
A thrilling story-driven action RPG, with a rich open world, set in 15th century Medieval Europe. Experience the ultimate medieval adventure - through the eyes of young Henry - as you embark on a journey of epic proportions.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 196.1Kreviews | 94% | — | $189.5M |
| $94.89 | 45.9Kratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3582 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Kingdom Come: Deliverance II — это настоящее произведение искусства. Такой уровень погружения встречается очень редко. Игра показывает Средневековье так, как его не показывал никто другой. Каждая деталь, каждый диалог и каждый квест сделаны с огромной любовью. Это именно та RPG, в которой хочется жить, а не просто проходить сюжет. Огромное уважение разработчикам за внимание к историческим деталям. После Kingdom Come II многие RPG уже ощущаются совсем по-другому. Здесь нет лишнего пафоса — только живая история, атмосфера и настоящее приключение. Одна из лучших RPG последних лет. Браво, Warhorse Studios! Мир настолько живой, что иногда забываешь, что это всего лишь игра. Игры такого уровня выходят крайне редко. Настоящий шедевр.
Pocos juegos me han hecho disfrutar tantas horas de diversión, este es uno de ellos. A fecha de hoy, llevo 46 horas dedicadas a esta obra de arte y las que me quedan por disfrutar. Apenas he completado la primera mitad del juego y sin embargo sigue logrando sonsacarme carcajadas por el humor que posee y sus formas de ser. Este RPG, puede no ser perfecto, pues no busca serlo, su fuerte es el rigor histórico (que a su vez no es perfecto, es imposible replicar las formas y nuestra historia, ya que está incompleta o abierta a interpretaciones) Es increíble como, con un comienzo tan simple de la saga, nos mete de lleno en uno de los capítulos mas importantes de la historia checa logrando que sea educativo, divertido y majestuoso. El hecho de pensar que podrían enfocarse en otros momentos históricos como la reconquista entre otros, tendría que ser increíble. Si te gusta la historia, los RPG`s medievales y galopar con tu montura mientras disfrutas de una OST maravillosa, este juego, sin duda, DEBES jugarlo.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 23: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Same day: best CN #10, worst US #83 · 11 markets collected
Reviews, worldwide (the counter carries no country): 90.14/day in the week to Aug 18 → 124.14/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Italian, French*, German*, Spanish - Spain*, Czech*, Japanese*, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Traditional Chinese +3 more
| $69.99 |
| 12.9Kratings |
| 84% |
| — |
| not modelled |
| $59.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
понравилась графика, интересный сюжет, большой и живой мир, да и в целом давно искал что-то подобное и тут наткнулся на эту игру. всем рекомендую 6\5
Harika bir oyun
Ein Meisterwerk, das Geschichte lebendig werden lässt Kingdom Come: Deliverance 2 ist für mich eines dieser seltenen Spiele, bei denen man nach wenigen Minuten nicht mehr das Gefühl hat, lediglich vor einem Bildschirm zu sitzen. Man fühlt sich, als wäre man tatsächlich in diese mittelalterliche Welt hineingezogen worden. Die Grafik ist schlichtweg bombastisch. Dichte Wälder, weitläufige Landschaften, lebendige Dörfer und unglaublich detaillierte Städte sorgen immer wieder für echte Wow-Momente. Besonders die Beleuchtung, die Gesichter der Charaktere und die vielen kleinen Details lassen die Spielwelt teilweise beinahe fotorealistisch wirken. Man ertappt sich regelmäßig dabei, einfach stehen zu bleiben und die Umgebung zu betrachten. Doch das Spiel überzeugt nicht nur durch seine Optik. Die wunderschön erzählte Geschichte ist emotional, spannend und voller glaubwürdiger Figuren. Entscheidungen fühlen sich bedeutungsvoll an, Dialoge wirken natürlich und die Charaktere besitzen Ecken, Kanten und echte Persönlichkeit. Die Handlung nimmt sich Zeit, ihre Welt und ihre Figuren aufzubauen, ohne dabei langweilig zu werden. Dadurch entsteht eine Atmosphäre, die einen immer tiefer in das Geschehen hineinzieht. Besonders beeindruckend ist, wie lebendig und glaubwürdig die gesamte Welt wirkt. Die Menschen gehen ihren Tätigkeiten nach, reagieren auf das Verhalten des Spielers und vermitteln das Gefühl, dass diese Welt auch ohne einen weiterleben würde. Zusammen mit der großartigen Atmosphäre und der starken Geschichte entsteht ein außergewöhnlich intensives Rollenspielerlebnis. Ein kleines Manko ist für mich die Schwertkampfsteuerung. Das Kampfsystem ist grundsätzlich anspruchsvoll und realistisch, könnte sich an einigen Stellen jedoch direkter, flüssiger und präziser anfühlen. Gerade in hektischen Kämpfen arbeitet man manchmal mehr gegen die Steuerung als gegen den eigentlichen Gegner. Mit etwas Eingewöhnung funktioniert es zwar deutlich besser, vollkommen rund wirkt es aber nicht. Trotzdem ist Kingdom Come: Deliverance 2 ein herausragendes Spiel. Es verbindet eine bombastische Grafik mit einer wunderschönen, fesselnden Geschichte und einer glaubwürdigen mittelalterlichen Welt, in der man sich für viele Stunden verlieren kann. Für Freunde tiefgründiger Rollenspiele und historischer Spielwelten ist dieses Spiel nahezu ein Pflichtkauf. Meine Wertung: 9,5 von 10 Punkten.
Es el 1 con esteroides. Si el 1 os gusta, el 2 simplifica un poco el combate pero sigue teniendo profundidad.
好玩
Velmi dobrá hra, na mě tak trošku vyvolala závislost.
好玩
I really love the game but this sequel got too far with the RPG system. Your armour doesnt care if your lack of stats and whoever decided to the stats was completely crazy. Its impossible without cheating, save scumming or searching help to start the game due to high requirements at the same time they give you nothing (no lockpicks, no weapons, no armor, no beds, no snaps, no stats...) but big groups of enemies. While its true that in Kingdom Come: Deliverance (the first) the fact that bandits were just like or harder to fight than guards, Kingdom Come: Deliverance II takes it to an absurd point where cumans (mercenaries) fight worse than villagers, who fight like bandits, who fight better than guards. And, as ive said, this quite makes the whole fight since every aspect of the fight got dominated by the RPG system. Even if you have inside a full armour a damn commoneer with his broken clothes and a huntsman sword may kill you just because you have lower stats. What I pretend to say is that you start the game hearing "audentes fortuna iuvat" everywhere but, once it start, the game rewards your bravery (and i insist: bravery, not imprudence) with a dead screen and 2 hours of progress lost. The whole game is about grinding archery contest so you get strength, agility and gaining money so you can start grinding longsword with the strength and speech reading bought books so that you become King Arthur, El Cid or any other tale hero. In fact, its a clear enhance from a cinematic, narrative and combat perspective but the extremely high dependence from stats and the difficulty to prevent deadly scenarios makes the game a pain hell. Even if I love it, i cant recommend this game at all because you need to know how to play the game before you even start it and you barely know it by playing the prequel since there are a lot of new and cool stuff added
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| — | 0 | — | — | |
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| $0 | 0 | — | Free | |
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