
Koumajou Remilia Ⅱ: Stranger's Requiem is a direct sequel to side-scrolling action game Koumajou Remilia: Scarlet Symphony, featuring characters from the Touhou Project, adored by fans around the world.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.17/day in the week to Aug 5 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 87reviews | 87% | — | $40K |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Carta de amor a los Castlevania clasicos.
I am not a fan of the writing. The game play is fine but but boss battles really seemed (thus far) to be more twitch fest and learn from previous attempts style. even the first boss has attacks that just appear ontop of you. Honestly, is there wasn't 30 lines of dialog when I meet someone which with the script just annoyed me, i'd be more into it, but for $30, I really wish I had just never seen this game.
The game is broken on Stage 4. Let alone, not much going on in it. It is pretty much one of the most barebones games out there. Which is like eh, but nothing much to it. I'd like to get through it, but as I said. It stops working on Stage 4 boss.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Japanese*, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
적당한 액션 게임으로서 동방 빠로서 재밌게 플레이했습니다. 난이도 조절 및 목숨 조절도 가능해서 입맛대로 즐길 수 있고요. 근데 인간적으로 최종보스도 아닌 사이쿄우지 유우코는 너무 비정상적으로 쎈거아님?...
依旧老派act城不得不品的小短手和↗攻击范围,关刀跳劈和肌无力骑士这一块致敬得很到位,让老夫寻得了当年回忆的一丝鳞爪 以二分法正经评测: 缺点:1.角色的dash性能很弱,但boss弹幕却有着超大的物料量。uuz和三阶段蕾米简直给我打笑了,那还说什么,我把魂全给你得了呗。 2.避弹明明应该是本作最重要的要素,可是因为蓝条的存在使得玩家避弹操作束手束脚,谁懂飞着飞着突然坠机的释怀感 3.街机风,意味着从关卡开始到关底boss战中间没 有 一 个存档点,这几乎是不可接受的。4,5面是重灾区,又臭又长,所幸boss强度不高,否则我要骂人了 4.关卡设计不行,还就是被这个街机风害了。完全一本道毫无美感,比如时计塔本该是显示关卡设计的大好篇章,可游戏里表现出来的只有恼人的陷阱和无聊的公式打怪流程。没有记忆点 优点:1.晚杯极其强而有力的美工挽救了这游戏的一切,过剧情时看着咲夜的盛世美颜能让我忘记这游戏的一切缺点,夯到爆了 2.非常豪华的声优班底,美雪阿姨简直把咲夜配活了,户松遥的小爱也让人心生怜爱,我能忘记玩法但绝不会忘记这声音,简直完美得无以复加 3.情怀,对,就这两个字,你还指望我说什么呢(笑)无论是车万还是恶魔城的方面 总结:好钢用在刀鞘上的代表,可远观而不可亵玩焉。某种程度上也是预言了现在独游重美术而轻玩法的困境。 满分10分我给5分。至于好评,因为我见
Compared to the first part, improvements and changes are visible in this game, however, I don't recommend this game to you. Too higt price, game definitely not worth the money. I can call the game good, perhaps generally great for its genre, but it still has a lot of disadvantages: - Still too short. You need about 2 hours to full complete the game. Of course, we have special and extra starts, boss runnings and 4 bonus cutscenes about what happened after game, but still there is too little content; - Controls have been improved a bit, but it's still terrible; - Problems with hitboxes (especially with spikes); - Only 1 playable character. Well, at least now we can choice abilities and partners; - Again terrible flight mode. Also I had bug that caused the game to crash at end during final cutscene and credits (suppose because I turned off auto-cutscene mod). Because of this, I had to completely replay game from beginning again :/ (when I restarted game it meet me like that was my first time of playing in this game). Among advantages: - Excellent OST, sounds and characters voice acting. - Visual and atmosphere; - Choice of difficulty and customize number of lives (as in original Touhou games); - Good adaptation of original Touhou; - Well-implemented bullet hell element from original (bosses spells and other); - Really interesting boss battles (each boss requires you to use certain tactic); - Many unique locations and enemies, but some of them might just annoy you a lot. I spent really a lot of time thinking about what kind of review to leave for game. On the one hand, it's great and definitely worth playing, on the other - the price. Well, 1100 RUB (~14 USD) for such game is too big price, considering that you won't spend more than 7 hours in it, so I leave negative review. Better buy original Touhou games.
弾幕シューティングで有名な東方シリーズの2Dの悪魔城ライクなゲームです。 前作の「紅魔城レミリア 緋色の交響曲」の続きとなりますが、 前作を遊んでいない方でも十分に楽しめる作りとなっております。 豪華声優陣に加えてBGMやイラスト・ゲームドットも非常に魅力的で 純粋にストーリーや追いたい方や美麗イラストを見たい方は必見です。 また、ゲーム難易度も柔軟に変更が可能となっております。 Normal、Hard、Easyモードに加えて「ExtraEasy」と言うモードもあり アクションゲームが苦手な方でも無理なく楽しく遊べる仕様となっています。 さらに従来の難度に加えて、クリア特典で更に高い難度に挑戦が出来たり それ以外のおまけ要素も充実しているため、非常におすすめの作品となります。
今回遊ばせて貰ったゲームはこちら。 東方2D横スクロールゲーム!続編だけどシナリオ知らなくても遊べる内容だったよ! アクションゲーム得意な人は難易度あげてやるのが楽しいかも! クリア後のイベントも面白くて笑った。 是非自分の目で確かめてね!
美术没得喷,确实牛逼,但玩法真的恶心人,后撤步和硬直挺恶心人的。要不是东方IP和制作组强大的发电,我高低给个差评,你就算是侏罗纪时期做的就没见过这么反人类的操作设计。想到用后撤步代替滑铲的你看看家里两位还喘气不,玩正作都没这么憋屈我操你妈。这好评是给美术和其他制作组点的,但是设计游戏玩法和关卡设计的家伙给我你听着:你妈死了你妈死了你妈死了你妈死了你妈死了你妈死了你妈死了你妈死了你妈死了你妈死了你妈死了你妈死了你妈死了你妈死了你妈死了你妈死了你妈死了你妈死了你妈死了你妈死了你妈死了你妈死了你妈死了你妈死了你妈死了你妈死了你妈死了你妈死了你妈死了你妈死了你妈死了你妈死了你妈死了你妈死了你妈死了你妈死了你妈死了你妈死了你妈死了你妈死了你妈死了你妈死了你妈死了你妈死了你妈死了你妈死了你妈死了你妈死了你妈死了你妈死了你妈死了你妈死了你妈死了你妈死了你妈死了你妈死了你妈死了你妈死了你妈死了你妈死了你妈死了你妈死了你妈死了你妈死了,听懂了吗?
Solid Classicvania. Cute maid.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $49.9K | 256 | 93% | $7.99 | |
| $162.9K | 433 | 85% | $20.00 | |
| $88.9K | 202 | 86% | $19.99 | |
| $12.4K | 144 | 82% | $4.99 | |
| $104 | 1 | 100% | $4.99 | |
| $560 | 6 | 17% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $40K | 128 | 86% | $12.99 | |
| $40K | 131 | 72% | $29.99 | |
| $40K | 211 | 82% | $5.99 | |
| $40K | 293 | 98% | $9.99 | |
| $40K | 202 | 98% | $7.99 | |
| $40K | 70 | 63% | $29.99 |