
It's 1986 - Meredith Weiss takes a break from her career in the big city to deliver mail in her hometown. How will she experience two weeks in beautiful Providence Oaks, with its iconic lake and quirky community? And what will she do next? It's up to you.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Sums Steam only; PlayStation, Xbox, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $6.99−65% | 5.9Kreviews | 87% | — | $544.4K |
| $19.99 | 5.6Kratings | 76% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 164 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
.
Es un juego tierno, pero es muy lento. Creo que lo que más me exasperó para el final es que no haya guardado entre escenas y que en el replay no se puedan skipear los diálogos. Eso hace que se vuelva tediosisimo buscar el resto de los finales. En fin, esta bueno como juego "cozy" si queres relajar. Pero no terminó siendo mi tipo a la larga.
Ну, начнём с начала. Что в игре понравилось: 1. Каким-то непостижимым образом низкополигональность внутреннего убранства каждого дома в игре в 95% случаев зафискили фокусом на героях, и радиальным блюром. Спасибо, это было кстати, и сработало как надо - отвращения к плохой проработке и графике не было. 2. Персонажи. Их модели и отсутствие человеческой мимики почему-то тоже не вызывали никаких отрицательных эмоций, и это здорово. 3. Диалоги. Озвучены шикарно, эмоции присутствуют. Что в игре однозначно не понравилось: 1. Сюжет. Глобально он не так уж и плох, но вызывает миллиард вопросов. Если это игра для детей - почему родители ГГ бухают, плюс она курит траву с хиппи и забирает себе ворованный дом на колёсах. Это типо 18+ игра? Но тогда отлетает вся детская часть аудитории, и зачем в это играть взрослым дядям и тётям? Точно не ради сюжета. Откровенно слабая для современного мира риторика, да даже для 2021. 2. Анимации. Как разрабы умудрились просто сделать "моргание", когда ГГ садится за руль, и такое же моргание, когда она вылазит? Даже сраные двери минивена не открываются -_- Видно, что экономили на всём. Покадровой анимации нет в принципе. Человек 5 секунд стоит в одной позе, потом 5 в другой, потом 5 в третьей, и между ними как будто разрыв. Плохо, очень плохо. 3. Геймлей. Это просто неприкольно. Возишь эту почту по городу, вроде бы неплохая механика, но надо возле каждого почтового ящика тормозить и выходить из машины. Затормозил не там? Ну так в игре нет бега. Иди пешком. Не взял посылку? Вернись в машину, открой заднюю дверь, выбери посылку, дойди снова. Если персонаж, которому ты везёшь посылку, не сюжетный - дверь никто не откроет (кроме одного единственного случая в игре, с психованным писателем в лесу). И даже там где откроют - покажут только ГГ со стороны. На несюжетных персонажей вообще забили. Они просто как куклы ходят. Центральная часть повествования, пресловутое озеро - должно в теории выглядеть красиво (спойлер - нет). Это текстуры воды из 2003 +-, и они тупо растянуты. Нет ни волн, ни движения от ветра, ничего выдающегося. Вода не выглядит водой. 4. Ачивки. Я бы удалил игру через полчаса, если б не эти сраные ачивки. Я подумал, что сделать их довольно легко, и это была моя ошибка. Даже сохранившись перед выбором концовки я заново обязан был просматривать около 15 минут диалогов с выборами, и что-то там по новой выбирать. От компа не отойти, ролики не пропустить. Просто тягомотина. Игра вышла скомканной, недопиленной, и однообразной. Играть в неё просто скучно. Может она для пенсионеров, или типо того.
Media

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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $544.3K | 1.5K | 75% | $18.99 | |
| $544.7K | 1.1K | 91% | $12.99 | |
| $544K | 1.3K | 90% | $19.99 | |
| $543.9K | 773 | 87% | $39.99 | |
| $543.8K | 1.9K | 81% | $16.99 | |
| $545.1K | 11.4K | 93% | $2.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.2M | 5.2K | 88% | $11.99 | |
| $12M | 33.5K | 93% | $16.99 | |
| $6.1M | 15.5K | 87% | $19.99 | |
| $3.2M | 6.5K | 86% | $24.99 | |
| $733.4K | 2K | 90% | $12.99 | |
| $77.8K | 312 | 96% | $14.99 |
Every market we collect.
Reviews, worldwide (the counter carries no country): 1.57/day in the week to Aug 10 → 2.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Simplified Chinese, French, Spanish - Spain, Japanese, Russian, Portuguese - Brazil, Turkish, Italian, Hungarian*languages with full audio support
| $19.99 |
| 3.2Kratings |
| 76% |
| — |
| not modelled |
| $19.99 | — | 84% | — | not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 164 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
chill and cozy game
It’s not a bad game—I enjoyed playing it—but it completely lacks a storyline. Given the excellent foundation (beautiful graphics, solid mechanics, and well-written characters) it could have been a masterpiece. All it needed was an engaging plot. That said, if you’re just looking to relax, you might actually prefer it this way.
Nice and relaxing
I have this game in my wishlist for so long and I'm so happy to report it was a wonderful game. I'd say it was a solid 3.7/5. Not perfect, I had a view annoyances. Let me first list the positives. It's a simple game with a simple storyline, focusing on monotonous tasks to pass the days and tell character's stories. If you like that kind of game, this is for you. The graphics are really pretty and I absolutely loved the environment you get to drive around in. Providence Oaks is breathtaking to look at. The trees and mountains. The vibe is just 5/5, especially when it rains. The voice acting was also really good, but some of the characters were really annoying. That takes me to some of the negatives. I wish there had been options to just skip dialogue/cut scenes. Some characters spoke forever, or were rude, and don't get me started on the terrible music playing/singing lol. But that can also ad to the game's charm. Another slight negative is that this game is very slow paced. I personally love monotonous, repetitive tasks/quests in games. They're soothing for me, but I can see this easily becoming annoying or boring for some people. I just wish that there had been an option to sprint or walk slightly faster, the slow walking pace killed me. I'd rather drive to the next house over than walk, is how slow she was. There isn't all that much to explore, but overall this game told a sweet, concise story. I was taken by surprise when there was a WLW romance option, so of course I had to romance Angie! They are so sweet together. Overall, loved my experience playing this game. Would not replay it, but I do recommend it. Thank you to the devs for making this game and giving me a good, entertaining experience!
nice relaxing game
çok keyifliydi tarçınlı kurabiye gibi bir vibe'ı var
One of the most solid cozy games! Can completely shut off your brain and deliver mail. The in game scenery is gorgeous and music is soooo good. I hope this company drops another game similar to this because I would play them all. I have recommended this to so many people. Also the romance is cute but not overly done like some games. I appreciate the slight romance sub plot. You can also play this game through multiple times to get the different endings which I appreciate starting over if I want to. But there is also an endless mode which is perfect too!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.