
A SNES styled JRPG set in a fantasy world of garbage, created by two janitors. Join Trash Can Knight, Dustin Binsley, as he fights his way through the Five and a Half Kingdoms of the Dump!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Welcome to the Lands of Fill!
Kingdoms of the Dump is an SNES styled RPG set in a fantasy world of garbage, dreamed up by two full-time janitors.
Join Dustin Binsley, the Trash Can Knight, as he travels across the five and half Kingdoms of the Dump. Fight fearsome, filthy foes, brave dangerous, dank dungeons, and take on the totally disgusting toxic grimelin army to save the Dump from all out war!
- Turn based, grid combat
- Timed Hits and no random encounters
- Jumping/Platforming/Elevation (No small bush that blocks a path off that you could easily jump over)
- Character Swapping on the field with unique abilities (Rust, Climb, Gun, Bubble, etc.)
- Explore a Large Mode 7 World Map
- A unique setting with creative environments and bosses
Made with love, by those who sweep your floors.
Special thanks to the whole team of artists and creatives involved as well as our amazing backers who helped make this game possible.
-Roach Games
lead pixel art: dm404
boss art: francis coulombe
Composer: bobbyghostly
Guest Composer: William Kage
Special Guest: Hiroki Kikuta
Concept Art: D. Jeffrey
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 91 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Obra maestra y carta de amor a los viejos RPG, vale cada centavo.
I like it
8/10: Kingdoms of the Dump is a charming, turn-based RPG in the pixelated style of SNES-era classics like Super Mario RPG and Chrono Trigger. Save the Lands of Fill from the threat of the glowing green goo with the trash knight Dustin Binsley and his motley crew. Once upon a time the Lands of Fill, the great Garbamesh travelled along with his trusty scribe Bookworm to unite the many kingdoms and save the Lands of Fill from the toxic green waste. After successfully eliminating the threat, they locked away the powerful artifacts they had used except for one: the 8-Ball that helped them see the future. Garbamesh went on to be king of Garbagia, with Bookworm, Fuschia, and the other party members eventually becoming leaders of other groups like the Bookkeepers, the Laundromancers, and so on. It has been many years since then, with King Globespin now sitting upon the throne. Yet on the morning of Dustin's ceremony to go from being a squire to a knight, the escaped bug convict Rutilius crashes the party and abducts the king, setting of the crisis that begins the game proper. All while Dustin is still asleep in his home, late for his own ceremony after drinking too much curdled milk and reading comics the night before. Kingdoms of the Dump has a lot of charm with its anthropmorphized characters and the theming of kingdoms and cultures where people are different kinds of trash, clothing, and furniture, along with catfolk, dogfolk, bugfolk, and ratfolk. Almost everyone and every place has a punny name based on the kind of thing they are, which keeps the game mostly lighthearted between the major story beats. The style is pixelated in the way the classic SNES and Sega Genesis games were, particularly JRPG's like Final Fantasy and Chrono Trigger. The combat is turn based, with the ability to time strikes and blocks for a bonus like in Super Mario RGP or more recently, Clair Obscur. There's also a 3x3 grid of square tiles for movement in combat so fighting on the frontline or backline has an effect on the damage you give and take. This combination of mechanics is a nice twist on turn-based combat, and give it just enough depth without needing to look up guides to understand the tactics. There is a tight cast of six core party members, each of which have some unique things they can do that help them traverse and interact with the Lands of Fill, making the game easier to explore as your party fills out. Dustin can convert specific metal objects into Scrap, the games shared "mana" pool that the whole party uses for their skills and spells. Ratavia moves quickly and can climb vines and pipes. Musk uses pheromones to disguise himself as other people. Walker can use his gun to stun enemies out in the wild, flip distant switches, and falls slowly when platforming allowing him to traverse wider gaps. Cerulean can use laundromancy to create up to five bubbles at a time that can be used as bouncing platforms. Lute can even use his string to grapple towards other platforms and objects. You only have access to a trio at a time for most of the game, so there are often treasures scattered about earlier maps that you will only be able to reach later on using another characters abilities, so don't worry too much about unreachable treasures until you have an airship that can fly you anywhere you want. Most issues and gripes with the game are easily addressable, resulting in only occasional minor annoyances that need to be addressed by backtracking or reloading. The inventory limits you to having at most 10 copies of a single item, which can result in leaving treasure chests behind because you have no more room for something. This isn't an issue for most of the game if you just sell off items once you have more than 7 or 8 copies of it, but there's an end game side-quest involving repairing Garbagia where this issue is heavily exacerbated. There are also missable side-quests if you progress through the main questline too quickly, although there should be more than enough to still be able to get the 25 side quests done achievement even if you miss a few of them. Even if you get stuck on some scenery, the game has an Unstuck option in the menu. Kingdoms of the Dump is a fun, uncomplicated turn-based RPG with a lot of character and nostalgic style. Taking roughly 30 hours to complete, there isn't too much time spent on grinding, especially if you make clever use of healing spells and using pills to upgrade your stats. Highly recommended for anyone who enjoys classic JRPG's with turn-based combat, cute anthropmorphized pixel characters, and those who get a thrill out of finding treasure in a mountain of trash.
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Languages: English
Hours played at review time, across 91 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
cool game, only thing i dont like is jumping onto stuff
The writing in this game is superb I HIGHLY recommend playing this one
Not too far though it, but this game is a gem so far. Will update when completed.
yes
ESTE JUEGO ES UNA BASURA (Y ME ENCANTA!!!)
Very fun and whimsical RPG
good game
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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