
"Kats Trigger" is story-driven, hyper-speed action. Shoot, slash, and fly through explosive combat. In a beautifully crafted pixel art world, witness the bond between Otter and Stray Cat.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Aug 25 → 1.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
"Kats Trigger" is a game inspired by masterpieces of games, films, manga, and anime from the 1980s to the 2020s, created with deep respect and admiration for the great creators behind them.
Experience hyper-speed noir action that pushes the limits of intensity, while enjoying a quietly unfolding story delicately woven within.

Cut down swarms of enemies with your blade, and deliver holy bullets to cowards who snipe from afar.
Evade attacks with quick dashes or deflect them with your sword to counterattack.
Combat rewards flexible thinking and unconventional actions. Above all, it should feel satisfying.

Pin it into walls to move rapidly, use it on specific objects to maximize mobility,
or fire it at enemies to restrain and disable them.
Dominate your enemies with free, three-dimensional movement in all directions and enjoy the overwhelming sense of speed.

Avoid enemy sightlines, slip behind them, and take them down in a single strike.
Attacks from behind instantly kill weaker foes, and even larger enemies cannot avoid severe damage.

You may find special ammunition placed around the battlefield.
Shotgun rounds that dominate at close range, missiles specialized in destroying machines, flamethrowers that burn wide areas—
use different types of ammo to gain the upper hand in combat.

Massive demolition machines that smash through buildings, fighter jets that rule the skies, and crop harvesters modified for unknown purposes.
These colossal, living weapons appear as bosses, completely changing the scale of battle.

Engagement
Reviews
Themes across 103 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
遊戲性還行 劇情只做一半就停了
OK
gostei muito dos gráficos do jogo por mas que sejam pixelizados são bem bonitos, a respeito da gameplay achei bem fluida (lembra bastante Metal Slug) além de ter um modo com vida infinita para quem quiser apenas desfrutar da história, a dificuldade do jogo também e bem equilibrada. a respeito da história achei mais ou menos talvez quando tiver um desfecho possa mudar de opinião. Gráfico 8/10 Jogabilidade/Mecânicas 9/10 História 4/10
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Korean, Simplified Chinese, Traditional Chinese
Hours played at review time, across 103 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
故事俗套但经典,一个复仇的杀戮大叔被一个抛弃的少女救赎的小故事,期待下半女主的剧情。还有,男主应该还会有剧情吧。
非常用心的游戏,明明是独立游戏却有如此流畅的动作设计,像素风格也很加分,战斗手感不错,值得一试
very good
去年底在 Steam 上看到这款《Kats Trigger》时,没抱太大期望。实际玩下来,比预期好不少,但也有些地方值得观望。 核心机制 钢索抓钩。把绳索钉进墙面后可以高速立体位移,还能用来束缚敌人,配合冲刺闪避、弹反和反击,动作衔接比较流畅,绕背一击必杀的设计也给了玩家选择:可以一路莽,也可以稍微动点脑子。Boss 战基本是巨型兵器,从机械、战斗机到改造过的收割机,压迫感很强. 美术方面可以点开我的游戏相册里看部分游戏截图,我仅有的词汇量还不足以描述游戏里的各种好看的插图. 剧情讲的是失去家人的水獭和流浪猫相遇、互相救赎的故事(水獭养死侍剧情),情感线不算复杂,但节奏把握得不错,在动作游戏里属于有诚意的部分。 目前内容量和打磨程度有限,如果后续正式版能补足内容、把手感再打磨一遍,这款游戏的上限应该不低。加油作者.
Great game. The story is awesome as well, pretty sad though. I actually laughed at the jokes. And the last boss is really fun. My only complaint is that the other bosses are a little annoying. But it is worth it.
ENG I won't write a long essay, but the game really drew me in—the story is great, and for a pixel-art title, the game itself is excellent; I see nothing but positives here. I finished it on "Normal" mode and am now playing through "Hard" (the so-called "G" difficulty); the balance is spot-on, and the gameplay feels solid in every respect. At 32 PLN, it’s a great price, and I don't regret the purchase. Great job, GIX Inc. team! I'm looking forward to the next update and new storylines involving the female student. Best regards—hope that chapter comes out soon! <3 PL Nie będę się zbytnio rozpisywał, ale gra na prawdę mnie wciągnęła fabuła, gra jak na "Pixel Art" jest na prawdę dobra widzę same plusy na temat tej gry, przeszedłem ją na trybie "Normal" a teraz ją przechodzę na trybie "Hard" tak zwany "G" poziom trudności jest na prawdę wyważony i da się w niego grać pod każdym względem, jak za 32 zł to jest dobra cena i nie żałuję że kupiłem tą grę, Zespół GIX Inc, Świetna Robota, Czekam na kolejną aktualizację i nowe wątki z tą Studentką, Pozdrawiam Was oby ten Rozdział wyszedł szybko <3
作为一款明显是致敬武士零和闪避刺客的游戏,本作在快节奏战斗方面还算做的不错,但还是有一些破坏爽感的地方。(以下建议基于最高难度的游玩) 希望能够加入“关闭子弹时间”的选项。砍到子弹要顿,砍死小兵要顿,精确闪避要顿,操作成功的正反馈固然强,但是频繁卡顿很破坏节奏感,反而会陷入一种疲惫。再加上主角每砍四刀不管中间有没有中断,一定要停下来休息,高难度在躲子弹的同时还要数出刀次数,屏幕一闪一闪很心累。很难想象动作流畅和僵硬会同时出现在一款游戏里。最好能出选项分别管理这三种停顿。 希望能够加入限制屏幕帧率的选项,远近景缩放的时候有很明显的卡顿,同时在对战挖掘机的时候也有一定程度的卡顿,不论是性能优化问题还是像素对齐的手法问题,都希望能够在正式版得到改善。 希望能调整受击判定的时机。不知道测试时有没有发现,有的时候敌人出现闪光动画后的一瞬间,只要没有按闪避,就会受到伤害。点名那个拿水管的精英怪。还有保安队长的手雷技能,还攥在手里没扔出去的时候就有受击判定了,如果玩家离得太近就会直接受伤,反应窗口太小了,同时也显得有点不合理。与此同时,最高难度只有两滴血的时候,经常没办法目击到受伤的瞬间就黑屏死亡了(人武士零好歹还能看清是被什么攻击杀死再重开)。不是很利于重开之后的复盘,希望能把死亡动画出现的时机稍微往后调一调。 素材复用的音效就不提了,大家都骂的差不多了。没有BGM这很没诚意啊,音乐美术玩法操作剧情,这直接断了一条腿......长板在我看来也不够长,只能说是将就吧。[spoiler] 你跟我说这是同人游戏我都信[/spoiler]
Players by region
Where this game's players are, estimated from review languages.
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| $19M | 76.1K | 98% | $14.99 | |
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