
Nomadic Survival MMO. Build wooden walking machines to travel to new lands. Create clans and fight for territory. Resources deplete fast, so take your sword and scavenge, pirate, and trade to stay alive.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Last Oasis is a Nomadic Survival MMO. Earth has stopped rotating, and the last human survivors live in a small strip of habitable space between scorching sun and frozen waste, constantly on the move through the massive Open World in search of precious resources.


Traverse the world on your Walker: a wooden, wind-powered machine inspired by Theo Jansen’s amazing strandbeests. Walkers are siege engines that can be adapted for travel, transportation, harvesting, and combat. Personalize your Walker to fit your needs with a multitude of structures, attachments, and upgrades!


With the Earth’s rotation slowed, the planet is split into two extreme and deadly environments. Only a narrow region between the burning and freezing halves of the planet can support life. The sun burns the land in the west, turning it to dust, while beyond the western horizon the Earth has long been frozen in impenetrable ice.


Survive by exploiting what’s left of the world: find a source of water, hunt ferocious creatures, fend off pirates, brew mind-bending Vitamins, and uncover hidden Walker technologies. Build autonomous machines to harness the power of the wind. Claw your way from a ragged nomadic trader to the heights of a mercenary king, fleet commander, or a legendarily-rich merchant.


Individuals and small groups of players have as many opportunities as clans to prosper. Clans might control territories and lead the economy, but cunning traders, skilled mercenaries, agile hunters and pirates will find niches that better suit solo play. While solo play will always be a viable playstyle, social features like voice chat make it easy to meet new friends and team up to kill some of the largest creatures. Recent advances in remote and autonomous weapon technology developed by Flotillan engineers offer new opportunities for Nomads who want to face the world alone.


For as long as anyone can remember, Rupu have posed a consistent threat to the survival of Nomads scavenging the sands. But recently reports have begun reaching the Flotilla that Rupu have been spotted wielding Flotillan weapons and repurposing weapons from broken down Walkers. There are even whispers that Rupu have learned to tame even the most ferocious creatures and are riding them around the sands like giant war machines, but no witnesses are willing to confirm such a tale. The most terrifying of all, a massive sandworm dubbed "The Long Ones", are the biggest threats nomads will face. The worms are ravenous. Once the beast focuses on a Walker, it loses sight of everything else. In order to defeat the worm, experienced nomadic hunters must band together. Entering its territory underprepared will mean certain death. If the hunters succeed, they’ll have a reason to tap a few barrels of fermented cacti. They’ve just gotten their hands on some of the rarest and most sought-after resources – enough to make their entire crew rich and powerful.

There are trade networks that stretch between the discovered oases. In this global, player-driven economy, smart and quick traders can take advantage of supply and demand to make huge profits. Other nomads may opt to hunt down rare schematics or resources only harvestable from the most ferocious beasts. It’s always wise to consider potential competitors first, though. Threaten another clan’s operation, and you may become their next target.


The large, open world is made up of many interconnected oases that are over 100km2 each. While each Nomad will require a base of operations, exploration is essential. Rare resources will be spread across the world and each Oasis offers its own challenges.Explore them to reveal new and unique biomes while plundering their limited resources. Nomads have begun to notice more severe weather patterns; constant sandstorms make traveling between Oases a more challenging task than ever. But where there is a challenge, there is sure to be a reward.


Outside of Flotillan territories, Nomads will find a violent and lawless world. Inhabited by more fearsome creatures and more savage Nomads, preparation is key for surviving such a voyage. Some Nomads, the most hardened and steely-eyed, attempt to make their home here, for easier access to more valuable resources. Such a life is not an easy one.


Last Oasis features dynamic, skill-based directional melee combat. Nomads can choose their weapon from a wide range of both one and two-handed swords, maces, axes, and quarterstaves. If you prefer ranged combat, you can customize your Walker with weapons like ballistas, scattershot guns, repeaters, or even giant slingshots. Specialize in one or become a more versatile fighter by trying to master them all.


Building and improving your base is an essential part of surviving the harsh world. Exploring is inherently fraught with risk. There is no better feeling than to pull back into your Hangar - on the edge of death with your Walker falling apart - to be greeted by the rejuvenating warmth of your fire and the moist air inside your home. Today, you tempted fate and won. Good job, Nomad.

Grow your clan into a political and economic power. Control a region and build alliances to protect your income, because war is always around the corner. Enemy clans will challenge your control and threaten to take away everything you’ve built.

Master the vertical movement. Grappling hooks are essential tools for every Nomad. Used to board Walkers - of both friend and foe - and navigate spaces unaccessible by Walkers, any Nomad caught in the sands without their grapple is as good as dead; it's a tool that can be adapted to almost any playstyle. It’s all about your skill: some struggle to climb the smallest rocks, while others swing through forests with ease.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 811 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
this game is good
sape
Just play it. Everyone's view is going to be different. I play games I like, not because of someones view of the game. This one of those games I continue to come back and play. A lot of games get passed by or over looked, because people are easily persuaded by someones view point. Just play it and make your own review about the game.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 813 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game is not very fun and other players are pretty rude. If you want a game like this but less PvP, maybe try out Aloft or Dunecrawl.
it's fun
best game for people who like survival with grappling hooks and landships
Not a fan of this game, sorry.
Overall Impression Based on Current Information: Last Oasis Season 6 appears to be a significant attempt by studio to revitalize the game, particularly by returning to its PvP roots and emphasizing walker-centric gameplay. The initial testing phase has generated positive buzz, with a noticeable increase in player counts, the highest in nearly three years. This suggests that the changes implemented are attracting both returning and new players. Key Positive Aspects: Focus on PvP and Walkers: Season 6 doubles down on player-driven conflict and the importance of walkers, which are unique to Last Oasis. Walkers are now more resilient, requiring rarer resources for complete destruction, promoting tactical gameplay. New Content and Mechanics: The introduction of canyon map tiles, "quality tiles" with richer rewards and harder enemies, and ancient city tiles with relics to find adds variety and new objectives. Proxy Walkers: These introduce dynamic territorial politics and strategic depth, encouraging clan competition for valuable resources. Anti-Personnel Turrets: These help balance walker combat, especially for newer players. Crafting and Resource Rebalancing: Crafting recipes and costs have been rebalanced with a tiered system. New resources like Brine in Volcanyons and changes to resource drops in various locations aim to improve the economy and resource acquisition. Bug Fixes and Optimizations: Ongoing patches address bugs, improve performance, and implement player feedback, indicating active development and attention to player experience. Community Engagement: The developers actively communicate through Steam blogs, providing recaps of testing phases and outlining changes based on player feedback. Potential Concerns and Areas for Improvement: Early Access Nature: Despite being in its sixth season, Last Oasis is still in early access, which inherently means potential for bugs, instability, and further significant changes. Past Issues: The game has a history of fluctuating player counts and mixed reviews, with some players citing issues like a toxic community or design changes they disliked in previous seasons. It remains to be seen if Season 6 has fully addressed these long-standing concerns. Xbox Patch Delays: Xbox players have experienced delays in receiving patches due to certification processes, potentially creating an uneven experience across platforms. Balancing and Iteration: As the season is still in testing, ongoing balancing of new features and mechanics will be crucial for long-term success. The developers have committed to shorter seasons for more rapid iteration, which could lead to a less polished experience between updates. Overall Potential: Season 6 shows promising signs of a positive shift for Last Oasis. The return to PvP focus, coupled with new content, mechanics, and active development, has seemingly reignited player interest. If Donkey Crew continues to address feedback, optimize performance, and refine the new systems, Season 6 could be a significant step towards realizing the game's potential. Should you play Last Oasis Season 6? Based on the current trajectory, if you enjoy open-world survival games with a focus on unique vehicles (walkers), PvP combat, and dynamic territorial control, Season 6 might be worth checking out, especially if you've been hesitant in the past. The increased player base suggests a more active and engaging environment. However, be mindful of its early access status and the potential for ongoing changes and issues.
Servers full atk ddos 0 suport
works for steam deck
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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