No revenue estimate for APPLE — its rating/review counts don't calibrate to sales the way Steam's do. Reviews and prices only.
Get ready for the all-new S48! Prepare to welcome all updated new battle pass. 【Fly! To anywhere you want】 Extra large map with over 100 players. Explore your survival way in Knives Out's battlefield. 【Meet new friends in this survival journey】 Have fun playing Have fun teaming up 【The best friendship is to survive together】 Enjoy the battle with your friends in Knives Out. Let teamwork win! 【Have fun with your squads in the sports car】 Drive to the unlimited with your teammates 【Customize your look for the special one】 Fashion outfits available. Just wear whatever you like
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate.
Prices
The United States storefront in every case, so this compares stores and not countries.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
No United States chart position — it charts only in the markets below.
Ratings
Each storefront's own ratings counter and average — separate, overlapping audiences, never added together.
About
Get ready for the all-new S48! Prepare to welcome all updated new battle pass. 【Fly! To anywhere you want】 Extra large map with over 100 players. Explore your survival way in Knives Out's battlefield. 【Meet new friends in this survival journey】 Have fun playing Have fun teaming up 【The best friendship is to survive together】 Enjoy the battle with your friends in Knives Out. Let teamwork win! 【Have fun with your squads in the sports car】 Drive to the unlimited with your teammates 【Customize your look for the special one】 Fashion outfits available. Just wear whatever you like
Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Google Play only; App Store publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
App StoreYou are here | Free | 493ratings | 87% | — | not modelled |
| Free | 560.6Kratings | 78% |
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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13 of 15 markets; the rest gave no counter or aren't reached yet, not markets where nobody rated it.
| — |
| $71.7M |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $436M | 401K | 87% | $44.99 | |
| $357.6M | 297.7K | 88% | $49.99 | |
| $325.9M | 234.9K | 97% | $39.99 | |
| $168.6M | 378.7K | 93% | $19.99 | |
| $165.8M | 543.2K | 95% | $14.99 | |
| $104.2M | 182.4K | 95% | $34.99 |