
King’s Bounty: Warriors of the North is a standalone entry of the beloved tactical RPG series set in the world of The Legend, generations after its events. You will lead a Viking hero, wield Rune Magic, command Valkyries, and defend the northern lands of Endoria from an undead invasion.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Aug 14 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
King’s Bounty: Warriors of the North is a standalone entry in the King’s Bounty series and a narrative follow-up set in the same world as King’s Bounty: The Legend. A generation has passed since the events of the original adventure, but peace in Endoria has proven fragile.
From the frozen northern lands, a new threat rises. An undead army spreads across the region, pushing ever closer to the heart of the kingdom. You play as Olaf, a Viking warrior and the youngest son of Tormund the Fierce, tasked with defending his homeland and stopping the advance of the dead.
What begins as a local conflict soon turns into a full-scale campaign across the northern reaches of Endoria. You must liberate the land of Nordig, travel between icy islands, ancient strongholds, and war-torn territories, and carefully prepare your army for increasingly dangerous encounters.
Exploration takes place in real time across a large hand-crafted world, while battles unfold in deep, turn-based tactical combat. Positioning, morale, unit synergy, and preparation are critical, as enemies grow stronger and mistakes become harder to recover from.
Warriors of the North expands the tactical core of the series with Rune Magic, a new system that allows units to expend runes for powerful temporary bonuses in battle. These effects can turn the tide of combat when used at the right moment, adding a new layer of strategic decision-making.
Olaf is not alone in his campaign. He is aided by five Valkyries, powerful companions who grant unique bonuses and abilities. Choosing how to rely on their strengths becomes an important part of long-term strategy, both on the battlefield and throughout progression.
The northern setting introduces new Viking-inspired units such as Berserkers and Skalds, enhanced Rage mechanics, and a campaign built around constant escalation. With its darker tone, expanded systems, and distinct identity, King’s Bounty: Warriors of the North delivers a deeper and more demanding tactical experience that builds on the legacy of The Legend while offering a fresh strategic focus.
Standalone Viking campaign
Experience a new chapter in the world of Endoria, focused on the frozen northern lands and an undead invasion.
Play as Olaf, a Viking hero
Lead the youngest son of Tormund the Fierce and liberate Nordig from the forces of the dead.
Rune Magic system
A new tactical layer that lets units spend runes for powerful temporary bonuses during combat.
Five Valkyrie companions
Strategic companions that provide unique bonuses and abilities, shaping both battles and long-term planning.
New Viking-inspired units and enhanced Rage mechanics
Command Berserkers, Skalds, and other northern units designed for aggressive, momentum-driven combat.
Large hand-crafted northern world
Explore icy islands, ancient fortresses, and war-torn regions filled with quests, secrets, and challenging encounters.
Deep turn-based tactical combat
Battles reward positioning, unit synergy, smart use of runes, and careful preparation over brute force.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 2.1Kreviews | 79% | — | $594.7K |
| $9.99 | — | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 83 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
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Jogo muito bem feito e com diversas raças diferentes e bastante magia também...dinâmico. Para galera de 80' top demais...
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Media

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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, German, Polish
Hours played at review time, across 84 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Мой батек одобряет, только вылетает постоянно
да
This is my favorite King's Bounty game. Love the troop designs
bu serinin bütün oyunlarında oyun bir anda kapanıyor ve 20 25 dakikalık emeğim çöp oluyor kayıt almıyor bu yüzden tavsiye etmiyorum
Even though I love the entire King's Bounty series, I can't recommend Warriors of the North. First and foremost, the Steam version is very unstable. I felt like the longer I played, the more crashes I experienced. Near the end, it was crashing to desktop pretty much every half hour. What's worse, some of these crashes occurred while overwriting save files, corrupting the old save in the process. I lost a ton of progress because of this. I also ran into at least two bugged quests that were impossible to complete. Demonis is obviously unfinished, featuring a bunch of signs with broken text, for example. The translation is very weird in many places. At the same time, despite this entry having a lot of interesting mechanics and several quality-of-life improvements, I find it to be the most boring one. It's the easiest and has the weakest main storyline. Technically, there are fewer side quests than in The Legend, but many of them involve endlessly running back and forth between two points, making them drag on forever. The final battles (and there are six of them) are an absolute chore. Granted, the tactical combat is still enjoyable, and the option to auto-resolve fights against weak enemies lets you skip a lot of tedious encounters, but due to the sheer amount of technical issues, I just can't recommend this installment.
Jogo muito imersivo, muito bom!
👍
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $594.9K | 2.5K | 89% | $14.99 | |
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| $595.9K | 1.3K | 74% | $14.99 | |
| $593.4K | 2.8K | 65% | $9.99 |