
Nomadic Survival MMO. Build wooden walking machines to travel to new lands. Create clans and fight for territory. Resources deplete fast, so take your sword and scavenge, pirate, and trade to stay alive.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Last Oasis is a Nomadic Survival MMO. Earth has stopped rotating, and the last human survivors live in a small strip of habitable space between scorching sun and frozen waste, constantly on the move through the massive Open World in search of precious resources.


Traverse the world on your Walker: a wooden, wind-powered machine inspired by Theo Jansen’s amazing strandbeests. Walkers are siege engines that can be adapted for travel, transportation, harvesting, and combat. Personalize your Walker to fit your needs with a multitude of structures, attachments, and upgrades!


With the Earth’s rotation slowed, the planet is split into two extreme and deadly environments. Only a narrow region between the burning and freezing halves of the planet can support life. The sun burns the land in the west, turning it to dust, while beyond the western horizon the Earth has long been frozen in impenetrable ice.


Survive by exploiting what’s left of the world: find a source of water, hunt ferocious creatures, fend off pirates, brew mind-bending Vitamins, and uncover hidden Walker technologies. Build autonomous machines to harness the power of the wind. Claw your way from a ragged nomadic trader to the heights of a mercenary king, fleet commander, or a legendarily-rich merchant.


Individuals and small groups of players have as many opportunities as clans to prosper. Clans might control territories and lead the economy, but cunning traders, skilled mercenaries, agile hunters and pirates will find niches that better suit solo play. While solo play will always be a viable playstyle, social features like voice chat make it easy to meet new friends and team up to kill some of the largest creatures. Recent advances in remote and autonomous weapon technology developed by Flotillan engineers offer new opportunities for Nomads who want to face the world alone.


For as long as anyone can remember, Rupu have posed a consistent threat to the survival of Nomads scavenging the sands. But recently reports have begun reaching the Flotilla that Rupu have been spotted wielding Flotillan weapons and repurposing weapons from broken down Walkers. There are even whispers that Rupu have learned to tame even the most ferocious creatures and are riding them around the sands like giant war machines, but no witnesses are willing to confirm such a tale. The most terrifying of all, a massive sandworm dubbed "The Long Ones", are the biggest threats nomads will face. The worms are ravenous. Once the beast focuses on a Walker, it loses sight of everything else. In order to defeat the worm, experienced nomadic hunters must band together. Entering its territory underprepared will mean certain death. If the hunters succeed, they’ll have a reason to tap a few barrels of fermented cacti. They’ve just gotten their hands on some of the rarest and most sought-after resources – enough to make their entire crew rich and powerful.

There are trade networks that stretch between the discovered oases. In this global, player-driven economy, smart and quick traders can take advantage of supply and demand to make huge profits. Other nomads may opt to hunt down rare schematics or resources only harvestable from the most ferocious beasts. It’s always wise to consider potential competitors first, though. Threaten another clan’s operation, and you may become their next target.


The large, open world is made up of many interconnected oases that are over 100km2 each. While each Nomad will require a base of operations, exploration is essential. Rare resources will be spread across the world and each Oasis offers its own challenges.Explore them to reveal new and unique biomes while plundering their limited resources. Nomads have begun to notice more severe weather patterns; constant sandstorms make traveling between Oases a more challenging task than ever. But where there is a challenge, there is sure to be a reward.


Outside of Flotillan territories, Nomads will find a violent and lawless world. Inhabited by more fearsome creatures and more savage Nomads, preparation is key for surviving such a voyage. Some Nomads, the most hardened and steely-eyed, attempt to make their home here, for easier access to more valuable resources. Such a life is not an easy one.


Last Oasis features dynamic, skill-based directional melee combat. Nomads can choose their weapon from a wide range of both one and two-handed swords, maces, axes, and quarterstaves. If you prefer ranged combat, you can customize your Walker with weapons like ballistas, scattershot guns, repeaters, or even giant slingshots. Specialize in one or become a more versatile fighter by trying to master them all.


Building and improving your base is an essential part of surviving the harsh world. Exploring is inherently fraught with risk. There is no better feeling than to pull back into your Hangar - on the edge of death with your Walker falling apart - to be greeted by the rejuvenating warmth of your fire and the moist air inside your home. Today, you tempted fate and won. Good job, Nomad.

Grow your clan into a political and economic power. Control a region and build alliances to protect your income, because war is always around the corner. Enemy clans will challenge your control and threaten to take away everything you’ve built.

Master the vertical movement. Grappling hooks are essential tools for every Nomad. Used to board Walkers - of both friend and foe - and navigate spaces unaccessible by Walkers, any Nomad caught in the sands without their grapple is as good as dead; it's a tool that can be adapted to almost any playstyle. It’s all about your skill: some struggle to climb the smallest rocks, while others swing through forests with ease.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 811 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Залипательно
Started out great 2 years ago. They did a overhaul update and completely wrecked the game. Private servers are a joke and do not work like others as it's node hub system for areas.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 813 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
только для любителей пвп. Хотя тема с ходунами мне нравится)
Um dos melhores survival melee q tem, e com o teste da 6 temporada, acredito q o jogo finalmente está indo em uma boa direção
Why in 2003 did we get AWESOME games that launched with 4,000 quests, 30 dungeons, completed maps, and FUN. on DAY ONE of release Now all we get is incomplete trash that are no fun and make no sense, game after game. for example this game, the graphics are worse than 2003 and WTF is the screen shake and booming noise?? you log in and your screen is shaking so hard it makes your eyes hurt after a few seconds, not kidding. my character and the world is shaking 2 inches to left and 2 inches up and down and side to side on my screen, my eyes are still trying to re-adjust while writing this.. combined with loud BOOM in background and i mean LOUD like a bomb on auto repeat back to back. you cant concentrate, you cant figure out what to do or begin to learn how to play becouse of these 2 things it's overwhelmingly distracting.. it was annoying beyond anything you can imagine. and you dont even know why this is happening on your screen.. no explanation of it, no lore of it, there is no war no nothing just insane shaking and booming like your little brother grabbed your screen and started shaking it while your playing. AND IT NEVER STOPS. I ran as far as i could, I fast traveled to another part of the map every thing i could think of to get away from it so i could concentrate on learning the basics of this game, there is no escaping it that im aware of. The world is empty just barren landscape as far as you can see with a bush here and there and pond here and there. I chose to spawn in the "Trade Center" thinking it would be a bustling town with shops to explore NPC's to talk to and get quests etc. NOPE i spawned in a desert ontop of a wooden perch.. no NPC's no shops no town nothing as far as your eye can see.. empty just dessert. IT's unnecessarily confusing and empty I couldn't take it anymore the shaking and booming it's unbearable and painful dumb.
I don’t want to overwhelm you with too much detail about why I left a negative review, but I just wanted to give you a general idea. I usually don’t get upset with games as long as they’re fun to play, but this one managed to frustrate me in just 4.4 hours. It feels lacking in almost every aspect — especially when it comes to explaining what’s going on or how to do things. I’m not sure if I’ll give it another try; time will tell. But then again, what can you really expect from a publisher like Snail…
A constantly changing game, going from not so good to always not so good, I played with a long-standing team, and this seniority gives them the chance to be abused by other players through bugs and exploits approved and encouraged by the development team. I haven't played much of this game, and even if I've had a good time on it with my team, it's always ended in a bad experience due to a development or administration error making the game unplayable or the experience complicated. I don't think I'll go back to this game unless I have a good reason to waste my time.
Игра прикольная 6 сезон но не хватает 4 сезона он лючьше. Но можно обновить на 4 сезон и это хорошо. И просто заходите играть на 4 сезон это разрубам = if you want players to return to the game in Last Oasis, bring back season 4, optimize it completely, and add more content, such as walkers, make a distinction between large walkers and small walkers, and limit the number of walkers specifically in season 4, with the same graphics as before.
недоделанная и сырая. Сказано есть русский язык а на самом деле просто лож! пару слов русских вставлено. Не советую
es ist zwar ein gutes spiel mit viel potenzial aber dies wurde hier komplett kaputt gemacht es hat mal spaß gemacht aber mit der neuen season wurde vieles verschlechter aber wer ein open world pvp game mit viel bau einschränkung mag dem ist das spiel zu empfehlen
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