
A thrilling story-driven action RPG, with a rich open world, set in 15th century Medieval Europe. Experience the ultimate medieval adventure - through the eyes of young Henry - as you embark on a journey of epic proportions.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 196.1Kreviews | 94% | — | $189.5M |
| $94.89 | 45.9Kratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3582 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Audentes Fortuna Iuvat One of the best games I've ever played though at times it seems a little bit too long. Characters feel real, not just 'good' or 'bad' guys so you really sympathise with them
One of the best Action Adventure RPGs of the decade. If you like a slow-burned game who treats its players as adults that does not require extensive hand-holding, then you should seriously consider picking KCD2 (and KCD1) up.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 23: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Same day: best CN #10, worst US #83 · 11 markets collected
Reviews, worldwide (the counter carries no country): 90.14/day in the week to Aug 18 → 124.14/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Italian, French*, German*, Spanish - Spain*, Czech*, Japanese*, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Traditional Chinese +3 more
| $69.99 |
| 12.9Kratings |
| 84% |
| — |
| not modelled |
| $59.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I really love the game but this sequel got too far with the RPG system. Your armour doesnt care if your lack of stats and whoever decided to the stats was completely crazy. Its impossible without cheating, save scumming or searching help to start the game due to high requirements at the same time they give you nothing (no lockpicks, no weapons, no armor, no beds, no snaps, no stats...) but big groups of enemies. While its true that in Kingdom Come: Deliverance (the first) the fact that bandits were just like or harder to fight than guards, Kingdom Come: Deliverance II takes it to an absurd point where cumans (mercenaries) fight worse than villagers, who fight like bandits, who fight better than guards. And, as ive said, this quite makes the whole fight since every aspect of the fight got dominated by the RPG system. Even if you have inside a full armour a damn commoneer with his broken clothes and a huntsman sword may kill you just because you have lower stats. What I pretend to say is that you start the game hearing "audentes fortuna iuvat" everywhere but, once it start, the game rewards your bravery (and i insist: bravery, not imprudence) with a dead screen and 2 hours of progress lost. The whole game is about grinding archery contest so you get strength, agility and gaining money so you can start grinding longsword with the strength and speech reading bought books so that you become King Arthur, El Cid or any other tale hero. In fact, its a clear enhance from a cinematic, narrative and combat perspective but the extremely high dependence from stats and the difficulty to prevent deadly scenarios makes the game a pain hell. Even if I love it, i cant recommend this game at all because you need to know how to play the game before you even start it and you barely know it by playing the prequel since there are a lot of new and cool stuff added
非常值得推荐游戏游玩的一款中世纪角色扮演游戏。 它是属于那种你看别人玩,看主播直播,很难从中了解到它好玩的点,因为它是通过各种场景细节、角色故事、庞大的文本量打磨堆砌起来的一个架空历史世界。在我度过初期几小时游戏玩法适应之后,基本就沉迷其中了,喜欢骑马不跳过看风景,了解每个NPC的背景故事,清清支线任务选项也不用纠结选完美选项,因为有些意想不到的选项也能带来不少的欢乐。
The combat system of this game is fun and a lot more complicated than I thought. Each battle require's skill and the world is large enough where it leaves me doing side quests for days and possibly for a whole week but still manages to be fun to the point I lose track of time. I enjoy the process of smithing your own weapons and alchemy, it's thorough enough where it feels realistic to how actual smithing is done and the quality of your smithing depends on how well you do during the process. This game reminds me a bit of skyrim but I found the combat here more polished.
da
Simplemente increible, historia atrapante, nunca falta accion 100/10 y god
Für mich TOP. Super Grafik mit RTX5080 und die Story ist gut. Entdecken, kämpfen, schmieden, klauen, Alchemie usw.... es wird nie langweilig.
TOO MUCH DIALOGUE! The main missions are a joke of constant dialogue and unfulfilling gameplay. The side quests and exploration of the world is top tier.
命运眷顾勇气之人 有种当年玩巫师3的感觉
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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