
Gather coins, build defenses and reclaim your fallen Kingdom. Explore and uncover secrets, unlock new technologies and protect your crown versus waves of Greed monsters that come at night. Kingdom is a solo or co-op micro-strategy and tower defense game set in an atmospheric pixel world.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 8.14/day in the week to Aug 27 → 22.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Build - Explore - Defend - Conquer
A shroud of mystery envelops these uncharted medieval lands where ancient monuments, relics and mythical creatures await. Echoes of bygone eras speak of past greatness and in Kingdom Two Crowns, part of the award-winning franchise Kingdom, you embark on an adventure as the Monarch. In this side-scrolling journey atop your steed, you recruit loyal subjects, build your kingdom and protect your crown from the Greed, monstrous creatures looking to steal your kingdom's treasures.
Journey alone or together - in Kingdom Two Crowns, a duo of Monarchs can work cooperatively to build and forge a Kingdom that stands the test of time.
Lay the foundation of a mighty Kingdom with towering walls and protecting towers while cultivating prosperity through building farms and recruiting villagers. In Kingdom Two Crowns expanding and growing your Kingdom grants access to new units and technologies.
Venture into the unknown beyond the protection of your borders, through secluded forests and ancient ruins to seek treasures and hidden knowledge to aid your quest. Who knows what legendary artifacts or mythological beings you will find.
As the night falls, shadows come to life and the monstrous Greed assaults your kingdom. Rally your troops, muster your courage, and steel yourself, for each night will demand ever-growing feats of tactical mastermind. Deploy archers, knights, siege weapons, and even newfound Monarch abilities and artifacts to hold against the waves of Greed.
As the monarch, lead assaults against the source of the Greed to secure your islands. Send your groups of soldiers to clash with the enemy. A word of caution: make sure your troops are prepared and sufficient in numbers, as the Greed will not go down without a fight.
Kingdom Two Crowns is an evolving experience that includes several free content updates:
Shogun: Journey to lands inspired by the architecture and culture of feudal Japan. Play as the mighty Shogun or Onna-bugeisha, enlist the ninja, lead your soldiers to battle atop the mythological Kirin, and form new strategies as you brave the Greed hiding in thick bamboo forests.
Dead Lands: Enter the dark lands of Kingdom. Play as unique Monarchs, including the Shardbinder Miriam, with powerful traits from the gothic horror action-RPG Bloodstained. Ride the gigantic beetle to lay out traps, the eerie undead steed that summons barriers impeding the progress of the Greed, or the mythical demon horse Gamigin from Bloodstained, with its powerful charge attack.
Challenge Islands: Representing the greatest challenge ever seen for hardened veteran monarchs. Take on five challenges with different rules and objectives. Can you survive long enough to claim the gold crown?
Your adventure is only the beginning. Explore more untold stories and settings in the additional DLCs and content available for the game. Oh Monarch, stay vigilant for dark nights are still to come, protect your crown!
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 39.8Kreviews | 90% | — | $22M |
| $18.99 | 2.9Kratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1343 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
好玩,虽然我一开始都没看清人物角色,如果新手教程稍微再详细一点就好了
Очень, очень и даже дуже залипабельная игрушка. Назвать Kingdoms прямо "стратегией в реальном времени" никак не выйдет, ибо уж очень она автоматизирована во многих своих процессах (рабочие строят сами, лучники охотятся на живность сами, копейщики рыбачат сами, фермеры садят и жнут сами и прочее...), игрок ограничен полем в плане того что где можно построить, но при том я кроме как именно казуальной стретегией в реальном времени игру ничем другим назвать не могу. Да, действительно - вся стратегия сводится первоочерёдно к постоянному беганию слева-напрво и наоборот, собирании монеток и их распределении на нужные ресурсы, укрепления, людей и их профессии, расчистку лесов и расширение титульного Королевства, но от того этот процесс не перестаёт быть менее притягательным. Я ничего другого подобного на рынке не видел, игра очень своеобразна и проста до немогу. Если и есть какие-то зияющие проблемы у игры, так это то что она настолько минималистична, что даже не старается что-либо обьяснить. К примеру на карте можно найти другие виды транспорта для Короля или специалистов, которые могут превратить укрепление в нечто узкой специализации... И игра от слова совершенно ничего не говорит о назначении или особенностях такого транспорта или специалиста, всё приходится пробовать наощупь самостоятельно, что может иногда привести к лишней трате монет или алмазов на что-то, что тебе как бы и не очень нужно по эту сторону ограждения, но было бы очень и очен полезным по ту... а... всё, забудьте - монстры уже пробили заграждения и идут к центру, потому что я вижу в панике бегующих в эту сторону лишённых работы людей... Ну что ж, гейм овер, начинаем заново за преемника... 9 из 10, учитывая чем игра является.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Italian, German, Spanish - Spain, Japanese, Korean, Russian, French, Simplified Chinese, Traditional Chinese, Portuguese - Brazil
| $19.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
★★★★★ After 500+ hours, I can honestly say that Kingdom Two Crowns is one of my favorite games of all time. I've been coming back to it for years, and it never gets old. Every DLC is fantastic in its own way and adds something special to the experience. The atmosphere, music, art style, exploration, and gameplay all come together perfectly. It's the perfect game when you want to relax, especially in co-op. Few games have kept me entertained for this long while still making me excited to start a new campaign. Thank you to everyone who worked on this masterpiece. And please... I'm still not ready to retire my crown. 👑
**Not for those who value their time.** The core gameplay is basically walking left to right, waiting, walking some more, and waiting again. There is a *lot* of downtime, and unfortunately there is no speed-up button. This is something it shares with Bad North, which I actually had a fairly pleasant experience with, and that was a big reason I decided to give this one a try. I was so disappointed. But man, the lack of a 2x or 3x speed option really hurts here. Sit. Wait. Walk. Wait some more. I spent 10+ hours on it, with a few retries and 4 islands explored, but the whole experience feels needlessly stretched. It's very slow and, for the amount of time it asks from you, surprisingly unrewarding. If you're looking for some quick, satisfying fun, **this probably isn't it.**
Много раз проходила ее на мобилке и вот наконец-то купила в стиме. Это та самая игра в которую хочется возвращаться. Надеюсь еще будут новые карты и пр 💗💗💗💗💗💗💗💗💗💗💗💗💗💗💗💗💗💗💗💗💗💗💗💗💗💗
穷的时候需要精打细算,富的时候边走路边撒币,很不错的塔防游戏,适合和朋友玩
Few, if any, games achieve so much with so little; it's as simple and intuitive as it is addictive and fun.
Some people call this version of Kingdom the definitive one. In fact it's the most developed version, with many different features, and it can be very fun if all elements come together very well (in other words, that the player gets lucky enough to not be in the middle of a sequence of portals that make impossible to recruit beggars, or to defend themselves from the vengeance counter-attacks from the Greed). [spoiler]The cliff siege is a great addition as a mechanic (although it took me some time to figure how it works, since Kingdom games have the tradition to not explain certain mechanics very well), removing some elements that were not fun at all - like, having to renew the idols every X days, or rebuild the boats every single time, and kudos for the lighthouse addition -, and also adding other very fun elements, like the fire ammo for catapults. [/spoiler] It can also become a very unbalanced game: either too easy or too hard, depending on the conditions you start in an island. Conveniently, the devs decided to add a feature here that, even if you lose, you can return kind of in the same state as before, but having to buy all archers, workers, farmers, squires/knights, and walls. That's nice if you just want to finish the game, without having to start over, and very considerate of player's time: players that simply want to start over will do so, and players that want to continue from the point they lost simply continue playing. Definitely I recommend this game, and I also recommend trying Kingdom: New Lands, and check the nuances that differentiate each game.
这个游戏两个人体验非常好玩,一玩就能玩一晚上推荐 このゲームは2人でとても楽しいので、一晩遊ぶことができます。 This game is very fun for two people to experience, and you can play it all night long. Recommended.
騎馬騎一騎,強制煞車。被怪追殺,強制煞車。 莫名其妙趕路趕一趕,就強制讓我煞車,只能用慢走的,一切莫名其妙讓人不舒服。 整個遊戲拖拖拉拉。 你想要玩chill,就不要讓我有時間機制。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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