
Gather coins, build defenses and reclaim your fallen Kingdom. Explore and uncover secrets, unlock new technologies and protect your crown versus waves of Greed monsters that come at night. Kingdom is a solo or co-op micro-strategy and tower defense game set in an atmospheric pixel world.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 8.14/day in the week to Aug 27 → 22.14/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Build - Explore - Defend - Conquer
A shroud of mystery envelops these uncharted medieval lands where ancient monuments, relics and mythical creatures await. Echoes of bygone eras speak of past greatness and in Kingdom Two Crowns, part of the award-winning franchise Kingdom, you embark on an adventure as the Monarch. In this side-scrolling journey atop your steed, you recruit loyal subjects, build your kingdom and protect your crown from the Greed, monstrous creatures looking to steal your kingdom's treasures.
Journey alone or together - in Kingdom Two Crowns, a duo of Monarchs can work cooperatively to build and forge a Kingdom that stands the test of time.
Lay the foundation of a mighty Kingdom with towering walls and protecting towers while cultivating prosperity through building farms and recruiting villagers. In Kingdom Two Crowns expanding and growing your Kingdom grants access to new units and technologies.
Venture into the unknown beyond the protection of your borders, through secluded forests and ancient ruins to seek treasures and hidden knowledge to aid your quest. Who knows what legendary artifacts or mythological beings you will find.
As the night falls, shadows come to life and the monstrous Greed assaults your kingdom. Rally your troops, muster your courage, and steel yourself, for each night will demand ever-growing feats of tactical mastermind. Deploy archers, knights, siege weapons, and even newfound Monarch abilities and artifacts to hold against the waves of Greed.
As the monarch, lead assaults against the source of the Greed to secure your islands. Send your groups of soldiers to clash with the enemy. A word of caution: make sure your troops are prepared and sufficient in numbers, as the Greed will not go down without a fight.
Kingdom Two Crowns is an evolving experience that includes several free content updates:
Shogun: Journey to lands inspired by the architecture and culture of feudal Japan. Play as the mighty Shogun or Onna-bugeisha, enlist the ninja, lead your soldiers to battle atop the mythological Kirin, and form new strategies as you brave the Greed hiding in thick bamboo forests.
Dead Lands: Enter the dark lands of Kingdom. Play as unique Monarchs, including the Shardbinder Miriam, with powerful traits from the gothic horror action-RPG Bloodstained. Ride the gigantic beetle to lay out traps, the eerie undead steed that summons barriers impeding the progress of the Greed, or the mythical demon horse Gamigin from Bloodstained, with its powerful charge attack.
Challenge Islands: Representing the greatest challenge ever seen for hardened veteran monarchs. Take on five challenges with different rules and objectives. Can you survive long enough to claim the gold crown?
Your adventure is only the beginning. Explore more untold stories and settings in the additional DLCs and content available for the game. Oh Monarch, stay vigilant for dark nights are still to come, protect your crown!
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 39.8Kreviews | 90% | — | $22M |
| $18.99 | 2.9Kratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1388 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Génial.
狗屎一般的联机体验,玩了快四个小时联机,突然的闪退,之后用同样的方式重连,甚至连游戏都进不去
A pretty neat tower defense/city builder. You go between islands getting progressively better mounts and upgrades to your defenses and economy while holding off hordes of Greed, with the ultimate goal of wiping the greed off all the islands. You won't immediately have access to the capabilities or resources you'll want/need from each island, which is why you'll eventually head back to earlier islands in order to get certain upgrades and fully conquer them. Time is a big factor, and the one thing you're always considering while you're constantly juggling defense and economy management. Time between progressively stronger hordes. Time it takes to build walls and move troops over long stretches. Time it takes to get to one side of the island to the other. Time to gather and store enough resources before winter arrives. Time before your other settlements decay too much. You're constantly going back-and-forth trying to run the place as efficiently as you can while making sure it doesn't fall apart. It's not as stressful as I make it sound, you just kinda fall into a rhythm of knowing where to prioritize. And even if you do fall, the game isn't too harsh with the penalties and you'll get right back to where you were in short time. If you grab a buddy to play with, it becomes a whole different experience. Kingdom becomes easier to manage and explore, your carrying capacity essentially doubles, and you get a better chance to avoid a soft reset of the campaign. It's a whole different ball game compared to singleplayer, so I wouldn't compare these two in terms of difficulty, moreso just a different way to play the game. While I do wish some mechanics were better explained for a beginner, I do implore that you check this out. It's an oddly cozy game to play.
Media

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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $22M | 39.9K | 88% | $19.99 | |
| $22.1M | 26.5K | 87% | $24.99 | |
| $22.2M | 14K | 88% | $49.99 | |
| $22.2M | 34.4K | 78% | $19.99 | |
| $21.8M | 37.5K | 87% | $39.99 | |
| $21.8M | 26.9K | 83% | $29.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $6.2M | 12.4K | 85% | $14.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $439.8K | 458 | 58% | $13.99 |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Italian, German, Spanish - Spain, Japanese, Korean, Russian, French, Simplified Chinese, Traditional Chinese, Portuguese - Brazil
| $19.99 |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A fun passtime...BUT, very very very repetitive, i liberated a island and meddled with many others without really "finishing the game" of course but even then i can already tell how the gameplay will be at all times, as expected its much of the same again and again and again but some parts are more annoying than the others. The worst example of that repetitiveness though is when [spoiler]you enter the cave to finish the greed for good on a island, you gotta defeat 1 little "heart" that spawns enemies, then 1 more, then 1 more, then...1 more and then (idk why) you SPEND money to use the bomb (twice btw), explode the cave and if youre using a mount with low stamina forget it, youre done.[/spoiler] Also theres a ton of dlc for "new content" which is more like a reskin of some stuff and then more of the same gameplay you already had before on vanilla, idk if i'll bother to finish the base game, imagine the dlcs with more of the same...
除了画面一无是处的游戏,纯消磨时间用的。奔跑速度巨慢,小兵做出来都有自己的想法,全程什么都干不了就在旁边看着,等着,还有BUG工匠死光了就不能再制造了,特殊人物没了就没了,整个一步行模拟器就是纯消磨时间。
me repito, dije lo mismo en el 1º (new lands) y en el spin off (eighties) son una auténtica delicia de videojuegos con una mecánica muy sencilla, felicitaciones a los desarrolladores. Estaré esperando la 3 entrega con ilusión
¡El mejor juego para pasar el rato!
Amo esse jogo ♥️♥️♥️
Sakin bir sekilde kafa toparlamak icin 10 numara oyun
baya iyi oyun ya
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.