
Kingdom: New Lands builds upon the award-winning gameplay and mystery of Kingdom by introducing an abundance of new content to the IGF-nominated title while maintaining the simplicity and depth that legions of monarchs have come to experience and enjoy.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Aug 27 → 2.71/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About



Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 10.2Kreviews | 86% | — | $5.1M |
| $14.99 | 2.4Kratings | 83% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 891 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Basicamente uma DLC de Kingdoms classic. Se você gostou e quiser uma experiência mais desafiadora eu recomendo.
시발 이걸 왜 새벽에 해가지고 날밤샜는데도 2단계 섬에서 못깨고 막힘 ㅠㅠㅠㅠㅠㅠㅠ
great simple strategy game
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.1M | 9.4K | 83% | $19.99 | |
| $5.1M | 11.4K | 93% | $19.99 | |
| $5.1M | 35.1K | 75% | $7.99 | |
| $5.1M | 19.2K | 96% | $9.99 | |
| $5.1M | 55.8K | 85% | $3.99 | |
| $5.1M | 8.1K | 83% | $17.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $16.2K | 49 | 96% | $10.00 | |
| — | 0 | — | — | |
| $22M | 39.8K | 90% | $19.99 | |
| — | 0 | — | — | |
| $109.6K | 294 | 65% | $12.99 | |
| $76K | 169 | 61% | $11.99 |
Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Portuguese - Portugal, Portuguese - Brazil, Russian, Danish, Japanese, Norwegian, Simplified Chinese +3 more
| $14.99 |
| 929ratings |
| 86% |
| — |
| not modelled |
| $14.99 | 251ratings | 74% | — | not modelled |
| $14.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 893 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
.
好玩,操作要求不高但是策略性强,价格便宜
That price for web game...
10/10
This game it's very nice. The gameplay is very repetitive, tbh, but if you don't look up for tutorials, it's not that big of a deal, since it's not hard nor it feels that long. However, the only problem this game has it's the absence of a tutorial or guide or something like that. When you complete an island, you unlock stuff (statues, horses, upgrades, etc) there is nothing who tells you what they are doing and how they work. This can be a problem if you wanna upgrade your tower and end up breaking it since you can't undo an upgrade. Another problem is the fact that once you built something, you can scrap it. Is there forever (or until an enemy destroy it, if it's an fence/wall). And if you build an wall, until the enemies destroys it, you can't tell your units to leave that wall alone which is a huge problem if you are late game since then will come a lot of folks and if they destroy your wall, it's GG for your archers. The same problem can be telled about archer towers, since building them after an wall early-game it's OP since they can shot enemies while they hit the wall, but when the flying fellas arrives, they keep getting killed and new archers always tries to get inside the empty towers. Other problems might be the AI since farmers always tend to move to another plantation, if it's a free spot, and the other plantation it's left rotting. So you need for a farm the maximum amount of farmers in order to avoid this. And talking about Skull Island DLC, there is the statue problem. There you have a new statue who keeps charging you 8 coins and if you don't give to it 8 coins, you will eventually loose since it acts like a death-timer. The game, of course, doesn't tell you this and at first I though it might be to freeze time or something. Do to this, I lost my run at day 54 and it was such a good run and I was trying to go for 100 days achivement.
A
The game crashes when building a level-three base
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.