
A story-driven, action adventure combining exploration with fast-paced combat. Untangle the past as Kena, a young Spirit Guide in search of the sacred Mountain Shrine. Help free the spirits trapped in a forgotten village with the help of the Rot, her adorable (yet powerful) spirit companions.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 17.6Kreviews | 92% | — | $15.6M |
| $39.99 | 25Kratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 920 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Nice visuals, even though I'm not the biggest fan of how Disneyesque the character (and Rot) design felt. I think they could've gone for something much more unique. Some performance issues here and there. I really liked the sort of puzzle-platforming segments, especially once they introduced the spirit bomb. The archery and parkour Trials were my favorite. Maybe it's just me playing on the standard difficulty, but the Karma upgrades and especially the Charmstones did not feel that impactful to the combat. Also don't get the point of having to purchase the Charmstone with Karma AFTER you went through the effort of finding it in the first place. There is a parry mechanic for all the parry enthusiasts out there. It's satisfying when it hits, but I also felt like 100% of my parries occurred on accident. I've heard some claims that the parry window is quite narrow in this game. Maybe it's that, but it could easily just be that we're all bad. Given my parry success ratio in Expedition 33, I wouldn't put it past myself. Overall had a good time, albeit with some scowling and cursing at a few boss fights (you know who you are). Excited to see the sequel!
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $15.7M | 15.9K | 77% | $39.99 | |
| $15.7M | 37.5K | 96% | $19.99 | |
| $15.7M | 13.3K | 98% | $29.99 | |
| $15.7M | 38K | 90% | $19.99 | |
| $15.7M | 48.3K | 86% | $12.99 | |
| $15.5M | 12.5K | 87% | $49.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $7.4K | 199 | 64% | $1.99 | |
| $88.3K | 828 | 54% | $4.99 | |
| $1.4K | 2 | 0% | $29.99 |
Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Korean*languages with full audio support
| $39.99 |
| 903ratings |
| 94% |
| — |
| not modelled |
| $19.99−50% | 45ratings | 88% | #145 | not modelled |
| $39.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 928 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Сюжет слабенький, это просто красиво стилизованная сказка с интересным сочетанием механик от боёвки до прохождения локаций
Kena will stay forever in my heart, as it’s the first game I found, researched and finished by myself. Absolutely love the characters, story, music and of course - the visuals (really disney-pixar vibe). It’s a perfect entry to souls-like games, especially for someone new to the genre & mechanics. It offers a lot of fun stuff to do - from platforming, though puzzles (mostly environmental), exploration, adventure and fighting with few types of attack mechanics. I see only few flaws: - the loot, or rather lack of it - collecting the Roots’ hats is not interesting in my opinion - running feels slow and time consuming, especially at the beginning of the game - it’s too short 🥲 but thankfully we will have second game soon For the record - I played with second to last easiest mode & changed during the game to the story mode, as I had too much trouble fighting with one of the bosses 🫠 Story mode is very easy, so even inexperienced players can have nice time.
Probably the most cinematic game I’ve ever played. Incredible game design and a beautiful story. The storytelling is subtle, but it keeps pulling you in the entire time. The sound design and the world are absolutely stunning. Totally worth the full price. <3
le jeu es vraiment beau l'ambiance incroyable je pensais que sa allais être un jeu chill détente mais pas du tout c'est vraiment tout le contraire on s'arrache les cheveux sur certain boss
Great fun game for anyone that likes puzzles. Plays well on the steam deck.
Un juego muy bueno y altamente recomendado. Es un juego hermoso, realmente es algo que me quedo del juego, que es precioso, un mapa pequeño pero con mucho para ver, un gameplay bastante disfrutable, es parecido a un souls, pero mas suave. La historia es interesante, nada del otro mundo y poco cliche, pero cumple. Cosas malas, el gameplay se hace repetitivo y no hay mucho cambio desde el inicio. Las habilidades y mejoras cambian algo el gameplay lo suficienmte para no hacerlo aburrido. Los bosses son interesante con mecanicas llamtivas, son un reto, pero no frustantes.
Отличная игра ! Рекомендую
Recommended......
art, music and sound design are beautiful, loved it! last boss is unexpectedly difficult story is boring
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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