
It’s 2091 and megacorp Horzine has produced the ultimate army: an obedient horde of bioengineered monsters called zeds. Now, join the rebel group Nightfall in this co-op action/horror FPS that puts you and your teammates in a battle for the future of humanity.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 14.14/day in the week to Sep 10 → 16.57/day in the week after.
About
It’s 2091. Join up with Nightfall, the last line of defense against megacorp Horzine’s inhuman army of monstrous zeds. The future is in your hands… if you can survive long enough to reach it.
Killing Floor 3 is the next installment in the legendary action/horror series. This intense FPS puts you in the boots of a Nightfall specialist joining forces with up to five teammates to battle waves of Zeds, earn dosh, unlock skills, and build the ultimate arsenal.


Assemble the ultimate zed extermination squad for frenzied 6-player co-op. You can also brave the battlefield alone in tense single-player mode.


Brace yourself for the most lethal zeds yet. Every enemy has been redesigned and retuned with smarter AI; making them faster, deadlier, and more strategic than ever.


From flamethrowers to shotguns to katanas, you’ll have an expansive arsenal at your disposal. Customize your own unique brand of bloodletting with hundreds of mods, gadgets, and skills to choose from.


Drop into a variety of treacherous hot zones where you’ll have to contain the further spread of the Outbreak. Thankfully, you can use the environment to your advantage by activating turrets, fans, and other devastating traps.


Our M.E.A.T. System returns to deliver even more realistic carnage. Featuring additional points of dismemberment and persistent blood, the game responds to your attacks with gruesome authenticity.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 23.8Kreviews | 44% | — | $17.6M |
| $59.99 | 10.4Kratings | 62% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1731 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Análise honesta de quem acompanha a franquia desde o primeiro jogo Killing Floor 3 surge como uma continuação aguardada para a renomada franquia de tiro cooperativo, exaltando a essência do combate visceral e a atmosfera sombria que consagraram a série na luta contra as hordas de Zeds, mantendo os originais dos jogos anteriores. O título eleva a experiência de sobrevivência em grupo ao introduzir visuais modernos e mecânicas de tiro refinadas que honram o legado de seus predecessores, proporcionando aos jogadores momentos de pura adrenalina e cooperação intensa. Contudo, a recepção do jogo é mitigada por críticas severas quanto ao seu conteúdo inicial demasiadamente curto, que oferece pouca variedade de mapas e modalidades de jogo no lançamento, o que limita o fator de repetição a curto prazo. Além disso, o título sofre com um desempenho técnico ruim nos hardwares atuais, apresentando quedas frequentes na taxa de quadros por segundo e problemas crônicos de otimização que prejudicam a fluidez necessária para um jogo de ritmo tão frenético. No fim, tais críticas puderam ser verificadas como reais, e abrangem até mesmo os consoles, eu tive as 2 experiencias e posso confirmar. Apesar desses tropeços estruturais e de performance que demandam correções urgentes via atualizações, a obra preserva o núcleo divertido e caótico da marca, mantendo acesa a chama da franquia para os entusiastas do gênero. 8/10
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Reviews, worldwide (the counter carries no country): 30/day in the week to Jul 24 → 311/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Spanish - Spain*, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese*, Spanish - Latin America*, Traditional Chinese**languages with full audio support
| $39.99 |
| 1.3Kratings |
| 66% |
| — |
| not modelled |
| $39.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.7K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
好赤!爱赤!
Not that bad, but less Killing Floor.
This ♥♥♥♥ ass game proves Unreal engine 5 alone is going to cause a gaming crash so bad E.T. for the 2600 is gonna look like a profit.... Also even if it didn't run like complete ♥♥♥♥ and required like crappy AI filters to get past like 20 fps its still a ♥♥♥♥♥♥♥ bad Killing Floor game with a pitiful weapon selection and guns that are animated worse than the Famas from KF2 alongside some of the most ♥♥♥♥♥♥♥ annoying changes to the zeds making the game borderline unplayable if the wave spawns a certain way. Anyways TLDR this game is another live service turd meant to be a tax write-off for an Epstein class subhuman to buy a fancy boat with. AVOID!
yikes.
Game sucked in beta and launch, but now it's decent. This is where it should've been at launch. The cosmetics suck (store and pass), but the gameplay is fun. Definitely get it if it's on sale. The only lag I've really experienced is in City Streets near the statue (it's awful). Otherwise there is only a .5s stutter if multiple abilities go off at once with a lot of zeds around.
more polishing and optimization will do the work but after a year, its gettin better
I tried the game, wanted to like it, the poor reviews are not undeserved and I hate to say that. Doesn't feel like Killing Floor, which if your brand new to the game than that is probably not an issue: 1.) Game feels really weird, menus and everything else, the buying system and stats on guns feel foreign. Guns don't feel as good either as the previous iteration. 2.) Feels less strategic 3.) I honestly dont think it looks as good graphically as the second game I know that sounds kinda... crazy. 4.) PC players must have ♥♥♥♥♥♥ the devs over on the second game because this is a full on console game and I am not going to elaborate and write an extremely detailed review just go play the second Killing Floor I played 3 matches this game is.... its not going anywhere they can't fix what they literally built around this isn't a matter of polish-- it is a ground up decision. ^ The whole game can be felt in a few matches. The entire game is a wave based survival experience, and you know if you wanna run it back-- so many gimmicks so many aim-for-you's even on top of aim assist (which hey its a survival horror not a competitive game.... still just feels like ASS.) I think this is the end of the franchise, thankfully the second game is a masterpiece you can play for eternity.
Awful, awful, awful. Download, compile shaders for half an hour, crash when loading stronghold and compiling ITS SHADERS. Relaunch, compiling shaders again, crash, proceeds to crash to desktop every time I launch after. Broken mess didn't even get to play the game within the 2 hour refund period. A year old game should not have this many issues on modern hardware. If you're thinking of buying it, even on sale, don't. Just stick with KF1 and KF2.
Хватило меня на час игры, это ♥♥♥♥♥ мусор на андроид а не игра на пк. Они видать после второй части не поняли что игры им лучше не делать.Не тратьте деньги на эту хуиту
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $12K | 44 | 77% | $16.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $17.6M | 51.6K | 91% | $14.99 | |
| $17.5M | 115.1K | 78% | $9.99 | |
| $17.6M | 18.9K | 88% | $39.99 | |
| $17.5M | 26.8K | 60% | $24.99 | |
| $17.6M | 62.1K | 92% | $12.49 | |
| $17.7M | 29.4K | 50% | $19.99 |