
Korea. IL-2 Series is a next-generation flight simulator set during the Korean War. Climb into the cockpit of early jet fighters and shape the outcome of legendary aerial battles.
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About

Korea. IL-2 Series takes you to a pivotal moment in aviation history—a time when jet engines changed the skies forever. During the Korean War, the piston-engine aircraft of a bygone era clashed with the first jet fighters.
For the first time in the series, gamepads are supported in addition to joysticks and HOTAS control systems.
With a massive combat map, authentically recreated aircraft, and a well-crafted balance between simulation and accessibility, every dogfight is brought to life.
Become an ace, fight in legendary machines, or aim even higher and become a regiment’s commander. Lead squadrons, plot routes across the combat map, and issue orders to turn the tide of history. In the skies of Korea, you can be anyone: from a rank-and-file pilot to a strategist shaping the outcome of the campaign.
For the first time in the IL-2 series, full controller support has been implemented.

The aircraft of the Korean War have been recreated based on actual blueprints, historical photographs, flight manuals, and other archival materials. There are eight* aircraft at your disposal.
*Please note La‑11 and F‑84E Thunderjet are available in the Premium and Deluxe editions, or as a separate DLC.

Every instrument in the cockpit is fully functional and reflects the state of the aircraft’s systems in real time. You will be aiming and firing just as pilots did 75 years ago.

The game takes place on the largest map in the series' history, covering an area of over 200,000 square kilometers. The Korean Peninsula has been recreated based on historical maps and documents from the 1950s. All significant historical landscape changes have been accounted for, including reclaimed coastal areas and shoreline changes.
The map features dozens of airbases with historically accurate layouts, hundreds of settlements, and strategic objectives such as ports, dams, and transport hubs.

The Home by Christmas campaign tells the story of Captain Jack Russell, who in 1950 secures a transfer to a combat unit fighting in the Korean War to fulfill his dream of becoming a jet ace.
You will fly 15 historically accurate combat missions, recreated from the combat logs of the 8th Fighter-Bomber Wing and the memoirs of its pilots.
The campaign reflects unique challenges of the war's early months: jet aircraft could not operate from small forward airstrips, so some pilots had to temporarily return to piston-engined machines. Over the course of the campaign, you will fly both the F-51 Mustang and the F-80 Shooting Star jet.

In Career mode, you will act as an air regiment commander, managing personnel and overseeing aviation logistics.
It is up to you to decide whether to take to the skies or focus on strategic tasks. As a regiment commander, you will maintain combat readiness, plan operations, and reinforce your units.

Korea features a highly detailed damage model for both aviation and ground objects. Aircraft, including strategic bombers, as well as ground vehicles, trains, and ships, receive damage corresponding to the nature of the hits sustained.
Every object reacts realistically to collisions, crashes, and combat damage, taking into account mass, speed, and the point of impact, directly affecting the behavior of the vehicle and the outcome of the battle.

In this new mode, you can examine each aircraft, ground vehicle, and naval vessel in detail. Explore the models, learn about their development and combat history, inspect aircraft cockpits, and compare technical specs, including detailed performance charts.
Your own personal museum, open anytime—a true treasure for anyone passionate about aviation and military history.

For the first time in the series, you can leave the cockpit and walk around the airfield where your regiment is based.
Animations of the people—pilots, soldiers, and civilians—were created using motion capture (MOCAP) technology, ensuring natural and lifelike movement.
Full VR support via OpenXR and OpenVR.
Accessibility: The game features detailed systems management, but there’s no need to memorize engine start-up sequences—you can take off and engage immediately.
Hardware support: From controllers to desktop joysticks and professional HOTAS systems.
Engagement
Reviews
Themes across 376 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I like this one a lot. The graphics are decent and I got it to work pretty well on my quest 2 by selecting all the graphic settings to the default "low". The F86 feels GREAT, and I like that map and all the classic IL2 things. The airplanes look great and feel a lot better than they did in the old IL2. My chief complaint is the same complaint I had with the older IL2s, in that the bots behave the same predictable way every single time. Every dog fight turns into a high G circle fight, the bots don't ever try to maneuver or do anything creative. The difficulty setting is basically a slider between big loose circle fights and tight high G circle fights. Its otherwise a beautiful game but the single player is so frustrating for this reason. I wish the developer would just like... go ask someone else how to do bots.
IL2系列依然质量过硬
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, Simplified Chinese, French, German, Spanish - Spain
Hours played at review time, across 377 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
modely letadel
It's fun but if you are expecting it to be an immersive flightsim you may be disappointed.
Se congela obligando a reiniciar la sesión.
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The Good:Graphics & World: Stunning visuals and top-notch environmental immersion.Performance: Incredibly easy on the system; runs flawlessly.Physics: Authentic flight modeling. Getting the altitude advantage in the MiG-15bis, diving on USA planes, and managing energy feels exactly as it should.The Bad (The Broken AI Logic):Backwards Drop Tank Logic: The AI refuses to jettison heavy drop tanks during an active emergency dogfight. Instead, they wait until the mission is complete and the threat is gone to blindly dump their extra fuel into the dirt on the way home.Suicidal Return-To-Base Math: Upon ordering a return to base, the AI enters a bugged full-throttle sprint. They burn fuel at an impossible, exponential rate. On my first mission, my entire 6-plane flight ran out of fuel 100+ km away and ejected from perfectly healthy aircraft, while I landed safely at home base with 200L to spare.The Verdict:You cannot fly the long, realistic point-to-point transit legs without your wingmen killing themselves via broken fuel math. You are forced to use menu teleports just to keep your squadron alive.The flight engine is beautiful, but the AI programming is completely backwards. It's not on, TOVARISCHI! Fix the priority flags!
Alors que les précédents épisodes de la "série" IL 2 tournent parfaitement sur mon PC, celui est... ..un diaporama, même avec les réglages au minimum...par conséquent, ça ne vaut absolument pas prix demandé, à ce tarif, on est en droit d'attendre que cela soit, au minimum, fluide sur une configuration récente ! Très, très, très déçu ! INADMISSIBLE en 2026, c'est se moquer du monde. Je précise que mon PC fait tourner avec décence tous les simulateurs de vols récents, en qualité moyenne à haute, DCS par exemple, MSFS 2024....et "Battle of Stalingrad"... alors, que se passe t-il ? Attendre les patches, et les soldes : ici, clairement, on a vendu -fort cher, finalement, du rêve ! Je n'attend pas la perfection, mais au moins que ça soit "fluide", et que ça donne envie, en attendant la correction de bugs et les inévitables patches, surtout à 80 € ! Le ♥♥♥♥♥♥♥♥ autour de l'IA ou de la VR n'a absolument aucun intérêt, dès lors que le critère le plus important, pour un jeu vidéo, n'est pas au rendez vous : déjà....que ça s'affiche avec un frame rate "correct".... REMBOURSEMENT DEMANDE. I am a fan of the IL2 games, but I can not recomand the purchase of the game : it doesn't run on my recent and decent computer, which runs others figth sims smoothly on medium or high settings...(like DCS, like MSFS, like...battle of Stalingrad !) - If the developpers can't understand that when they are asking such a high price tag for a game, the game must run smoothly at least on an average recent gaming computer, they have loose some touch with the reality....more serious work, and less ♥♥♥♥♥♥♥♥, please ! THEY MUST ADRESS THIS ISSUE QUICKLY... .... VERY, VERY, VERY DISAPOINTED. REFUND ASKED.
Pilots, we are at a dawn of a new age. A age where we start using a new type of aircraft, one that sets the stage for a new type of warfare. The jetfighter. Welcome to the Forgotten War. Welcome to Korea. So what is this game like? What will you the player be able to do? What is the career like? Let's find out! IL-2 Korea is the newest and latest entry set during the Korean war. We see very few planes which is to be expected for a new game. But what do you get out of it? If you are familiar with IL-2 Battle of Stalingrad you will be going into familiar territory. But at the same time it will be more than you ever have ever experienced. Not only due to the stunning graphics, but how you learn, play the careers, educate yourself, see a new kind of UI, being able to play with a gamepad, new camera modes, and face new types of threats. Yet I have had my fair share of issues with this game as well. What do I mean by all this? Well I can only go to a certain extent as I have only been using the F-80C-10. And I have learned a lot. Being a player from IL-2 BoS I enjoyed the massive amount of aircraft I flew, the careers, and the missions. But I couldn't understand a lot of things. If you fly a German/Russian plane you look at the gauges. What do you see? Thing's in a foreign language that you and I may not know/understand. Is it the same here? Most likely for authenticy, BUT you get a flight manual that numbers them and tells you what is what. Awesome. Finally I know what is what. Ya ya, I know. You prob don't want to read a 500page manual. I don't want to as either. Well, I am happy to say this isn't DCS or whatever. It's like reading a 2 page sheet. Most of it explaining the button input commands, the flap angle for take off & landing, bomb aiming, and etc. Perfect. If you loved how you could create a arcade like experience in BoS you can do the same here, infinite bullets/missiles, unlimited fuel, invulnerability, dumb down the AI, how many ground units be it superior advantage, scattered, etc. But it is a more smaller option base than BoS. But more than enough for those that want to fly the game true to life. Careers. This is a whole new ballgame. One that is completely different than what you are used to and sets the stage for a experience you will be challenged with and will have to be tactical and strategic. How so? Well out of the get-go you are the commander of a unit of 20. (At least it was for me, again I've been using F-80C-10). You determine the missions your crew sorties. Don't want to plan? Okay fair enough, you can let it auto pick for you. BUT be warned, this is where you need to be careful! Like in life you the player need to be careful with your resources. You have X amount of gallons of fuel, you have X amount of munitions, you have X amount of pilots, planes, equipment. You get the idea. This is where the tactical and strategic come into play. You need to hit the cog next to the planes and determine what munitions your squadron carries. Make them carry bombs only and guess what? You lose much less fuel from your commands base supplies. You tell them to fly at 50% fuel, hey all the more fuel in reserves. But will your crew make it if they have a fuel leak? Will you? Will you decide to sortie the mission using less planes and thus waste that much less fuel? Risk less planes to the dangers of that mission? This is what it means to play the career. You also get to decide if it goes at a fast pace, realistic pace, and even get surprise moments. Not to mention that since you are the commander you get to award medals to your pilots like their pilot wings, purple heart, etc. If they get hurt/hospitalized maybe send them to reserves so their plane can be used for another pilot. Transfer units that lost their teammates to another squadron, etc. Now there are things I hate too, say the day is over and I did 3 sorties right? Sometimes they have unexpected events, that's awesome. I'm not complaining. What I am complaining about however is the calendar moving to the next day. Sometimes they seem to push the days 4-6 days out. That's annoying. If you play at a realistic pace you should get single day by day moments. Not look at the calendar and select the very next day every single gosh darn day. So maybe that's why people fuss that its short. It's not. The other issue I have about this is unlike BoS I cannot transfer at will to another unit. I don't know if that's because you have to wait til a certain date or what. Flying/UI/Camera's. So since we are entering into a new age, the jetfighter. We experience new dynamics. You obviously fly faster, don't have to hassle with lil bitty cogs, water cooling, shut/open valves, whatever. Modern technology can be nice right? But maybe that's due to the settings I have. I admit I don't play hard core. To me flying with jets is fun, beautiful, easy, but sometimes hard as you need to use your speed brakes if you fly too fast, don't pull too hard due to G forces, start using flaps once your speed isn't too high, etc. But alas you get a new UI unlike BoS too. You get to see your controls. What do I mean by that? Well, have you ever seen diagnostic screens where you test your joystick/gamepad? Same thing here, but this is strictly in terms of Yoke, Aileron, Yaw. So if you pull up you'll see a tiny square in the bottom/top depending on your control preferences. So you know its workin. You'll see your thrust % and they got a cool new button that brings up options to your screen. Its so simple a gamepad can be used! (I've been playing the game with this really, it's a joy I use Standard xbox one control, no Pro's or whatever. Hey gotta love the rumble right?) So say I use this button The top 1) will have commands like using your jetboosts, turning turbo like modes on, thrust lvl, whatever but these tell you the command inputs too so its easy-mode The Right side 2) is your easy-mode like options: turn on auto pilot AI, turn on auto water cooling, RPM auto set, etc. The Bottom 3) Flaps, lights, gunsight, wheel lock, parking brakes, air brakes, gunsight options/modes, etc The Left 4) Hud (on/off), map, camera, radio, commander menu etc Now do you HAVE to use this? NO this is a option and like I said it shows you the command inputs to use them, some you may have to use a keyboard (maybe) but I think its awesome who's done that? The camera's now I know there's been talk in BoS for people wanting gunsight camera's I am please to tell you, you get this here and you can do a 360 using it in authentic old film greys and white look and feel pretty damn sweet, not only that but say your a Ace Combat lover and love the 3rd person view and WANT THE DAMN CAMERA to follow you, well you FINALLY get that here that's actually GOOD I couldn't tell you how much I wanted something better than F4 view on BoS not only that but able to do a 360 with the camera following your tail too (if you wanted) The problems, starting this game out I had a awful experience with my joystick, I started a forum subject Control issues & importing questions. (Seriously read this if you want to understand/know tips to play easier. It may help you & im runnin out of review space) inputs were wrong, axis ailerons went wrong way, talked to devs, used logitech pro extreme 3d stick. All in all yes I despise payin what I did, I bought the Premium edition, I hate the price. But I look at it as a investment to help grow this game I know they will be in it for the long run like other titles. I haven't preordered/purchased new since Guild Wars 2 release! And I gotta say I am pretty darn happy so far. I cannot wait to see what they bring and the carriers omg! As well as more missions/a dynamic career. So are you ready for the skies...of Korea? Peace.
I waited for it, I like it, and I can recommend it...
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