
Killer Frequency is a first-person horror puzzle game set in 1987, that puts you in the role of a late-night radio talk show host in small town America whose callers are being stalked by a mysterious killer.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.67/day in the week to Aug 4 → 1.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
The year is 1987, and as the clock strikes midnight in small-town Gallows Creek, USA, former big city radio DJ Forrest Nash is live on air in what will turn out to be the graveyard shift of a lifetime...
In this horror comedy, you must solve puzzles to save callers from being hunted down by a mysterious killer. Where every call is life and death, can you save the inhabitants of Gallows Creek?
Step into the shoes of a late-night radio talk-show host – new in town and fallen from grace. The Police Chief is dead… so the townsfolk turn to you for help, as apparently you, Forest Nash are the only person in town who can run a phone line.
Use branching dialogues to interact with a variety of eccentric small-town personalities including potential victims and suspects. Explore your surroundings, gather clues, make decisions, solve satisfying riddles, and try to help each of your callers survive the night.
Jump back in time to 1987 with this slasher inspired puzzler – explore an authentically detailed radio station and interact with dozens of physics-based objects straight from a bygone era, including a working cassette and record player. With a fully voiced cast and a killer original soundtrack of 80's inspired tunes from rock classics to synthwave!
Genres
Sums Steam only; PlayStation, Xbox, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 6.2Kreviews | 93% | — | $4.7M |
| $4.99−80% | 8.7Kratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 962 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
While this game has some good ideas, it’s flaws are too numerous, and too egregious to actually be able to recommend it. The good -neat setting. -good music. -you can get a guys dog killed and hear him cry about it, prime humor! The bad -several extensive issues with the plot, it’s stated that kids always dress up as the killer on this night, but even before it is widely known/ broadcasted that there is a real killer out there adults are calling in and freaking out about him. People don’t freak out on halloween when they see monsters or killers on the street, they just say “yup it’s halloween, this makes sense”. The same would be happening here, just taking you out of the story from it’s beginning. -too much dead time, sitting around waiting for something to happen, the dialogue can DRAGGGGG on, dull, annoying, and unimaginative. Characters can also over explain situations, making it just feel fake and staged. -while the music is good, there is too little of it, so you end up listening to some on repeat though all the dead time. -the setting makes no sense there is no conceivable way Gallow’s Creek is supposedly a town of only 1k people, but it’s too built up, to much stuff going on. It HAS to be WAY bigger than 1k people, with multiple hotels, quite a few restaurants, and several frat houses, this is just not a believable place. Is there a good game here? Yes, sadly it’s not this one. Worth it on a sale, but for full price you’re getting a game severely damaged by SLOWWWWWWWWW pacing and several issues with the plot impossible to overlook.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 30: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Japanese, Korean*languages with full audio support
| $4.99−80% |
| 885ratings |
| 96% |
| — |
| not modelled |
| $24.99 | — | — | — | not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 967 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Серийный убийца возвращается в маленький городок, который он терроризировал 30 лет назад. Мы работаем диджеем на радио, общаемся со слушателями, ставим музычку и на протяжении ночи принимаем звонки от жертв преследуемых этим убийцей и помогаем им сбежать. Но кто поможет нам, когда убивца доберется до нашей радиостанции?
Very boring "gameplay." Lame characters. Mediocre dialogue. Broad performances. Not scary.
PEGGY FINAL GIRL
Cara eu não dava nada por esse jogo mas em dois dias eu devorei ele ksks muito bom, recomendo demais
Great game! It really had my heart pounding as I am actually not that good with thriller games. Mostly it is a walking sim with a fun slasher story. But it does a really good job at creating an increasingly eerie atmosphere as the game goes on. I really enjoyed it and now I am slightly afraid to hear anyone whistle.
très bon jeu narratif!!
Sentimientos encontrados con el juego. La historia que plantea es de lo más interesante y los momentos en los que hay que tomar elecciones están bien hechos, pero ya. Me ha faltado poder interactuar más con objetos, sobretodo en las partes en las que solo se habla pero no hay nada más que hacer.
Un viaje nostálgico que no sabía que necesitaba Como alguien que hizo radio en su adolescencia, Killer Frequency me voló la cabeza. La sensación de estar en la cabina rodeada de botones, discos y neones es perfecta, me atrapó desde el vamos Lo que más me gustó es la interactividad. Acá tenés que estar a mil, tocando botones, buscando mapas y poniendo vinilos mientras gestionás el caos de la ciudad por el micrófono. La jugabilidad es súper táctil y satisfactoria, y la atmósfera te transporta a los 80 de una forma increíble. Aunque es cortito (unas 4-5 horas), la historia es súper sólida y te mantiene en tensión constante ------------------------------------------- A nostalgic trip I didn't know I needed As someone who did radio back in my teens, Killer Frequency absolutely blew my mind. The feeling of being in the booth surrounded by buttons, vinyls, and neon lights is perfect; I was hooked from the get-go. What I loved most was the interactivity. You have to be "on" all the time, hitting buttons, checking maps, and queuing records while managing the city's chaos over the mic. The gameplay feels super tactile and satisfying, and the atmosphere transports you to the 80s in an incredible way. Even though it’s a short experience (around 4-5 hours), the story is solid and keeps you in constant tension.
Still need to play through it again for trophies but had an absolute blast, wished I hadn't waited so long to play it, I genuinely don't think I've been more stressed with making bad decisions in a game, has a fun story going with it and was genuinely a fun time!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.7M | 10.3K | 97% | $20.99 | |
| $4.7M | 3.7K | 79% | $59.99 | |
| $4.7M | 10.5K | 88% | $19.99 | |
| $4.7M | 8.5K | 86% | $24.99 | |
| $4.7M | 5.2K | 79% | $39.99 | |
| $4.7M | 10.5K | 95% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.4K | 48 | 83% | $4.99 | |
| — | 0 | — | — | |
| $14.7M | 36.2K | 94% | $24.99 | |
| $888.1K | 1.8K | 85% | $19.99 | |
| $1.6K | 15 | 80% | $2.99 | |
| $1.1K | 50 | 68% | $1.99 |