
It’s 2091 and megacorp Horzine has produced the ultimate army: an obedient horde of bioengineered monsters called zeds. Now, join the rebel group Nightfall in this co-op action/horror FPS that puts you and your teammates in a battle for the future of humanity.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 14.14/day in the week to Sep 10 → 16.57/day in the week after.
About
It’s 2091. Join up with Nightfall, the last line of defense against megacorp Horzine’s inhuman army of monstrous zeds. The future is in your hands… if you can survive long enough to reach it.
Killing Floor 3 is the next installment in the legendary action/horror series. This intense FPS puts you in the boots of a Nightfall specialist joining forces with up to five teammates to battle waves of Zeds, earn dosh, unlock skills, and build the ultimate arsenal.


Assemble the ultimate zed extermination squad for frenzied 6-player co-op. You can also brave the battlefield alone in tense single-player mode.


Brace yourself for the most lethal zeds yet. Every enemy has been redesigned and retuned with smarter AI; making them faster, deadlier, and more strategic than ever.


From flamethrowers to shotguns to katanas, you’ll have an expansive arsenal at your disposal. Customize your own unique brand of bloodletting with hundreds of mods, gadgets, and skills to choose from.


Drop into a variety of treacherous hot zones where you’ll have to contain the further spread of the Outbreak. Thankfully, you can use the environment to your advantage by activating turrets, fans, and other devastating traps.


Our M.E.A.T. System returns to deliver even more realistic carnage. Featuring additional points of dismemberment and persistent blood, the game responds to your attacks with gruesome authenticity.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 23.8Kreviews | 44% | — | $17.6M |
| $59.99 | 10.4Kratings | 62% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1746 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Killing Shader 3! Cada ação do jogo é um shader pra carregar, parabéns pra quem fez isso.
这么多年了,第三代尽然做成了一坨屎,自己砸了自己的招牌,这就是老外的无脑
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 30/day in the week to Jul 24 → 311/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Spanish - Spain*, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese*, Spanish - Latin America*, Traditional Chinese**languages with full audio support
| $39.99 |
| 1.3Kratings |
| 66% |
| — |
| not modelled |
| $39.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.7K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Better than kf2.
In current state I have no doubts recommending this game, it is not flawless but it plays well, runs well on my pc which is already on a bit of an older side (though it used to be on higher end of the specs so your millage may vary). A lot of people compare it to previous KF games and that is fair, though currently I rather play this one than KF2, while I loved that game (100% achievements) I think later additions like EDARs were more of a miss than hit. Also KF2 became too goofy with the skins, aesthetics are gone completely, but comparision is not really fair as they are very much different games. KF3 is faster and allows for more complex movement which is not for everyone. Same goes for KF1, it was much slower, it will always remain dear in my heart, though on return it was a bit janky but I probably will return to it again some day. Still comparing the 3 games, KF3 is the only one that actually gives you all the content for the price of the game. (not talking about cosmetics, though you can get pretty much what you want with base game, just if you don't get the better eddition you won't get all of it) KF 1 and KF2 locked a lot of weapons behind paywall though that was done late in development. On it's own, the game is very fun when it comes to moment-to-moment gameplay, biggest issue when playing for the first time in my opinion is the trader UI because it seems like there is not that many weapons (it shows weapons for your perk) but you can get any weapon you want and there is no artificial lock like in previous games (weapons tied to perk). Customization was also a welcome addition because you can take medic SMG you like, slap grenade launcher on it instead of medic darts and it can function as regular damage dealing weapon and so on. Firebug has a ton of options as for example you can put incendiary ammo in akimbo Deagles and use them instead of pre-set weapons. I was afraid that due to poor launch the game won't be supported past year 1 but it seams like we have a roadmap for year 2 so there's still more content to come, probably if more people would get the game, the roadmap would be tighter with more content drops but it is what it is.
A fun KF experience! That the devs are improving performance, adding perks, weapons and maps.
1111
Très bon jeux, un bon défouloir. Quelques léger changement de mécanique par rapport a ces prédécesseurs. Le petit plus on peut ce déplacer dans le lobby, car c'est notre base, contrairement au ancien qui n'était qu'une suite de menu.
Its decent needs more optimization for laptops, it also crashes a bit
Helldivers 2 me corre mucho mejor en graficos bajos que el KF3, el UE5 en KF3 desaprovechado total, KF2 se hizo en Unreal engine 3, incluso en ese mismo año salio el unreal engine 4, una recontra penal total soy recontra fan de killing floor y ver como lo estan "arreglando" pffff hasta payday 3 a tenido mas arreglos que este juego, la nueva update no ayudo mucho, y si bien el juego lo estan puliendo despues de una beta DESASTROSA y aparte de una salida polemica del kf3 que te lo recontra vendieron battle pases, ediciones y un precio mas caro y un sin fin de mierda que pasa actualmente en los juegos, loco KF2 salio en early access en 2015, y termino de salir de early a finales de 2016 y costaba mas barato que este BODRIO, un saludo a mi amigo barto que me lo regalo para mi cumpleaños en diciembre, gracias tripwire por matar a killing floor me voy a jugar PVE mas buenos como helldivers 2 o el deep rock galactic o incluso el payday 2, que lo estan arreglando mas que esta basura llamada killing floor 3.
1は結構やった気がするけど2はそんなに嵌らなくて3なんとなく今日買ってやってみてるが いろいろ改善されてるのか過去のレビューは何言ってんの状態でした まずシェーダーコンパイルは初回1回は5分くらいはかかりましたけどそれは大抵のゲームで発生するので・・・ 2回目以降は起動して30秒あればソロプレイ開始して最初のZEDを殺してるでしょう 普通にゾンビ殺すの爽快な良いゲームだと思います 合計5ラウンドクリアくらいで銃をカスタマイズでき始めるししばらく遊べそう ただし最低難易度だとマッチ30秒で二人プレイみたいな感じになってしまう ていうか難易度上げるとマッチするかはまだやってないのでわからないが・・・ 人が増えると良いなと思ってレビュー書いた
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $12K | 44 | 77% | $16.99 | |
| — | 0 | — | — | |
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $17.6M | 51.6K | 91% | $14.99 | |
| $17.5M | 115.2K | 78% | $9.99 | |
| $17.6M | 18.9K | 88% | $39.99 | |
| $17.5M | 26.8K | 60% | $24.99 | |
| $17.6M | 62.1K | 92% | $12.49 | |
| $17.7M | 29.4K | 50% | $19.99 |