
Killer Frequency is a first-person horror puzzle game set in 1987, that puts you in the role of a late-night radio talk show host in small town America whose callers are being stalked by a mysterious killer.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.67/day in the week to Aug 4 → 1.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
The year is 1987, and as the clock strikes midnight in small-town Gallows Creek, USA, former big city radio DJ Forrest Nash is live on air in what will turn out to be the graveyard shift of a lifetime...
In this horror comedy, you must solve puzzles to save callers from being hunted down by a mysterious killer. Where every call is life and death, can you save the inhabitants of Gallows Creek?
Step into the shoes of a late-night radio talk-show host – new in town and fallen from grace. The Police Chief is dead… so the townsfolk turn to you for help, as apparently you, Forest Nash are the only person in town who can run a phone line.
Use branching dialogues to interact with a variety of eccentric small-town personalities including potential victims and suspects. Explore your surroundings, gather clues, make decisions, solve satisfying riddles, and try to help each of your callers survive the night.
Jump back in time to 1987 with this slasher inspired puzzler – explore an authentically detailed radio station and interact with dozens of physics-based objects straight from a bygone era, including a working cassette and record player. With a fully voiced cast and a killer original soundtrack of 80's inspired tunes from rock classics to synthwave!
Genres
Sums Steam only; PlayStation, Xbox, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 6.2Kreviews | 93% | — | $4.7M |
| $4.99−80% | 8.7Kratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 962 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Quick Description: -Killer Frequency is a comedy horror murder mystery game. You are a radio DJ that stumbles backwards into saving that town from a deranged, whistling serial killer. The visual style and voice acting are hands down, the star of the show. Unfortunately, this is where the positives end for me. The horror elements are non-existent and the puzzles sprinkled into the game are just as thin. The core gameplay is far too slow, tedious, and repetitive to keep my attention. This is why it has taken me 4 months to play about 5 hrs of this game. Consensus: -Bottom Shelf Game (Tier 5 and makes up 10% of my reviews). I really wanted to like this game, but it's just not for me. It's a shame, b/c a lot of love has been poured into the voice acting, the comedy, and the overall atmosphere. But I grew very tired of walking back and forth across the radio station, just to find another item that has a nugget of information that you need to solve a radio call puzzle. This is just not a game that I can recommend.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.7M | 10.3K | 97% | $20.99 | |
| $4.7M | 3.7K | 79% | $59.99 | |
| $4.7M | 10.5K | 88% | $19.99 | |
| $4.7M | 8.5K | 86% | $24.99 | |
| $4.7M | 5.2K | 79% | $39.99 | |
| $4.7M | 10.5K | 95% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.4K | 48 | 83% | $4.99 | |
| — | 0 | — | — | |
| $14.8M | 34.2K | 94% | $24.99 | |
| $888.1K | 1.8K | 85% | $19.99 | |
| $1.6K | 15 | 80% | $2.99 | |
| $1.1K | 50 | 68% | $1.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 30: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Japanese, Korean*languages with full audio support
| $4.99−80% |
| 885ratings |
| 96% |
| — |
| not modelled |
| $24.99 | — | — | — | not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 967 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
прекраснейшая инди-игра с лютым вайбом, шикарным саундтреком и интересным сюжетом и персонажами!
Это очень классный детектив на пару вечеров. Я в восторге. Жаль, что она не особо популярна.
Un viaje nostálgico que no sabía que necesitaba Como alguien que hizo radio en su adolescencia, Killer Frequency me voló la cabeza. La sensación de estar en la cabina rodeada de botones, discos y neones es perfecta, me atrapó desde el vamos Lo que más me gustó es la interactividad. Acá tenés que estar a mil, tocando botones, buscando mapas y poniendo vinilos mientras gestionás el caos de la ciudad por el micrófono. La jugabilidad es súper táctil y satisfactoria, y la atmósfera te transporta a los 80 de una forma increíble. Aunque es cortito (unas 4-5 horas), la historia es súper sólida y te mantiene en tensión constante ------------------------------------------- A nostalgic trip I didn't know I needed As someone who did radio back in my teens, Killer Frequency absolutely blew my mind. The feeling of being in the booth surrounded by buttons, vinyls, and neon lights is perfect; I was hooked from the get-go. What I loved most was the interactivity. You have to be "on" all the time, hitting buttons, checking maps, and queuing records while managing the city's chaos over the mic. The gameplay feels super tactile and satisfying, and the atmosphere transports you to the 80s in an incredible way. Even though it’s a short experience (around 4-5 hours), the story is solid and keeps you in constant tension.
A nice cozy evening with your co-host in a radio studio in the 80's. You play those sweet, vinyl Synthwave records and kill some time by talking to your co-host and shooting some paper balls into a basketball hoop. That is, until that one phone call that is completely going to change your night... Killer Frequency is a relaxing, cozy game with an edge. I like the artwork and how smooth it plays. Do your best to keep everyone alive, while you try to figure out what is going on. The only thing about this game is, that once you have all the achievements and seen all the outcomes, it is done. It has no replayability after that.
Fun game, some cool puzzles
Very fun, interesting plot, really loved it
While I love the concept (one of my favourite movies is Stone's Talk Radio) the game is let down by the script. Dialogue feels like it has been written by Jos Whedon fans, tension is undercut with strange comments and weird jokes that instantly remove the tension. I wont refund as I'd like to support the devs, I cannot recommend given the consistently cringe nature of the script.
Joguinho muito legal. Puzzles muito bons, ambientação maneirinha, ideia muito bem implementada e história muito foda. Plotzinho legal, botei fé. Tão de parabéns.
she nash on my forrest till i scream
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.