
Nomadic Survival MMO. Build wooden walking machines to travel to new lands. Create clans and fight for territory. Resources deplete fast, so take your sword and scavenge, pirate, and trade to stay alive.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Last Oasis is a Nomadic Survival MMO. Earth has stopped rotating, and the last human survivors live in a small strip of habitable space between scorching sun and frozen waste, constantly on the move through the massive Open World in search of precious resources.


Traverse the world on your Walker: a wooden, wind-powered machine inspired by Theo Jansen’s amazing strandbeests. Walkers are siege engines that can be adapted for travel, transportation, harvesting, and combat. Personalize your Walker to fit your needs with a multitude of structures, attachments, and upgrades!


With the Earth’s rotation slowed, the planet is split into two extreme and deadly environments. Only a narrow region between the burning and freezing halves of the planet can support life. The sun burns the land in the west, turning it to dust, while beyond the western horizon the Earth has long been frozen in impenetrable ice.


Survive by exploiting what’s left of the world: find a source of water, hunt ferocious creatures, fend off pirates, brew mind-bending Vitamins, and uncover hidden Walker technologies. Build autonomous machines to harness the power of the wind. Claw your way from a ragged nomadic trader to the heights of a mercenary king, fleet commander, or a legendarily-rich merchant.


Individuals and small groups of players have as many opportunities as clans to prosper. Clans might control territories and lead the economy, but cunning traders, skilled mercenaries, agile hunters and pirates will find niches that better suit solo play. While solo play will always be a viable playstyle, social features like voice chat make it easy to meet new friends and team up to kill some of the largest creatures. Recent advances in remote and autonomous weapon technology developed by Flotillan engineers offer new opportunities for Nomads who want to face the world alone.


For as long as anyone can remember, Rupu have posed a consistent threat to the survival of Nomads scavenging the sands. But recently reports have begun reaching the Flotilla that Rupu have been spotted wielding Flotillan weapons and repurposing weapons from broken down Walkers. There are even whispers that Rupu have learned to tame even the most ferocious creatures and are riding them around the sands like giant war machines, but no witnesses are willing to confirm such a tale. The most terrifying of all, a massive sandworm dubbed "The Long Ones", are the biggest threats nomads will face. The worms are ravenous. Once the beast focuses on a Walker, it loses sight of everything else. In order to defeat the worm, experienced nomadic hunters must band together. Entering its territory underprepared will mean certain death. If the hunters succeed, they’ll have a reason to tap a few barrels of fermented cacti. They’ve just gotten their hands on some of the rarest and most sought-after resources – enough to make their entire crew rich and powerful.

There are trade networks that stretch between the discovered oases. In this global, player-driven economy, smart and quick traders can take advantage of supply and demand to make huge profits. Other nomads may opt to hunt down rare schematics or resources only harvestable from the most ferocious beasts. It’s always wise to consider potential competitors first, though. Threaten another clan’s operation, and you may become their next target.


The large, open world is made up of many interconnected oases that are over 100km2 each. While each Nomad will require a base of operations, exploration is essential. Rare resources will be spread across the world and each Oasis offers its own challenges.Explore them to reveal new and unique biomes while plundering their limited resources. Nomads have begun to notice more severe weather patterns; constant sandstorms make traveling between Oases a more challenging task than ever. But where there is a challenge, there is sure to be a reward.


Outside of Flotillan territories, Nomads will find a violent and lawless world. Inhabited by more fearsome creatures and more savage Nomads, preparation is key for surviving such a voyage. Some Nomads, the most hardened and steely-eyed, attempt to make their home here, for easier access to more valuable resources. Such a life is not an easy one.


Last Oasis features dynamic, skill-based directional melee combat. Nomads can choose their weapon from a wide range of both one and two-handed swords, maces, axes, and quarterstaves. If you prefer ranged combat, you can customize your Walker with weapons like ballistas, scattershot guns, repeaters, or even giant slingshots. Specialize in one or become a more versatile fighter by trying to master them all.


Building and improving your base is an essential part of surviving the harsh world. Exploring is inherently fraught with risk. There is no better feeling than to pull back into your Hangar - on the edge of death with your Walker falling apart - to be greeted by the rejuvenating warmth of your fire and the moist air inside your home. Today, you tempted fate and won. Good job, Nomad.

Grow your clan into a political and economic power. Control a region and build alliances to protect your income, because war is always around the corner. Enemy clans will challenge your control and threaten to take away everything you’ve built.

Master the vertical movement. Grappling hooks are essential tools for every Nomad. Used to board Walkers - of both friend and foe - and navigate spaces unaccessible by Walkers, any Nomad caught in the sands without their grapple is as good as dead; it's a tool that can be adapted to almost any playstyle. It’s all about your skill: some struggle to climb the smallest rocks, while others swing through forests with ease.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 811 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I come from Rust, and any Rust player will know there's those games you keep loading up and playing when nothing else sounds good. because you can log in, go roam or explore for as long as you have time for, and hopefully gank some poor sad soul and steal weeks of their life for urself.. I'd compare this game as if Rust, Escape from Tarcov, and Sea of Thieves/Worlds Adrift had a Baby. There's tons of early game learning curves, the game has somewat a beginning quest line to build your first walker, but there's really no Tutorials, also from what I've gathered while playing with so many others, is that the community is split between 5 year old veterans who never stopped playing, or brand new players who are jut learning, I think its important for people reading this review to know that the "mixed" reviews for this game is mostly due to the game dying out after like 3 years, however, ive been playing for the past 2-3 months now, and there's quite a large player base and community, trust me, you'll wish there was actually less players, because this game is brutal against new players. If you're just starting the game out, you'll want to join a clan right off the bat, that wont be hard because all clans want new recruits for their numbers. Just make sure you find one that will help you learn the game, not just try to stick you on a gun turret, so you can experience the progression of the game and learn how to eventually make it on your own, which brings me to my next opinion, this game is amazing as a solo player as well. its much slower, I still don't have half the ♥♥♥♥ I had when i was part of clans, but the feeling of self accomplishment is better, like in Rust if ur a solo and manage to take on 2-3 guys on your own, you'll understand the feeling im talking about. I've been playing the game Solo now after being a part of a handful of clans, and rolling around in your own walker, making your own adventure has been far more fun than rolling with a big group and preying on smaller ones xD anyways however your playstyle, $10 is bout as much fun as you could have with your pants on, unless your a pantless gaming typo person.. which then you definitely are a Rust player.. and should try this game. Last thoughts: The world is stunning, especially some of the horizon views, graphics are a lil less than, more grainy on purpose since its supposed to be a Dune/sandy game, everything feels gritty There's not really bows or guns, everything feel primitive, fighting is more hand to hand combat, while using walker guns as support and base siege GRAPPLE HOOKS! how could I not mention probably the best mechanic of the game, you can pair the grapple hook with a wingsuit and then this game becomes JUST CAUSE xD You pretty much have to grapple hook to do anything, so even when you die and respawn, your grapple hook is basically Rust's "Rock" why u still reading and not killing some poor soul and robbing everything they've worked so hard for? game is much less toxic though, most players if your nice or respectful will actually give you back your kit, or even help you if you're nice.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 813 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
win to SA
не переавидина на руский
jouer en 2020 pas rejouer depuis, jeu ennuyant
They have a long way to go cant even run the game without crashing and screen shake decent foundation though
Вы что сделали с игрой !!!
This is my all-time favorite, with the new season out, the game is back 😎
very fun, needs more work thought to be great
In Bryan we trust. Also bryani please awake servers
This is really a great game. So much fun to farm and work to get better equipment. The PvP and raiding is a lot of fun as well. Still has some kinks to work out but overall the game is a lot of fun and runs well.
Selling now
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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