
Story-driven open-world RPG that immerses you in an epic adventure in the Holy Roman Empire. Avenge your parents' death as you battle invading forces, go on game-changing quests, and make influential choices. Explore castles, forests, villages and other realistic settings in medieval Bohemia!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 34.14/day in the week to Aug 18 → 45.29/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 186Kreviews | 84% | — | $88.3M |
| $29.99 | 43.7Kratings | 82% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3087 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
好游戏
really good game, but the combat is too easy due to masterstrikes being spammable
Henry of Skalitz quickly became one of my all-time favorite video game protagonists. You are given the opportunity to help him grow and develop from an immature village boy into a skilled fighter, negotiator, and adventurer. The game world is stunning; the forests, fields, rivers, castles, and villages all have such beauty and charm as well as feeling real and lived in, with bonus points for general historical accuracy. The combat is challenging and clunky, but with practice and training you can stand your own against any enemy. Unlike many other games, even being a high level and well armored doesn't make you invincible, so there's still a sense of danger, especially when you're outnumbered. The graphics do leave quite a bit to be desired; the cutscenes can be quite ugly depending on the lighting, and the armor system almost always has some clipping or floating bits. Some game mechanics are interesting but ultimately just a hindrance from fully enjoying the game, such as needing potions to save or running into well armored enemies at a low level that will thoroughly destroy you before you've had the opportunity to get a good footing in combat. I also can't write a detailed evaluation of this game without mentioning the later half of the story. The action is still fun and engaging, but there is a section of the game towards the end that kills the momentum for me. It's a TON of backtracking and fetching things that takes away the urgency and excitement that the story had up to that point. It's one of those sections of a game that when I think about doing it again, it puts me off replaying somewhat. All in all, if you can look past a few unpolished game mechanics, some bugs, and overall jank, this is one of the most charming, fun, and immersive games I've ever played and I absolutely recommend it.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $88.3M | 109.3K | 84% | $59.99 | |
| $87.6M | 203.3K | 89% | $19.99 | |
| $87.5M | 56.9K | 88% | $59.99 | |
| $87.4M | 144K | 98% | $19.99 | |
| $89.3M | 395.4K | 97% | $13.99 | |
| $90.2M | 105.8K | 86% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $358.1M | 297.9K | 88% | $49.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $0 | 211 | 81% | Free | |
| $68.2M | 172.2K | 98% | $19.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 14: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Spanish - Spain, Czech*, Polish, Russian, Italian, Simplified Chinese, Turkish, Korean, Ukrainian +2 more
| $29.99 |
| 18.2Kratings |
| 72% |
| — |
| not modelled |
| $29.99 | 2.7Kratings | 84% | — | not modelled |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A cinematic masterpiece that made me fall in love with being a peasant. Rating: Recommended I stopped counting—honestly, most of those hours are because of training my master strikes. I already plan to replay it again after KCD2. I’m just going to say it: This game is pure art.
w
An incredible game!
40 часов в эпике + 30 часов тут. ♥♥♥♥ чтобы завершить эпилог нужно проходить длс, оптимизация дерьма ♥♥♥♥♥♥♥. но это того определенно стоило, определенно, великолепная игра
有病的连招,你踏马玩过没有,我一次都打不出来,你他妈的,还有的连招100次的成就,你他买的
Muito legal, muito mesmo
One of the best hardcore medieval simulator games I have played. Great prelude to its eventual sequel title KCDII. General comments: Level 1 Henry is completely useless compared to a maxed out Level 20 Henry so you will be spending a lot of your time leveling skills. Side quests are some of the funniest I've experienced in modern era RPGs, and the game has a ton of atmosphere, fun back stories, lore. Money making is incredibly easy in this game, so don't stress about min-maxing money making. You will have so much money by the end of the game, which is why the Pribyslavitz DLC exists to dump your hard earned groschens into. My only negative comments are: Combat is very tough to get used to, but it's not as bad as the haters describe it to be. Basically combat in this game is: Mastery parry everything and don't fight more than 2-3 enemies. You will get swarmed and you will die very easily. Can't deny, some of the bugs are annoying, quests can be finnicky, but totally manageable IMO. 9/10. Not a perfect game, but worth your time. Highly recommend.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.