
Kingdom: New Lands builds upon the award-winning gameplay and mystery of Kingdom by introducing an abundance of new content to the IGF-nominated title while maintaining the simplicity and depth that legions of monarchs have come to experience and enjoy.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Aug 27 → 2.71/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About



Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 10.2Kreviews | 86% | — | $5.1M |
| $14.99 | 2.4Kratings | 83% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 891 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Wer Retro Pixel Grafik Games mag, ist mit der ganzen Kingdom Reihe sehr gut bedient. Ich fand alles Teile cool.
เพลิน ๆ
The bear is goated
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.1M | 9.4K | 83% | $19.99 | |
| $5.1M | 11.4K | 93% | $19.99 | |
| $5.1M | 35.1K | 75% | $7.99 | |
| $5.1M | 18.5K | 96% | $9.99 | |
| $5.1M | 55.8K | 85% | $3.99 | |
| $5.1M | 8.1K | 83% | $17.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $16.2K | 49 | 96% | $10.00 | |
| — | 0 | — | — | |
| $22M | 39.8K | 90% | $19.99 | |
| — | 0 | — | — | |
| $109.6K | 294 | 65% | $12.99 | |
| $76K | 169 | 61% | $11.99 |
Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Portuguese - Portugal, Portuguese - Brazil, Russian, Danish, Japanese, Norwegian, Simplified Chinese +3 more
| $14.99 |
| 929ratings |
| 86% |
| — |
| not modelled |
| $14.99 | 251ratings | 74% | — | not modelled |
| $14.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 893 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
:)
Uma das minhas séries de jogos favoritas. Mecânicas muito simples, mas que funcionam tão bem que tornam o jogo em uma experiência maravilhosa.
Supee gra trzeba zagrać troche rund żeby ją ogarnoąć ale jak ogarniesz to się nieźle wciągniesz
Divertido
I feel unlucky Completed all Island, and kinda got tired during the Dlc island, got a few winter Didn't got like what feel like 90% of all the cool unlockable that make progression easyer or faster, or even cool easter egg ones, like most of what you see on the trailer or in the pictures above a lot of things feel like it need QOL, it is clunky and quirky in a knowable way sure, but also in a bit annoying way A run take a long time and a single missclick can ruin it There are basicly 2 mechanic that are important, hire people, and timing, people for me where always so far away that timing didn't mattered, and i had to either wait the free 2 day after a bloodmoon, or spend 10xOriginalcost on an escort mission (wich is kinda cool but not when you have to do it for everything and it slow progression to a crawl for basic thing) Like i said, i feel like my seed where rly bad, no secret and basic ressource way more annoying to get. the game is beautifull and cozy, simplistic in gameplay, even more so due to a lot of gameplay is lock behind RNG secret and semi-useless roleplay mainly mechanic like farming (it give gold, maybe slightly more than hunting, but farmer can't fight , and gold is kinda never a problem so bowman is always better since the limited ressource is people not gold) So i can't rly recommand it at its base price of 15bucks, i got it on discount and on discount i would recommand it, maybe the RNG bias is affecting my perspective but review are subjective, i would imagine it being a greater time if the pace was a bit faster wich it could be with better RNG but while i had a decently great time ...hollow knight is 15 bucks at full price too... (i know unfair, dumb comparaison)
It starts out fun, but its pretty obtuse. Learning about what anything means or does requires a lot of experimentation and paying attention or open browser detective work. I feel like it demands a little more from me than I am willing to invest for what it is putting out. I never really figured it out but I more or less liked the premise.
moneda = esclavo
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.