
Challenge the Great Tree with the maidens of Gensokyo! Challenge the mysterious great tree that suddenly appeared! Form and develop a large team from the characters of Touhou Project, and challenge the powerful foes that stand in your way! Now, enter the labyrinth that pierces even the skies!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 14 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About






Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
ゲーム自体は面白いと思うけど、実績に戦闘から200回逃げるとかいう死ぬほどめんどくさいもの入れたりするのやめて欲しい
Forgot that I never wrote a review for this game. Another awesome Touhou fangame finally available in English, yeeeeeeeeeeeeears after I originally messed with it back in the day. It's fantastic if you like all the micromanaging of stats, levels, and gear. The build variety gets pretty fun if you try out the numerous characters, though you'll probably settle into a group you enjoy bringing the most since some are powerful in very sharp ways that bring them back around to being able to smack anything. COUGH Meiling. Thanks, Mountain Breaker. The art is all pretty to look at and the music is very catchy, even if you may notice some of it in other places from being royalty free / licensed tracks. (The first battle theme showed up in Panty and Stocking during a movie trailer and I jumped out of my seat doing the Leo point) Looking forward to the new one, though I am somewhat cautious about the AI aspects
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, Japanese, Traditional Chinese, English
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It deserves more love, maybe I'm saying that in a way thats closer to this nicely cooked up genre of a genre of an RPG Dungeon Crawler. It cuts out all of the 'fat' that would be there normally from an RPG. Its still rich in its own story, which is half way shared through your own experience through its exploration, equipment management, strategy, and battle system which is wholely unique in a way I've never seen done before, aside from its predecessor Labyrinth of Touhou 1 (hard recommend, one of the best RPGs I've ever played in my life). With a number of playable characters I don't even want to spoil, you get to pick 12 and bring them into the dungeon with you. Everyone in the game is highly capable in their own right, and is expanded on even more given the skill system present in 2 which is nicely balanced. It even leaves room for a lot of 'challenge teams' if you want to do that kind of thing. One of it's biggest appeals outside of it being an excellently catered Touhou Project fangame is that its wrapped up in its systems that compliment each other. It doesn't really 'miss' in the way that it is designed. I'm sure some people would argue against this, if you're too lazy to try re-doing level bonuses or taking a few minutes to strategize equipment management and expecting to mash Attack to win, but no, truly, it shines in its diversity of how combat works. I've never seen anything like it; its 'turn based' with an active time gauge that is greatly utilized and forces you to throw yourself into the fire with excitement and wondering 'should I do this, or this?' as each command takes up a certain amount of ATB, whether its switching a character from your reserves in combat, to using one of their spell cards (if its something highly damaging lets say, it'll use more ATB for example, while switching someone in sets that character at a secured ATB amount which allows for strategizing how to play around with ATB) Labyrinth of Touhou 1 utilized the 'Row' system much more, in that enemies further from the left took less damage if you used a 'Row' based attack, and as well as that your allies were less likely to be targeted the more to the right they were (think 1-2-3-4, with 4th character being the least likely to be targeted). Part of this has been changed drastically in LoT2 but it doesn't exactly exude it completely nor harm the game too much, its still important to have someone in tank position in the first slot, whether its a character its a character with a high amount of HP, or someone that simply just has higher Evasion which will leave you less worried, and more feeling like you finessed the enemy. One of my favorite things about the dungeon crawler experience from this series is the literal exploration you achieve through its environments, both visually/atmospherically and tile based design. The puzzles from LoT1 are geniusly made, almost to a degree of madness, in LoT2 they're catered to puzzly fun of exploration and reward of an essence of discovery the player is left early impressed with. Give it a try if you want an honest challenge and are willing to take on the great tree! Its an amazing adventure, one of a kind, and I wish I could experience it for the first time again. I played it before it came to steam with two complete playthroughs, all of which breezed right by. Its graced with excellent music, art, effects, dialogue and interactions, and hopefully most of your fan favorites. If you're unfamiliar with the series, I'm sure you'll still find some joy in the characters. Its very fun. Build your powerhouse of a team out of your favorite Scarlet Devil Mansion residents or mix and match your favorite humans and Youkai in this epic dungeon crawler that exceeds expectations with new and welcome mechanics to the RPG genre. I've never played anything like it. If you can find a way to get it, play the first game if you like this one. Don't be afraid to use the fangame's wiki if you are confused about mechanics or how a character 'works'.
i cry when a boss has a mass attack
うん、最初は面白いと思った。けど、、、ただの相性パズルだなこれ。 PT編成の時にスキルとかもみれないし、、仲間が増えてうれしかったのは最初だけで…あとは、、めんどうだなこれ、、と感じるし、、明らかに捨てキャラが出てきてしまっている。 装備も、、面倒…。 スキルのふり直しもできるにはできるが…そのアイテムが貴重すぎて間違ったスキルをとってしまったらアウト、というかな…まぁ、、BUSINから始めて、エルミや剣町、エクス、円卓など色々とプレイしてきたが…これは9Fで一度…リタイアだ。 つかあと、、戦闘リタイアとかつけてくれよな…というとこか。 評価は高いようだが…値段と言いたしかにいいのかもしれない…だが、9Fの時点での実績が30%なのをみると、、7割がここまでくることなく、やめている、ということなんだろうか、なぁ。
if you like dungeon crawling, SMT style buff/debuff and resistance juggling and enough content for you to grind for until you're sick then hooo boy
good
i like the t4t malice sex mod
One of the best Dungeon Crawlers out there, with hot anime waifus as a bonus. Enourmous amount of customization options. Easily 100+hrs of content. Get it. If you love Dungeon Crawlers or Touhou.
点数商店背景有蓝大人,评价给到夯
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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