
Face the global war on terror in this engaging 2 player strategy game. Set against recent world events, Labyrinth portrays the U.S. efforts to counter extremists’ use of terrorist tactics, as well as the wider ideological struggle – guerrilla warfare, fundamentalist rule, regime change and more.
Modeled estimate, not a reported figure. How we estimate →
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Sums Steam + Google Play only; App Store publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 188reviews | 73% | — | $73.8K |
| $7.99 | 45ratings | 72% | — | $15.6K | |
Engagement
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
For over 2 decades the Labyrinth's older brother Twilight Struggle is the top selling game of the legendary boardgame developer GMT, and it's totally justified - play any of these two to see it for yourself. These two games are very similar, the main difference is the theme and some mechanics. I personally prefer Labyrinth as a theme, as a game, and as software (which is mature). The game itself is extraordinarily immersive, the tutorial is the best I have ever experienced, and the PBEM is PC-Android multiplatform. I am going to buy the physical version as well after playing this
I really wanted to like this game, but the animations are EXTREMELY slow and there is no way to speed them up or disable them at all.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Languages: English*, French, German, Spanish - Spain, Polish, Portuguese - Portugal*languages with full audio support
| $9.99 |
| 23ratings |
| 86% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 46 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Comme indiqué par d'autres joueurs le bot n'applique pas les regles. A corriger d'urgence sinon c'est injouable.
The game is extrembly buggy, a few cards just don't work and it's horrible. There is no support and no plans for dlc. 1/5. Don't reccomend unless it will cost u like 1 or 2 dollars or free. Fix the damn game!
Random-based.
安拉胡阿克巴~
Kicks ass real time both figuratively and literally. Very tense and deep experience. Boardgame is even better. Just you have to do more work.
Gran juego de mesa llevado a digital... ojala sean muchos mas..
Great Game!
check my terraria review
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $149.7K | 167 | 76% | $19.99 | |
| $80.7K | 72 | 67% | $29.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $5.4M | 8.6K | 89% | $20.99 | |
| $3.5M | 8.1K | 89% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $73.8K | 407 | 92% | $4.99 | |
| $73.8K | 193 | 68% | $7.99 | |
| $73.9K | 225 | 97% | $14.99 | |
| $73.8K | 667 | 70% | $4.99 | |
| $73.9K | 467 | 95% | $9.99 | |
| $73.9K | 127 | 69% | $14.99 |