
Embark on a lifetime of adventure in a beautiful world of creativity and intrigue. Raise a family, customise your farm, run a business, craft items, and battle some marvellously malevolent monsters.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.56/day in the week to Aug 4 → 1.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
The free Tavern Update is now live! Serve refreshments, manage stock, hire staff and entertainers, and create a lively social hub that brings the people of Quill together.
This much-requested new feature adds even more life, warmth and character to the world of Kynseed, making it the perfect time to return to your family legacy — or start a brand new one.
Embark on a lifetime of adventure in a beautiful world of creativity and intrigue. Raise a family, customise your farm, run a business, craft items, and battle some marvellously malevolent monsters.
Your actions and decisions matter in our adventurous story filled with purpose and promise. Lend a helping hand to villagers in need and discover the unique blend of creativity and choice that sets Kynseed apart. Come and join us - your legacy awaits!
Story based RPG set in beautiful regions with battles against dark faery tale creatures.
Customise your farm and farmhouse using Kynseed's new customisation mode with hundreds of items and limitless design possibilities.
Run a business such as a blacksmith, apothecary, or goods store.
Develop relationships with villagers who will remember your deeds, actions, and pranks!
Combat the evil Hob army as they construct powerful totems and cause the destruction of crops and buildings.
Rebuild broken houses and buildings for your neighbours and new NPCs.
Gather materials to create items, forge weapons or mix cures for bizarre maladies.
Buy strange artifacts from the mysterious Mr. Fairweather - items that can aid your chores, help you in combat, or just let you mess with the world. But be warned of his life tax; each item must be paid with years of your life!
A world where everyone ages - raise a family then step into your children's shoes and continue your legacy.
In Kynseed, live your life the way you choose in a lovingly handcrafted 2D open world. It’s a beautiful RPG adventure from a couple of tea-making veterans of the Fable series.

ABOUT PIXELCOUNT STUDIOS
PixelCount Studios is a small team of independent developers who have come together to build the game of their dreams. Kynseed is an original RPG inspired by the charm, eccentricity, and humour that permeated Lionhead Studios’ games. PixelCount Studios was founded by Fable alumni Charlie Edwards and Neal Whitehead and is Chaired by game industry legend Sir Ian Livingstone.
Sums Steam only; PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 3.9Kreviews | 83% | — | $3.3M |
| $24.99 | 138ratings | 95% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 866 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I married an old naked man 80 years older than me. My male character had twins with said 90yr old naked wild man. I gave magic mushrooms to my friends. I started a small business. And I pleased some ghosts. I can't believe how fun this game is. Lots to do, a big learning curve, but the pay off is satisfying. The game keeps evolving as you progress, and I'm sure it will continue to evolve into hour 50 and 100. I've spent the last two days pretty much just playing this game. What more can you ask for. Well worth $ and I am happy to support developers and artists that are so creative, unique, and bold.
I am not saying that the game is bad, but some decisions are VERY questionable, and it is overall disappointing, really thought it would be on my best farming sims list of all time. (BEWARE SPOILERS) - I dislike the end of the prologue, just too weird, feels too cult-y, a really bad and weird decision there. Just a straight paganism ritual, and the worst one, you know, giving a human sacrifice lol !! Honestly, I am baffled, a bit amused that someone thought that was a good thing to do lol. To make matters worse, you then go to meet a guy that tells you, 'look how bad they are, let me take years off of your life, take you away from the people that love you, and you die at a specific age, and after that I enslave your body and then your child' WHAT????? ROFL, SO WEIRD. I get that it's how the game works, but that could have been done WAY better. I do like that you buy items with years lol. Actually cool idea, and there are A LOT of items. - The game isn't a typical farming sim, it's more of business/building kind of game honestly. You need to befriend villagers to get them to re-build ruined houses, etc. I do like the idea, though should have been done better I feel, as I am now running from one villager to another to gain their friendship. I like the incentive, and that making them your friends actually has more impact on the game, but it does start way too early. Also, giving them a disliked gift is way too harsh -50 is too much. Considering a liked gift does 25-36 or something I am not sure. Business is too much micro-managing for me. They run out of stock, employees get upset, they need a gift, or a raise, etc. - One more thing to add, gifting is generally really well done in this game, one of the best, after gifting, every NPC gives you a hint of sort, and they tell you what other people like and dislike, what they dislike more though, wish it was the opposite lol. - Farming is NOT that important, feels like a trend with "farming sims" as of late lol. It feels like it's only there for the cooking, which is more or less more important. I do like that they take only three days, you don't have to keep filling the water can. Not a lot of crops though. - Really appreciate that you get a mount literally at the start of the game, I respect not wanting to waste my time running around. There is even multiple ways to fast travel. - Challenges to complete. - Skills, though I am not too impressed with them unfortunately, too basic. Only like 5 or 6 total are REALLY good, others feel like an obstacle to get to the good ones. - I do love tools leveling up and giving you benefits. However, 8 types of ore, and you need normal ore and Fae ore for different things, I don't like that. So you might need to have 2 sickles, 2 shovels, etc. - Fishing is fine, nothing new. Not many fish in the game feels like, too. - Too many mini-games, never thought I'd say this, but there are way too many mini-games, some are fun/good, some are annoying/boring. Should have been that after you make 3 (and be able to make a batch) that you can choose to skip the mini-game. making medicine is some rocket science stuff lol, the mini-game feels way too complicated, especially at first glance, and A WHOLE PAGE to explain it. I am more of a visual person, wish they visually explained most stuff. And you can FAIL them! I get that the mini-game can give you a star or take away, it is a FORCED play. Nope. Like, it should be that I can put all 5 star items, and I don't need to play the mini-game. - Combat is actually pretty interesting, different from all others of this genre. Though ranged sucks!! I just died because of it. It doesn't pause (It SHOULD), and you take time to aim, and it has to be somewhat precise, or at least make it like the combat, aim and use a button to choose who to attack. Enemies hit you while you are aiming, WAY too frustrating to be used or make a difference, and it barely does any damage, it is there to stun, I get it, but it does limit it A LOT, especially considering that you stun when there are 3 or 4 enemies, so you can manage, but they hit you and could kill you while you are aiming ??!! Edit: Okay the more I fight, the more frustrating it becomes. The idea is still really good imo, but there are just way too many annoying things. 1- There is no way to strengthen yourself (stats-wise), which is very annoying, you don't feel like you are making progress. And leveling up your sword takes way too much time AND feels like it does nothing. It is either VERY grindy, or done badly. 2- Swords. It doesn't differ strength-wise when you make a sword with better ore!! I made one with Zinc, and it feels like it barely does more from my copper one. It is made more towards this ore for this enemy, good in theory, SUCKS in practice. 3- Skills are not that impressive, AT ALL. AND you don't get the items easily for them. I am literally doing the Midwood, and I am hardly meeting the monsters I want to get the loot, and when I do, it is not the rating I want. And all the different difficulties, REALLY get difficult, I am not following how you are supposed to get better!! I have finished quite a few on level 1 and still barely manage level 2 diff. which doesn't guarantee 2 star rating !!! For now, I am going with done badly, cause even if I have a 'better character' later with my offspring, that is still not done right imo. And you almost always fight 4, and you have to keep track of SO many things happening, your stamina, the enemies' stamina, and they hit together sometimes, your position, ranged attacks, etc. EDIT: You can level up your stats, not as I would have liked, but it is still a cool idea. In two ways, you can through the Kynseed tree after you complete challenges, but it is only about 7 or 8 points available, or when you get a child, you make them do specific chores to raise their stats. More problems with enemy types, so they don't show you what you fight (you have to remember) but the issue is, each type of sword (depends on what ore you use to make it) gives benefits against different types of enemies, and there are a lot. Same with things you use (Charms and Wards). Overall with combat, cool idea, badly executed. - Last thing, which is a bit of a big thing really, NPCs and relationships. Unfortunately, because of how the game is, makes no NPC memorable or have any unique character. Even my 2nd character had really no available bachelors lol. They feel lifeless.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Korean, German*languages with full audio support
| $24.99 |
| 89ratings |
| 76% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 868 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The dialogue is horrible. It's exposition and characters talk to you like they're an item description. And boy do they love talking.
I got this game back in 2022 and played a while but stopped due to life. Played it again recently and I really enjoyed the new content. You would feel overwhelmed by the multiple tasks/quests you'd keep on getting everytime you speak with someone, but don't let that fool you. There's no time limit to do those mini quests. Even the main story quests won't make you hurry - that's what I loved about this. I can take my time to enjoy what I want to do at the current time without worrying about all the things that I could do. In early game, I just fished a lot cause it was the most enjoyable for me. Selling the fishes made me a lot of money so I was able to open my first shop easily. You can do what you want to do and not be pressured to do other things like farming on your farm. You could level up your abilities during your exploration, just make sure you're using your tools when foraging and not just picking them up with your hand. This game rewards people who read dialogues. There are a lot of tips that would be easy to miss if you don't read. i also like how NPC likes/dislikes are easily seen when gifting. It's also easy to get them to like you with just using things you forage. It is important to get them to like you, since they can tell you the tips you need or passwords to secret boxes/chests with useful items. Combat mechanics are easy, especially if you know that you can adjust the enemy speed in the settings. Once you get the hang of it, just adjust the speed again to make it challenging. Actually For the minigames, I think the most challenging is the apothecary/herbs thing, but it's still doable. It isn't imposisble to get 5 star items even if you suck in the minigame as long as you use good quality materials.
太优秀了,上次玩到有这么多创意的游戏可能还是NDS时期,游戏的汉化虽然还有一点机翻,但是正常游戏已经完全没有问题了。比任何第三方汉化补丁都好。 - 然后是关于游戏本身,真的,太好玩了hhhhh我只能这么说。这款游戏最吸引人的莫过于完全世代更替系统,而且不是那种设定上是世代更替,但游玩过程中却毫无意义的那种。这个游戏的世代更替系统通过售卖寿命这一设定被拓展了,而且完全契合了游戏背景。养孩子然后替换主控最赞了,而且家人还可以给我打工,太棒了。 - 游戏的战斗系统算是半即时制,不拖沓,很有意思。 - 其余的,料理/钓鱼/种田/采矿等老生常谈的系统也都一定程度上进行了更多的玩法扩展, 譬如把 喂食牲畜-产粪便-粪便给作物施肥-作物喂牲畜 这个质朴的循环做出来我还是头一次玩到,起码铲粪便这件事我还没在别的游戏里做过2333333 - 以及,我是真的很喜欢跟恶魔出售寿命这一设定,还有献祭村民也很不错,从源头上让世代更替变的更快。 哦,还有牲畜系统,嗯,游戏里叫宠物,也做了很多创新拓展,使养牲畜不再是只为了产出副产品了。还有,居然可以自己杀猪杀鸡得到肉什么的,太好了。农场就该自给自足!!! - --各种小设定使游戏更好玩-- 游戏的时钟系统挺可爱的,而且主控不需要睡觉,所以反而没有通常生活类游戏那么肝的感觉,因为时间的存在感没有那么强了。 工具技能和其他技能变高之后,就可以更省时省力的创造/得到高品质物品也真的是减少了大量后期肝度。 而且工具高级后不需要自己再捡物品真的是好设定。减少重复动作是每个生活类游戏都该做的!!!
This game pretends to be cute and sweet until it forces you to perform human sacrifice to a Pagan god. I am never playing this game again, and I want my money back. Screw you.
260213 수정 - 재밌다 근데 두달만에 다시 켰더니 두달만에 돌아온걸 뭐라하듯이 내 세이브 파일이 엉망이 되어있었다.. 나는 잔고가 0원이 되었고 내 직원들은 전부 퇴사함 ㅠㅠ;; 일단 유저 번역은 이제 딱히 할 필요 없다는 느낌이긴 함 공식으로만 해도 될 것 같음 (번역은 쓰레기지만...) 콘텐츠가 정말 많아서 어떤 방향으로든 할 수 있다 다만 채광은 부족함 낚시, 농사, 결혼 자식, 사냥, 도감작, 업적작... 이런 데에서 재미를 느낄 수 있을 듯 그리고 콘텐츠를 놓쳐도 결국 시간이 지나면 다시 돌아온다는 점에서 부담감이 느껴지지 않음 시간에 쫓기는 걸 싫어하는 사람이라 이게 더 플레이스타일과 맞아서 좋음 일단 스듀 2천 시간, 공식 한글화 없을 때부터 했으며 그레이브야드 키퍼 다회차 유저임 선 헤이븐 번역 개판일 때부터 했고 이 게임 공식 한글화도 개판이지만 어쨌든 한글이 있다는 거에 감사하며 플레이함 콘텐츠가 방대해서 너무 마음에 듦 엔간한 노가다이고, 영어나 중국어로는 어느 정도 정보도 있어서 이 정도면 만족함... 솔직히 다른 불친절한 게임을 너무 많이 만나봐서 진짜 이 정도면... 콘텐츠가 방대해서 뜯어먹는 재미가 엄청남 어쨌든... 리뷰를 쓰는 지금 11시간만에 겨우 튜토리얼 끝냄 근데 유저 한글 패치 있다는 사실을 이제 알게 됨 ㅋㅋ 그래서 튜토리얼부터 다시 하러 갑니다 한동안 이 게임만 할 듯
I have no idea why it took me so long to hear about this game; as a Stardew enjoyer, I expected your regular run of the mill farming sim but this is way more than that! Darker, more RPG elements and so much content! The art, the writing, the gameplay, every part of this game is a breath of fresh air. Also I don't need to sleep, and it won't affect my character whatsoever? Hell yeah brother
while its not bad it dosen't stand out from other similar games, by being to spread out in what it wants it really suffers from being more bland. however the minigames for the different crafting types is nice, but could have been taken further. the combat game is abysmal and one of the worst to where it would be better without it, the game really suffers from ideas being half baked but not horrible over all.
It's got so much depth, so many interesting systems. The graphics are perfect, the music is sensational and the world is huge. I bought this years ago now and have only got round to playing it since i was waiting for all the updates to happen and it's very much worth the price it is today. The story of the world and all the characters has been my favourite quality so far.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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