
Knotwords is a minimal and elegant logic puzzle — with words. Arrange each section so every word across and down is valid. It may look difficult at first, but you'll be surprised at how quickly you pick it up! This is the kind of game I've been trying to design my whole career — I hope you like it
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Sums Steam only; App Store publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $11.99 | 59reviews | 90% | — | $21.5K |
| Free | 8.2Kratings | 96% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Light, fun, deceptively tricky word game. Plus, the Victory Bunny is adorable. It's so psyched! Highly recommended.
I found this game through the eggplant podcast. So much fun! This has replaced Wordle as my daily word game. It's such a cool concept. I can only hope that this format catches on. My dream would be to play this in different languages.
A fun game, despite some mild interface issues for typing in letters in the place you're trying to get it to go. Erasing letters and arriving at a blank space will sometimes jump you over to the end of a word where you do have some letters. Just keep my selection there please. I find that I still type over letter I've already put in, but beyond that and some minor visual glitches, it's all forgivable.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
if you're a real wordle-type weirdo, this game's gonna be yr jam. be ye prepared to play this every day for the next year or so if you're looking to 100% it. p.s. it does work on steam deck, but i'd *strongly* recommend running it with bluetooth mouse/keyboard peripherals as the gamepad is a bit clunky to say the least.
A very enjoyable puzzler with a nice range of difficulties. Daily and monthly sets of puzzles provide plenty of content.
Fun little crossword-style break when you want to watch a movie and need something to occupy your hands.
This is a fun little word game of a type I have not seen before.
My previous negative review was due to a botched update that seemingly erased all records and acted as a version that wasn't paid for. The developers were quick to rectify the problem in a few hours, and all records were restored. That said, I have put over 80 hours into this game and have played daily for many months. I have found it fun and compelling. I kind of use the game as something to get my brain started working before I go onto other tasks for the day. Sometimes the puzzles are very easy, and sometimes they are extremely difficult. There is a hint feature that I have never tried, because I like to try to work out solutions on my own, and I've always eventually got them. Here are nitpicks I have about the game, but it doesn't take so much away that it's a negative experience: 1) Some words are WAY overused. Part of that is because there are a lot of 2 and 3 letter words in puzzles. Even so, EGO and EMU are words that seem to come up way more than they ought to. I recently had a string of five puzzles in a row that all used the word ABYSS. 2) The inputs I think are optimized for mobile and not keyboard. The best input option I've found is "word" but whatever algorithm that is used does a pretty bad job of understanding which box you're wanting to fill in next, and is also not very good at understanding that you're going vertical or horizontal even if there is only one option from the current box you're in. If you play this game with a keyboard, either have a mouse handy, or get used to the directional buttons being the main way you get around the puzzle. 3) The monthly puzzlebooks have occasional themed puzzles scattered throughout them, but there only appears to be a very limited amount of themes: Positive Qualities, Negative Qualities, Weather, Animals, Flowers, and I think that's it (there might be one or two more that I'm not remembering at the moment, but that's it at the most). It would be good if there were more variety of themes in the puzzlebooks than the same five.
Daily word puzzles that don't become a chore.
Love this game
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
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| $520 | 22 | 95% | $1.99 | |
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| $551 | 9 | 78% | $2.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $21.5K | 80 | 84% | $9.99 | |
| $21.5K | 97 | 82% | $19.99 | |
| $21.5K | 62 | 95% | $9.99 | |
| $21.5K | 242 | 98% | $4.99 | |
| $21.6K | 155 | 90% | $4.99 | |
| $21.5K | 259 | 96% | $4.99 |