
Story-driven open-world RPG that immerses you in an epic adventure in the Holy Roman Empire. Avenge your parents' death as you battle invading forces, go on game-changing quests, and make influential choices. Explore castles, forests, villages and other realistic settings in medieval Bohemia!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 34.14/day in the week to Aug 18 → 45.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 185.9Kreviews | 84% | — | $88.3M |
| $29.99 | 43.7Kratings | 82% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3035 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
hans x henry forever <3
Quel plaisir de voler tant d'argent aux bourgeois .
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $88.3M | 109.3K | 84% | $59.99 | |
| $87.5M | 203.2K | 89% | $19.99 | |
| $87.4M | 154.2K | 98% | $19.99 | |
| $87.4M | 56.9K | 88% | $59.99 | |
| $89.3M | 395.3K | 97% | $13.99 | |
| $90.2M | 81.2K | 91% | $44.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $358.1M | 297.9K | 88% | $49.99 | |
| $0 | 311 | 79% | Free | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $68.1M | 172.2K | 98% | $19.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 14: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Spanish - Spain, Czech*, Polish, Russian, Italian, Simplified Chinese, Turkish, Korean, Ukrainian +2 more
| $29.99 |
| 18.2Kratings |
| 72% |
| — |
| not modelled |
| $4.49−85% | 2.7Kratings | 84% | #186 | not modelled |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
KCD was an incredible experience. I do not think I have ever played a medieval RPG, so it is some breath of fresh air that Warhorse studio was able to make such a piece - the overall vibe is of a fantasy game, but it has very little to no magic in it. Of course, some will say that the story is pretentious, but I think we deserve a good pretentious story in a new setting. In addition, I did fall into side quest swamp a couple of times, but the comeback of the main story was very emotional after that and I rarely feel that drive towards the story in games nowadays. When it comes to gameplay, I feel like they managed to integrate both good old aspects of RPG games with some new mechanics, which make you want to explore this game every time you run it. It is quite specific however, and it took me a couple of tries to fully understand it. There are some bugs and you have to get used to the style. but I'd say if you like RPGs and you were craving for some medieval game - buy it, it's absolutely worth your time and money. Some may say you will be disappointed, but I certainly wasn't. And please, try it with the Czech dub, it's so much more immersive.
从刚开始玩不懂觉得没意思,到现在游戏荒开始重新玩了之后才发现这个游戏是真的好玩,已经上瘾了,照目前的玩法玩下去,50个小时说不定还玩不到一半的主线吧?不行了,已经上瘾了,已经不想管女朋友了,已经不想再玩别的游戏了,想一整天玩这个游戏玩到爽死我
im doing the theresa backstory and oh my ♥♥♥♥♥♥♥ god i have to walk ALL the way back because i failed the sneak okay whatever let me do it again and oh i made it out great the guard at the ♥♥♥♥♥♥ entrance "catches" me while im going back and i dont have enough money i get executed what the ♥♥♥♥ is this jank man jesus i know its a 2018 game but holy
orta çağ da geçen en gerçekçi oyun olabilir
Ana hikayesi güzel başlayıp aşşırı b**ktan bitti, Yan görevleri falan uğraştırıcı ama güzel sırf bu konsept için tavsiye etmek istiyorum ama oyun hem bozuk sürekli siyah ekran hem de orspevlatlığı yapıyorlar. Görevlerde kasten oyun donuyor, denilenin dışına oyun tarzınızı oluşturduysanız! Oynanış berbat tek bir oynanış stili var 139+ saat oldu karakter maks olmadı diye dövüşlerde bilerek skık bir haydut bile maksimum blok ve karşı atakla full meka zırhın a**ına koyuyor. Oyun hırsızlık ve gizlilik üzerine kurulu ilk saatler sürekli soyma görevi falan spamlıyor ve karakter geliştirmesi aşırı kötü yakalanınca oyun zülme dönüşüyor duvar arkası gören skık sistemi var ve turnuva görevinde 11 i hançer 1 i üstsüz şekilde rakipleri öldürdüm diye sırf ana karakter her sınıfta maks olmadı diye boktan bir okçunun bile uzman çiftel olarak karşıma çıkması ile bu yorumu güncelliyorum. Oynamayın zaten yükleyince girişi geçince o b*ktan savaş mekaniğiyle karşı karşıya gelirsiniz. En basit örneği vereyim karakter maksa yakın olup zar becerisini açınca her el zar geliyor kazanıyorsun ama o skılı açana kadar karakter kazanamıyor 10 dk ma lgibi maçın bitmesini bekliyorsun. Oyunun fikri güzel ama hiçbir skm yapmamışlar atmosfer dışında. Oynanış aşırı kötü, tavsiye etmiyorum. Full mekayım full lan full zırhım sktımın basit haydutu çabutla gezip benim maks karakterin vuruşunu savunup bide karşılık verebiliyor ya inanılmaz. Turnuvada hele 3, tura kadar hasar veremiyorlar 3. turda her şeyi düzgün yapmama rağmen karakter bütün silahlarda maks olmadı diye ai bir anda savuşturma yapıp canın 3 te birini alıyor ve komboyla maçı bitiriyor. Bize de öyle savunma falan bir şeyde eklememişler anca bot yapabiliyor ve buda oynanışın b*ktanlığını ortaya koyuyor. Oyunun konsepti muazzam ama oynanış ve şu zorunlu perk açma işi kanser, ai özürlü duvar arkası gören yani dibimizde spamlanan botlar oluyor ve onları kessek bile oyun başka biri ben gördüm diyor hayır amn evlladı görmedin ne diye hapse atma peşindesin ki yani çok kötü oyuncuya karşı koyamıyor bu yüzden her şeyi varmış gibi davranarak cezalandırıyorlar durduk yere bak karakter maks seviye skık muhafız arıcam seni skımın keyfı dıyor rutbemız gucumuz oyuna bedel ama işte dedim ya karşı koyamıyor kanıtlayamıyor diye böyle saçma salak durumlar oluyor. Teknik olarak olmamış 2. oyunu alacağım sırf 1 ide görem diiye full almıştım. Yan görevleri güzelleri var ama oynanış dediğim gibi çok kötü hiç olmamış. O yüzden herkes şikayetçi yoksa konsept 10 numara.
One of the WORST combat systems I've ever seen in over 35 years of playing games.
"Mataram todo mundo que eu amo, agora matarei a todos." Jogasso.
The combat locks you in to being focussed on one enemy and they remain centered. This is stupid enshittification of the PC player's user experience because they have to make a system good for console players to get the sweet sweet console cash. This isn't optional. It's like playing Super Punch Out on the SNES in the 90s, but at least for SPO it didn't have a constantly moving 3D background while the enemy you face remains still and centered. Almost every review recommending against this also mentions the combat. You can have a console freindly system that also respects players that use superior input devices, but they chose not to bother. 0/10 - wish I could refund this ass garbage.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.