fan of small unit actions, RPG's, Turn Strategies and so forth this is a welcome and refreshing original game. There might well be bugs but I haven't seen any yet. 10/10
Nie wiem, co przyświecało twórcom gry, ale mi to nie podeszło wcale. Każda gra jest powtarzalna, zwłaszcza te z rodzaju strategicznych lub taktycznych czy ekonomicznych , ale tutaj jest na swój sposób tak nurzące, że aż odpycha. Jedziemy sobie pociągiem przez Syberię, co jakiś czas (mniej więcej pół minuty lub minutę czasu rzeczywistego) zatrzymujemy się i wyprawiamy jakiś oddział po zasoby lub wykonujemy misję poboczną, która też daje coś w zamian, ale to jest jak modus operandi gry. Przemierzamy kilkadziesiąt kilometrów torów, wyprawiamy oddział po surowce, oddział wraca, jakiś dylemat do rozwiązania i tyle. Dostajemy tyle surowców, żeby naprawić lokomotywę lub wstawić piecyk do wagonu piechoty i tak przez tysiące kilometrów. Starcia taktyczne to kpina, głownie z powodu AI wrogów. Schemat jest taki, że podchodzimy do wroga, ustawiamy swoich wojaków za zasłoną, czekamy aż nad ikoną wroga pojawi się pytajnik, który zaraz przemienia się w czerwony wykrzyknik i wróg, nieważne, że mamy przewagę 10:1, szarżuje na nas, po czym jest oczywiście zabity. Dobrnąłem do rozdziału 3 (z 9), gdzie w jednym z zadań pobocznych po mapie biega losowa wataha wilków i atakuje oddział 5 ludzi strzelających z broni palnej, nawet pomimo oddawanych strzałów atakuje ludzką grupę. Ta gra to żart.
I love trains and making hard choices this game has both and more!!! I've only beat it once but am looking forward to another replay going through the other route!
Great atmosphere, music, storytelling, vibes. Whether or not this is as good as obvious peers Banner Saga and Frostpunk is going to come down to how well they stick the landing.
Hra je to skvělá. Někde na internetu jsem si přečetl jak je hrozně těžká a že recenzent to prý musel dávat na druhou nejtěžší - tak jsem si to tak na poprvé dal taky... a upřímně zase tak těžký to nebylo. S nosánkem nahoru jsem pak hned další průchod nastavil na max obtížnost a skončil jako lidskost v sovětské revoluci. Zatraceně brzo. Hra má jednu hroznou nevýhodu - nepřátelé jsou fakt tupí, zároveň, snipeři jsou mega silní, takže znám lidi co si uděli čety sniperů a prostě jen snipřili, nebo lidi co pobíhají s jedním vojáčkem jak v commandos a kráglují na na imbecilní AI. Pokud si to chcete užít hrajte to jak lidi, no. :-)
NEHUYNO. O4en daze
Pretty good game that teaches you a bit about the history of the Czechoslovak Legion and their struggle to fight their way home across Siberia to the newly formed country of Czechoslovakia. The game doesn’t give you anything for free, but I really enjoyed the tactical combat missions, which offer many different ways to approach and complete your objectives. Train management can punish you for your lack of attention, but it also rewards you if you plan carefully and think ahead.
Интересная стратегия о Первой мировой войне. Интересный геймплей. Требуется много думать на каждом шаге. Из особенностей. По ходу сюжета требуется добывать разного рода ресурсы. Посещение локаций с этими ресурсами имеет вероятностную особенность. Это значит, что если вы попробуйте вновь посетить эту же локацию после загрузки с предыдущей контрольной точки, то вы можете вообще не найти никаких ресурсов, Этот аспект максимально приближает игровой процесс к реальности: никогда не знаешь, что тебя ждёт наверняка.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| — | 83 | 84% | $39.99 | |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.4M | 9.2K | 89% | $19.99 | |
| $5.5M | 13.6K | 38% | $19.99 | |
| $5.5M | 42.2K | 84% | $5.24 | |
| $5.4M | 4.9K | 83% | $39.99 | |
| $5.5M | 12.1K | 88% | $9.99 | |
| $5.4M | 10.9K | 92% | $19.99 |