
A thrilling story-driven action RPG, with a rich open world, set in 15th century Medieval Europe. Experience the ultimate medieval adventure - through the eyes of young Henry - as you embark on a journey of epic proportions.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 144.6Kreviews | 94% | — | $189.6M |
| $94.89 | 45.9Kratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3632 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
刚开始不习惯,慢慢玩进去沉浸感拉满!
Ein Meisterwerk!
神作,中世纪系列最好
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $189.8M | 1.6M | 97% | $9.99 | |
| $187.3M | 517.7K | 89% | $29.99 | |
| $184.5M | 185K | 96% | $69.99 | |
| $197.3M | 115.1K | 84% | $69.99 | |
| $179M | 158K | 89% | $59.99 | |
| $178.8M | 148.8K | 72% | $59.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| $0 | 0 | — | Free | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $72.4M | 25.7K | 87% | $69.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 24: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 90.14/day in the week to Aug 18 → 124.14/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 17 day-to-day chart moves that followed a price cut, against 2,502 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Italian, French*, German*, Spanish - Spain*, Czech*, Japanese*, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Traditional Chinese +3 more
| $69.99 |
| 12.9Kratings |
| 84% |
| — |
| not modelled |
| $59.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
绝对的慢节奏好游戏,说优点都多余了,这种游戏只能自己体验了才能知道好玩在哪 [spoiler] 但是结局的父母cg我觉得是真的很傻逼,该救的人我都救了,主线里那些无辜平民(包括塞米那一家)我都没杀,最后指控我平时犯下的盗窃太多了,你这游戏里支线有一半都是让我去偷东西,我基本上所有支线都清完了,偷的东西怎么可能会少?结果给出来的选项,一个道歉,一个解释自己别无选择,就这么两个你放在一句话里都不会有歧义的选项,居然能他妈导向到两个完全不同的结局?你的意思是,我一路上履行自己职责给少主擦屁股不知道多少次,同时最后拿回了剑,成功给父母复仇,还救了一大堆人,结果因为一两个对话,这个幻想中的父母就直接把我喷的一无是处然后走掉了?不过给了自动存档也算你还有点良心了 [/spoiler] [spoiler] 但是哪怕有部分小问题和上述我个人不满的地方,这个体量,这么用心且制作精良的 好玩的游戏在tga上一个奖都没有,还不能证明tga纯纯野鸡奖吗? [/spoiler]
Amazing game, I felt really immersed as Henry, having to make difficult moral decisions regarding other characters and places, and those decisions have shaped the ending of the game in a way that gets you wanting to explore other decisions. The atmosphere of the game is so good, feels like you are in the time period where the game is set in. The characters in the game are great, and the story is very unique and develops in a way that can't be predicted easily.
One of my favorite games of all time! Immersive story, loveable characters, great fun, and so much $hit to do. I think the only critical things I have to say about the game are that the combat can be janky, save mechanic sucks, and it has some crazy glitches once and a while, but tbh the glitches have all been really funny to me instead of game breaking. Highly recommend.
真正的年度游戏!
除了铁匠dlc的一些任务道具随机刷新这点让我玩的时候让我想骂人,其他百分之八十的时间让我玩的很愉快我个人的2025年度游戏。
Brilliant and addictive.
Thus far, its a great game. There is much to do
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.