
Killer Frequency is a first-person horror puzzle game set in 1987, that puts you in the role of a late-night radio talk show host in small town America whose callers are being stalked by a mysterious killer.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.67/day in the week to Aug 4 → 1.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
The year is 1987, and as the clock strikes midnight in small-town Gallows Creek, USA, former big city radio DJ Forrest Nash is live on air in what will turn out to be the graveyard shift of a lifetime...
In this horror comedy, you must solve puzzles to save callers from being hunted down by a mysterious killer. Where every call is life and death, can you save the inhabitants of Gallows Creek?
Step into the shoes of a late-night radio talk-show host – new in town and fallen from grace. The Police Chief is dead… so the townsfolk turn to you for help, as apparently you, Forest Nash are the only person in town who can run a phone line.
Use branching dialogues to interact with a variety of eccentric small-town personalities including potential victims and suspects. Explore your surroundings, gather clues, make decisions, solve satisfying riddles, and try to help each of your callers survive the night.
Jump back in time to 1987 with this slasher inspired puzzler – explore an authentically detailed radio station and interact with dozens of physics-based objects straight from a bygone era, including a working cassette and record player. With a fully voiced cast and a killer original soundtrack of 80's inspired tunes from rock classics to synthwave!
Genres
Sums Steam only; PlayStation, Xbox, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 6.2Kreviews | 93% | — | $4.7M |
| $4.99−80% | 8.7Kratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 964 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
挺好玩的。 剧情里出现的每个人物,几乎都有一些时刻,展露出经典鬼片主角的淡淡的神经感。游戏的节奏还可以。解密和侦探相关的因素占比不大。一些线索看着唬人,其实没什么理解难度,真遇事不决可以问peggy。主要玩的还是全语音的互动感。时长适中,丢丢小垃圾,听男女主拌拌嘴,反正没觉得无聊,一周目就过去了。以及我觉得男主报幕的时候和911接线的时候,那个声线变换有种淡淡的幽默感,挺好玩的( 游戏的歌挺好听的,但是听别人说话的时候不能放歌,我又不喜欢因为听歌推迟推进剧情,所以游戏内基本没听完几首。回头应该会再翻翻ost的。
9/10
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 30: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Japanese, Korean*languages with full audio support
| $4.99−80% |
| 889ratings |
| 96% |
| — |
| not modelled |
| $24.99 | — | 93% | — | not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 969 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Казалось бы интересная игра, классная задумка НО.... Слишком душно!!! Такое ощущение, что смотришь скучный фильм, в котором большую часть времени занимает болтовня ни о чём. Лишь короткие моменты, когда тебе дают действовать добавляют какой-то интерес. Отсутствие какой-либо возможность пропустить диалог или ходя бы быстрее передвигаться делают игру только хуже. Алло, маньяк в городе!!! Можно передвигаться чуть быстрее чем "пешком". Сидишь в студии, ждёшь, когда помощница наконец заткнётся, потому что невидимая стена не даёт тебе выйти, пока она болтает... Игры с интересным повествованием и введением в сюжет конечно вещь хорошая, но именно в этой игре слишком много лишней информации. История не настолько интересная, чтобы было так много болтовни.
it is class mate so good 11/10
soundboard so good I be forgetting who tf died
Such a gripping story, but sadly it's so short
Very good game, all of the puzzles and mysteries were fun to solve and wonder about. I would highly recommend, give kinda the same vibes as Delilah from fire watch and Connor from ironbark lookout. Good story and how it ravels out was super good. Highly recommend !
so much fun, i was crying and peeing and pooping at every second i couldn't save someone, very fun, might one hundred percent
Good game. I saw it in a GTLive stream when it was MatPat. Fun. 100%
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.4K | 48 | 83% | $4.99 | |
| — | 0 | — | — | |
| $14.8M | 36.2K | 94% | $24.99 | |
| $889.8K | 1.8K | 85% | $19.99 | |
| $1.9K | 18 | 83% | $2.99 | |
| $1.1K | 50 | 68% | $1.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.7M | 5.3K | 79% | $39.99 | |
| $4.7M | 44.5K | 98% | $9.99 | |
| $4.7M | 11K | 74% | $19.99 | |
| $4.7M | 8.5K | 86% | $24.99 | |
| $4.7M | 10.4K | 89% | $14.99 | |
| $4.7M | 10.5K | 88% | $19.99 |