
Nomadic Survival MMO. Build wooden walking machines to travel to new lands. Create clans and fight for territory. Resources deplete fast, so take your sword and scavenge, pirate, and trade to stay alive.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Last Oasis is a Nomadic Survival MMO. Earth has stopped rotating, and the last human survivors live in a small strip of habitable space between scorching sun and frozen waste, constantly on the move through the massive Open World in search of precious resources.


Traverse the world on your Walker: a wooden, wind-powered machine inspired by Theo Jansen’s amazing strandbeests. Walkers are siege engines that can be adapted for travel, transportation, harvesting, and combat. Personalize your Walker to fit your needs with a multitude of structures, attachments, and upgrades!


With the Earth’s rotation slowed, the planet is split into two extreme and deadly environments. Only a narrow region between the burning and freezing halves of the planet can support life. The sun burns the land in the west, turning it to dust, while beyond the western horizon the Earth has long been frozen in impenetrable ice.


Survive by exploiting what’s left of the world: find a source of water, hunt ferocious creatures, fend off pirates, brew mind-bending Vitamins, and uncover hidden Walker technologies. Build autonomous machines to harness the power of the wind. Claw your way from a ragged nomadic trader to the heights of a mercenary king, fleet commander, or a legendarily-rich merchant.


Individuals and small groups of players have as many opportunities as clans to prosper. Clans might control territories and lead the economy, but cunning traders, skilled mercenaries, agile hunters and pirates will find niches that better suit solo play. While solo play will always be a viable playstyle, social features like voice chat make it easy to meet new friends and team up to kill some of the largest creatures. Recent advances in remote and autonomous weapon technology developed by Flotillan engineers offer new opportunities for Nomads who want to face the world alone.


For as long as anyone can remember, Rupu have posed a consistent threat to the survival of Nomads scavenging the sands. But recently reports have begun reaching the Flotilla that Rupu have been spotted wielding Flotillan weapons and repurposing weapons from broken down Walkers. There are even whispers that Rupu have learned to tame even the most ferocious creatures and are riding them around the sands like giant war machines, but no witnesses are willing to confirm such a tale. The most terrifying of all, a massive sandworm dubbed "The Long Ones", are the biggest threats nomads will face. The worms are ravenous. Once the beast focuses on a Walker, it loses sight of everything else. In order to defeat the worm, experienced nomadic hunters must band together. Entering its territory underprepared will mean certain death. If the hunters succeed, they’ll have a reason to tap a few barrels of fermented cacti. They’ve just gotten their hands on some of the rarest and most sought-after resources – enough to make their entire crew rich and powerful.

There are trade networks that stretch between the discovered oases. In this global, player-driven economy, smart and quick traders can take advantage of supply and demand to make huge profits. Other nomads may opt to hunt down rare schematics or resources only harvestable from the most ferocious beasts. It’s always wise to consider potential competitors first, though. Threaten another clan’s operation, and you may become their next target.


The large, open world is made up of many interconnected oases that are over 100km2 each. While each Nomad will require a base of operations, exploration is essential. Rare resources will be spread across the world and each Oasis offers its own challenges.Explore them to reveal new and unique biomes while plundering their limited resources. Nomads have begun to notice more severe weather patterns; constant sandstorms make traveling between Oases a more challenging task than ever. But where there is a challenge, there is sure to be a reward.


Outside of Flotillan territories, Nomads will find a violent and lawless world. Inhabited by more fearsome creatures and more savage Nomads, preparation is key for surviving such a voyage. Some Nomads, the most hardened and steely-eyed, attempt to make their home here, for easier access to more valuable resources. Such a life is not an easy one.


Last Oasis features dynamic, skill-based directional melee combat. Nomads can choose their weapon from a wide range of both one and two-handed swords, maces, axes, and quarterstaves. If you prefer ranged combat, you can customize your Walker with weapons like ballistas, scattershot guns, repeaters, or even giant slingshots. Specialize in one or become a more versatile fighter by trying to master them all.


Building and improving your base is an essential part of surviving the harsh world. Exploring is inherently fraught with risk. There is no better feeling than to pull back into your Hangar - on the edge of death with your Walker falling apart - to be greeted by the rejuvenating warmth of your fire and the moist air inside your home. Today, you tempted fate and won. Good job, Nomad.

Grow your clan into a political and economic power. Control a region and build alliances to protect your income, because war is always around the corner. Enemy clans will challenge your control and threaten to take away everything you’ve built.

Master the vertical movement. Grappling hooks are essential tools for every Nomad. Used to board Walkers - of both friend and foe - and navigate spaces unaccessible by Walkers, any Nomad caught in the sands without their grapple is as good as dead; it's a tool that can be adapted to almost any playstyle. It’s all about your skill: some struggle to climb the smallest rocks, while others swing through forests with ease.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 811 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The project represents how to screw up a possible competitor with absolutely stupid decisions. What kind of stupidity is it to refuse easy access to obtaining a walker? In a game where all the fun was derived from this same ♥♥♥♥♥♥♥ wolker! The game has not left early access for so many years. What the hell are you developers doing there? You could have released an incredibly cool project long before the announcement of DUNE. It is absolute stupidity to keep the game in early access for so many years and try to make money by scamming players. You could have released the game earlier and made more money without stupid cheating, without making stupid decisions in favor of stupid grinding. Yes, he suffocates even at the starting location. Do you even play your own game? Try it without developer tools! You will feel a lot of new things in the coccyx area. Especially if you roll back the updates and look at the original version of the project! I highly recommend not purchasing. This won't come out of Early Access. If you buy it, you will see a guide on how to waste everything and not worry about it, just loot money on the scam. If you want to play a good survival game, go to rust, conan exile or wait for dune, do not waste time and money on this game. She's not worth it.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 813 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
hard going feels rewarding sometimes other times dissapointed im solo but be much better with couple of teanmates
pleine de bonnes idées le jeu en soi pourrait être génial, !!!! C'est punitif en PVP , et quand la population qui a eu tendance à être toxique + les pbs de serveurs, de lags et le mauvais équilibrage des clans qui ont donné naissance aux raids type Zerglings lors de la sortie du jeu ......tout ça n'a pas été pris et suivi à temps par le staff technique, ce qu'il fait que le jeu est devenu quasi mort ou de niche Ce qui est un véritable gâchis du fait de l'innovation du gameplay, de pouvoir être mobile en continu, de parcourir des déserts, de s'envoler avec son grappin etc etc Je mets pouce bleu pour cette immersion mécanique hors du commun, mais vraiment les devs ont eu un suivi désastreux sur ce jeux, qui je me répète est devenu quasi vide
game rocks
its great what can i say.. only for the hardcore peoples no softies
Jogo pode ser bom, mas jogando solo não curti
The game was the most toxic game I have ever experienced during the first 6 months after this game was released. It could have been a social experiment :) but no other game gave me more memories than this one :D
几年没上,现在上去基本看不懂, 大部分没汉化, 科技树不明解锁, 猴子伤害很迷, 人物动作僵硬, 无法创建房间
Hello ill start off by saying that been playing all off s6 test and has been great. def worth playing, been alot off changes and the game is heading in the right direction. Just remember this is still in early access and new devs to previous so give them the time and space to do what they need to get the game to it better state. This game is def worth the go it pulls me back all the time and is the one game i can spend hours on without getting bored.
AMAZING AND BEYOND ITS TIME
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