
Plan your own alien invasion and harvest humans as the iconic Killer Klowns, or gather a team of survivors to fight the extraterrestrial threat, in a game based on the ‘80s cult classic movie. Welcome to a new, craazzy take on the asymmetrical multiplayer horror experience!
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Aug 18 → 1.57/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About




Genres
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 3.4Kreviews | 74% | — | $4M |
| $19.99−50% | 3.4Kratings | 84% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 858 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
ME ENCANTA , pero deberia agregar variadades en las actividades o que se pueda entrar al circo como en la pelicula , este juego tiene potencial y deberia a ver variedad y optimizarlo mejor para que mas gente pueda jugar el juego solo detalles pero por lo demas es muy divertido y bien hecho
This game has absolutely no right to be as visually stunning as it is. Easily in the top 10 I've seen from smaller companies. The gameplay loop is overall pretty simple to grasp as well. So that raises the question: Why are only 3 dozen or so people playing this at any given time? I'm sure there were several factors, but one of the largest is the price point, imo. There is no reason to have released a game like this for more than $20 at launch. None. $14.99 would have been perfect alongside some marketing from top streamers. Not sure who dropped the ball on launch planning, but they dropped it HARD. Now this is just another failed competitor for Dead by Daylight. Shame, because I was really hoping for them to have some meaningful competition in the horror multiplayer space. I want to recommend this game, but with the price still so high off sale and the lack of player base... can't do it in good conscience.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4M | 7.6K | 92% | $24.99 | |
| $4M | 8.9K | 56% | $29.99 | |
| $4M | 15.1K | 90% | $8.99 | |
| $4M | 6.3K | 74% | $19.99 | |
| $4M | 7.7K | 88% | $29.99 | |
| $4M | 6.9K | 95% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| $9.7K | 47 | 55% | $9.99 | |
| $8.3K | 69 | 74% | $6.99 | |
| — | 0 | — | — | |
| $1.4M | 2.7K | 63% | $19.99 |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Portuguese - Brazil, Simplified Chinese*languages with full audio support
Hours played at review time, across 859 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Gameplay loop is fun, my only real complaint would be the lack of players actually playing the game, and when setting a preference for which team to play on, it holds no actual merit on which team you will be placed on. That seems pretty pointless, but I get that its to try and keep things balanced because otherwise everyone would choose to play as the Klowns.
beautiful game amazing gameplay and graphics
Game runs very well on the Steamdeck, graphics also look good. The game seems to be multiplayer only, but it's very easy to find a match with several people, which goes pretty fast (at least for me). My first match was an instant death, I was spawned literally in front of the enemy so that was a bit weird 😆 Second match at least made me somewhat explore the game. Seems fun. Only downside is that you have to buy characters if you want to change the default male character. It might be that you can unlock more characters though. I bought the game when it was heavily discounted btw.
It is a pretty good game, kind of glitchy at times though.
had the recipe to be really cool and awesome but they fumbled. still recommend
It's fun, but is recommend playing with friends.
Killer Klowns from Outer Space: The Game is a uniquely campy and delightfully bizarre asymmetrical multiplayer horror title developed by Teravision Games and published by IllFonic. Based on the cult classic 1988 film, the game is a wild mix of slapstick horror, cooperative strategy, and sci-fi absurdity. Rather than leaning into the gruesome or serious tone often found in other multiplayer horror games, this title fully embraces its goofy roots, offering players the chance to either survive as frightened humans or hunt as the titular Killer Klowns—intergalactic circus-themed invaders with a penchant for chaos and cotton candy weaponry. The core structure revolves around 3v7 matches: three players control Klowns, while up to seven others play as human survivors trying to escape the map before being turned into cocoons. Each map offers a variety of escape objectives—such as repairing a boat, unlocking a bunker, or hot-wiring a van—that require teamwork, item collection, and careful timing. As survivors, players must scour the map for resources like spark plugs, gas cans, and keycards while evading Klown detection. This scavenger-based loop is familiar to fans of games like Friday the 13th or Dead by Daylight, but it distinguishes itself with its humor and unpredictability. While the tension is still present, it's often undercut by the sheer ridiculousness of the world, making it feel more playful than punishing. Playing as a Klown, however, is where the game truly shines in terms of sheer creativity. Each Klown belongs to one of five different classes—Trapper, Tracker, Ranger, Brawler, or Tank—and each comes with unique weapons and abilities. From firing popcorn guns and swinging giant mallets to trapping players in cotton candy cocoons or summoning minions, every Klown is built to harass and disorient survivors in colorful and chaotic ways. This variety allows for real strategic depth when used in tandem with teammates, and while the balance between classes isn’t perfect, the novelty and style of each Klown keeps matches feeling fresh. As players cocoon more survivors, they build toward the ability to trigger a “Klownpocalypse,” an endgame event that automatically wipes out all remaining humans unless they’ve already escaped. Visually, Killer Klowns from Outer Space: The Game is unmistakably faithful to its source material. The environments—from suburban neighborhoods and abandoned amusement parks to eerie waterfront piers—are bathed in neon lighting and circus-themed details. The aesthetic is both unsettling and oddly whimsical, maintaining a tone that is never too dark to be fun. Character animations are exaggerated and intentionally over-the-top, leaning into the theatrical spirit of the Klowns themselves. The sound design adds to this, with squeaky shoes, twisted carnival music, and exaggerated voice lines bringing both humor and tension to each match. Despite its strong presentation and fresh tone, the game is not without its issues. Melee combat can feel clunky, particularly for humans who are often left scrambling awkwardly when discovered. Human characters can feel underpowered in some situations, especially when teamwork is lacking or when facing well-coordinated Klown players. The lack of multiple game modes at launch also means the experience can begin to feel repetitive after extended play sessions. While map variety and randomized objective locations help mitigate this somewhat, a deeper progression system or additional gameplay modes would go a long way toward maintaining player engagement over the long term. The game does, however, include some thoughtful design elements that enhance replayability. A unique respawn mechanic allows eliminated players to be revived by teammates through in-game mini-games, encouraging continued teamwork even late in the match. The Klowns’ ability to set traps, teleport using environmental elements, and use area control tools like laugh-inducing lure projectors adds layers of depth to the standard hide-and-seek gameplay. These design choices give both teams room to be creative and ensure that most matches play out differently, even if the core mechanics remain unchanged. Killer Klowns from Outer Space: The Game ultimately excels in delivering a multiplayer experience that is unmistakably its own. It’s loud, irreverent, and unashamed of its weirdness—a refreshing change from the grim, hyper-serious tone that dominates much of the horror genre. Fans of the original film will find a loving adaptation packed with Easter eggs and visual references, while newcomers can appreciate its blend of cooperative strategy and chaotic fun. While some technical quirks and a lack of deeper content may hold it back from becoming a long-term staple in the genre, it succeeds wildly in what it sets out to do: offer a laugh-filled, unpredictable horror romp that feels like a late-night cult movie brought to life. Rating: 7/10
Broken af, yet still super fun
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.