
KINGDOM HEARTS III + Re Mind (DLC) brings one chapter of the series to a close. Travel to exciting new Disney and Pixar worlds, and prepare for the final showdown.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About

Genres
Sums Steam only; Xbox, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $17.99−70% | 3.1Kreviews | 90% | — | $1.1M |
| $39.99 | 0ratings | 0% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1114 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Kingdom Hearts non delude mai le aspettative! Al momento l'unica cosa che non mi piace è la meccanica per guidare la Gummiship: è impossibile da manovrare!!
buen juego lo amo
incrivel, melhor jogo do planeta jupiter.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.1M | 5K | 86% | $14.99 | |
| $1.1M | 2.8K | 74% | $14.99 | |
| $1.1M | 2.4K | 70% | $17.99 | |
| $1.1M | 1.6K | 82% | $29.99 | |
| $1.1M | 648 | 57% | $49.99 | |
| $1.1M | 1.6K | 79% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.1M | 12.5K | 87% | $14.99 | |
| $303.5K | 835 | 83% | $17.99 | |
| — | 0 | — | — | |
| $11.1M | 35.7K | 75% | $14.99 | |
| $18.1M | 18.3K | 87% | $59.99 | |
| $12.2M | 9.3K | 80% | $49.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 3: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 2.57/day in the week to Aug 13 → 9.43/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Traditional Chinese*languages with full audio support
| $39.99 |
| — |
| — |
| — |
| not modelled |
| $59.99 | — | — | — | $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
PEAK
Los mundos D se sienten de relleno, mucho fan service realmente, el mejor o uno de los mejores combates de la saga, en general le doy un 8.5 de 10
El mejor juego de la historia del gaming chaval
si
Kingdom Hearts III
die sora die
Terminado el Kingdom Hearts 3 me quedo con un sabor algo agridulce. Me encontré con un juego pulidísimo a nivel batallas, son vistosas, llamativas, variadas y muy entretenidas. En las físicas sigue siendo algo ortopédico con ciertos movimientos y escaladas, pero mucho mejor que sus antecesores. Una historia contada de una manera que fue la que menos me atrajo hasta ahora. Pero para mí lo que peor le hace a este juego es su ritmo, es malo y cortante, diseñado de tal manera que uno termina teniendo si se centra en pasar la historia, menos gameplay que cutscene y CGI, es una detras de la otra, varias innecesarias y enfrían mucho la partida. En lo artístico y gráfico es un deleite por donde se lo vea, los escenarios y los mundos están muy bien recreados. A nivel personajes muchas caras conocidas, pero faltan muchas otras para mí importantísimas que en esta entrega dejaron de lado. No es un mal juego para nada, pero para mí tomaron decisiones erradas o tal vez no muy de mi gusto. En PC funciona de manera óptima. Reseña DLC: Kingdom Hearts III: Re Mind funciona como el cierre definitivo que la entrega principal merecía, superando en varios aspectos las expectativas iniciales y entregando un producto de mayor calidad técnica y jugable, aunque arrastrando los vicios crónicos de la franquicia. Lo mejor: Épica y jugabilidad pulida El gran punto fuerte de este DLC radica en su espectacularidad y su rediseño jugable. Jefes muy buenos: Las peleas contra los bosses están a otro nivel. La dificultad, los patrones de movimiento y la exigencia superan por completo lo visto en el juego base, ofreciendo un mayor nivel de desafio. Grandes cinematicas: Visual y narrativamente, las escenas de corte (cutscenes) son impecables, con un nivel técnico excelente que enriquece el lore de la saga. Ritmo y estructura Pese a sus virtudes, el DLC no logra escapar de los problemas identitarios de Kingdom Hearts: Falta de exploración: Se repite la constante de la saga con una notable carencia de mundos nuevos o exploración libre, reciclando escenarios ya conocidos. Ritmo fragmentado: El ritmo de juego sufre demasiado. Prácticamente cada combate o avance en el escenario se ve interrumpido de manera constante por cinemáticas. Esta desconexión continua entre el gameplay y la historia (un rasgo histórico de la franquicia) corta la fluidez de la experiencia y puede resultar molesta para quien busca un mejor ritmo en el juego. Veredicto A pesar de su ritmo entrecortado y la falta de entornos nuevos, Re Mind se posiciona por encima del juego principal en términos de calidad general. Como broche de oro y cierre definitivo de la tercera entrega, es un contenido que definitivamente vale la pena y que reconcilia al jugador con el verdadero potencial de la saga.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.