
6-player co-op survival horror at its finest! Free updates, free special events and a ridiculous amount of fun!
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Themes across 931 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
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If you like kf2 you'll really like this kf1
Muy difícil
убил дружика,потом меня разорвали
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| $0 | 5.9K | 94% | Free | |
| $0 | 16.5K | 85% | Free |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Hungarian, Polish, Russian**languages with full audio support
Hours played at review time, across 933 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
yeah its pretty good
super
There is a British villain
Killing Floor is an absolute masterpiece of cooperative survival horror that delivers pure, unadulterated adrenaline from start to finish! The game’s greatest strength is its incredible gunplay and combat weight. Every weapon—from the satisfying pump-action shotgun to the chaotic flamethrower—feels remarkably powerful and responsive. The signature "Zed Time" mechanic (slow-motion triggers during intense kills) turns every headshot and explosion into a cinematic, gory work of art. The perk system is brilliantly designed, giving players distinct roles—like the healing Medic, the tanky Berserker, or the crowd-controlling Firebug—that make true teamwork essential to survive the terrifying waves of Zeds. Combined with an iconic, heavy-metal soundtrack that pumps you up for every fight, Killing Floor offers a thrilling, high-energy co-op experience that never gets old. It is an absolute must-play for fans of horde shooters!
Zombocom
I tried to get into Killing Floor but honestly it just didn’t click for me at all. The game feels really old and you can see it in basically every part of it. The visuals are rough, the UI is confusing and outdated, and the whole menu system feels like it was thrown together without much thought. Nothing feels intuitive. You’re constantly clicking around trying to figure out where things are or how something is supposed to work. In general, the whole presentation feels like chaos stitched together into one game. It’s not just the graphics - it’s the entire structure of the game, from menus to in-game flow. It really struggles to feel smooth or user-friendly by today’s standards. Gameplay-wise it can still be fun in short bursts but it’s hard to ignore how dated everything feels while playing it. That really kills the experience for me. After playing Killing Floor 2, going back to this just makes the difference even more obvious. The sequel improves basically everything - gunfeel, pacing, visuals and overall accessibility so much that it’s hard to justify sticking with the original. I just can’t recommend it. It might have been great back in the day, but now it feels outdated and messy compared to modern alternatives.
gud
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