
A story-driven, action adventure combining exploration with fast-paced combat. Untangle the past as Kena, a young Spirit Guide in search of the sacred Mountain Shrine. Help free the spirits trapped in a forgotten village with the help of the Rot, her adorable (yet powerful) spirit companions.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 17.6Kreviews | 92% | — | $15.6M |
| $39.99 | 25Kratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 928 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game is just amazing. Visually stunning. Story 10/10. You'd think by just looking at it, that the game would be easy but no. The boss fights are very hard, especially on Master Difficulty which you need to beat the game if you want the 100% achievement trophy. Cant wait for the second game to come out to play it as well.
An amazing gem...
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $15.6M | 42.2K | 84% | $14.99 | |
| $15.6M | 33K | 88% | $19.99 | |
| $15.7M | 15.9K | 77% | $39.99 | |
| $15.7M | 38K | 96% | $19.99 | |
| $15.7M | 13.4K | 98% | $29.99 | |
| $15.7M | 48.3K | 86% | $12.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $62K | 199 | 64% | $19.99 | |
| $88.3K | 828 | 54% | $4.99 | |
| $1.4K | 2 | 0% | $29.99 |
Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Korean*languages with full audio support
| $39.99 |
| 904ratings |
| 94% |
| — |
| not modelled |
| $19.99−50% | 45ratings | 88% | #38 | not modelled |
| $39.99 | — | 94% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 936 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Wonderful combat, cute artstyle, emotional story, and plenty of content for a reasonable price. I beat the game and got all collectibles on regular difficulty in about 20 hours. I've just started a NG+ on max difficulty for the last achievement, and the amount of NG+ content is surprising and fun. The combat starts pretty easy, but gets super challenging and complex. My only criticisms are the availability of upgrade XP and the clunkyness of movement. Why does the jump have to kill my momentum? Same with the dash? I'm really looking forward to the sequel releasing later this year, and the main thing I'm hoping they change is the movement smoothness and adding in some new movement tech. Movement tech makes games really fun, and it opens up room for some creative and awesome speedrunning. To that matter, I would also like to see a lot of the invisible walls and invisible "you can't stand here" markers to be removed. Use real barriers to keep players from accidentally skipping content. Allow me to explore your world in unique ways and maybe find some workarounds to get to a locked out collectible before unlocking its relevant ability, giving players who want to break the game for added challenge and replayability a chance to do so. This game is incredible. Solid 9/10
This is a soft recommendation. The story is good and it could be be a gem of a game, but it's a 6/10 for me. Why? I played using a controller, and experienced so many dead spots it's borderline unplayable. I don't think it is a gamepad issue because I tried playing this game a few years ago but quit. I started playing again wondering why I quit, and the movement is why. It could have been a nice, simple game akin to Spiritfarer, but the movement issues are a killer. The dead spot problem gets progressively worse, and when you get the dash the game develops so many stuttering issues. It is really unfortunate. This game needed serious game testing which it probably did not receive.
..
comparable to mf sekiro on expert difficulty or I'm bad
I love this game so much!!! The story, the controls, the graphics, and the soundtrack!!! OMG THE SOUNDTRACK!!
♥♥
recomendo jogo muito bom
Po, jogão
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.