
KLETKA is a co-op (up to 6 players) horror game about going down in an elevator that is trying to eat you. Feed the elevator, explore deadly floors and descend deeper.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
About

The most dangerous criminals are convicted and sent to Kletka. Your sentence is to descend into the depths of the Gigastructure while maintaining a living and hungry elevator. Never forget to feed it if you don't want to end up being eaten alive. Kletka is omnivorous, be ready to feed it both fuel and flesh.

The Gigastructure is an endlessly expanding building. Traps and anomalies fill the corridors. Any stop you make could be your last.

Samosbor is a mysterious anomaly that kills anything in its path. This terrifying phenomenon is feared by all inhabitants as no one has ever survived it. When you hear the siren, it's time to drop everything and run to the elevator as fast as you can. Kletka is the only thing that can protect you from this anomaly.

Form a team of up to six people and descend in the elevator. Friends tend to survive when they work together, but friends also make for good fuel.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 7.9Kreviews | 90% | — | $1.1M |
| $11.24−25% | 323ratings | 94% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 358 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
один заразил сопарийца хохорашками и потом поджёг себя другой поджог навозный склад на 2555 этаже
Fun premise, but falls apart if you take the game "seriously". A single game of Kletka can last 6 hours if you're hitting every floor; maybe that's just an issue with how I'm playing the game.... but, it doesn't feel like the game incentivizes you in any way to try skipping through floors either. I see the vision: Skip ahead to keep yourself on a nice pace. The game takes your REAL time investment as the cost for playing the game..... which is..... not good? Skipping ahead puts you at a massive resource detriment, but hitting every floor puts you in a position where you have far too many resources for the game to continue to be interesting. Seems like there'd be a fine line to try and figure out, but in my experience its such a razor thin line that it might as well not exist. The new scrap mechanic they added in the recent update also just removed a lot of the difficulty from the earlier versions of the game in respect to resource scarcity. I *did* complete an entire run, so I can positively say a single run of Kletka could be half the time commitment (or even a quarter) and be much better. The interesting parts of the game are too few and far between. I had fun with it for a bit before it got stale. I hope the devs can find a happy medium over time, but its not the game for me.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian*, Simplified Chinese, Turkish +6 more
| $14.99 |
| 172ratings |
| 94% |
| — |
| not modelled |
| $14.99 | — | — | — | not modelled |
| $8.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 359 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
so my bf refused to play it w/ me after I gifted him a copy.. was sad ngl, but i started playing solo and geez it was surprisingly captivating! killer design! atmosphere of post soviet wrack and ruin combined with literal flesh, plus some ulterial ideas behind the scenes defo check it out
I watched this game grow into what it is today, and I can say that the devs are very passionate about what they've created here. I recommend it to anyone looking for a genuinely unique co-op horror experience.
Great arcade game. The game has excellent gameplay, great visuals and music. Would love to play this game on android. Now let's move on to the minuses of the game, they are not significant, but if they are corrected, the game will be good, and not like a demo for several hours. There are not enough levels, because the game is just a track, so to speak, to set a record. After a few hours, one card will just start to get boring. Plus, there is not enough leaderboard so that you can compete with the players.
[h3] This review is written with 1.5h of gameplay and 2 solo runs. [/h3] Obviously this game can be played with up to 6 ppl but i only played solo (did try to play with randoms but couldn't find a session so idk if its a lack of players or lack of people doing public sessions (or if i did something wrong)) Anyways I just didn't have much fun playing solo even tho i saw a couple of reviews talking that the solo experience was good compared to others in this genre. I might refund if i can but i'll come back in the future with some friends to fully experience this game.
Когда я слышу женский смех, когда появляется высокая черная фигура, а на фоне начинает играть пианино - у меня начинается паническая атака
Игра топ за свои деньги мне нравиться играть!
Не понял смысла игра - бегаешь по одним и тем же локациям, открываешь пустые шкафчики, ломаешь пустые ящики. В редких случаях подбираешь какое-то нелепое оружие, которое через три удара сломается. Повстречал пару-тройку типов врагов, каждый из которых (даже самый слабый) является губкой. Игра без смысла, думаю с таким геймплеем даже в коопе будет скучно до усрачки.
Конечно, это не сталкер, но тоже пойдет.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| — | 0 | — | — | |
| — | 0 | — | — | |
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Related
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|---|---|---|---|---|
| $1.1M | 2.9K | 91% | $19.99 | |
| $1.1M | 3.1K | 78% | $14.99 | |
| $1.1M | 3.7K | 85% | $14.99 | |
| $1.1M | 2.4K | 70% | $17.99 | |
| $1.1M | 5K | 86% | $14.99 | |
| $1.1M | 854 | 76% | $34.99 |