
"Kats Trigger" is story-driven, hyper-speed action. Shoot, slash, and fly through explosive combat. In a beautifully crafted pixel art world, witness the bond between Otter and Stray Cat.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Aug 25 → 1.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
"Kats Trigger" is a game inspired by masterpieces of games, films, manga, and anime from the 1980s to the 2020s, created with deep respect and admiration for the great creators behind them.
Experience hyper-speed noir action that pushes the limits of intensity, while enjoying a quietly unfolding story delicately woven within.

Cut down swarms of enemies with your blade, and deliver holy bullets to cowards who snipe from afar.
Evade attacks with quick dashes or deflect them with your sword to counterattack.
Combat rewards flexible thinking and unconventional actions. Above all, it should feel satisfying.

Pin it into walls to move rapidly, use it on specific objects to maximize mobility,
or fire it at enemies to restrain and disable them.
Dominate your enemies with free, three-dimensional movement in all directions and enjoy the overwhelming sense of speed.

Avoid enemy sightlines, slip behind them, and take them down in a single strike.
Attacks from behind instantly kill weaker foes, and even larger enemies cannot avoid severe damage.

You may find special ammunition placed around the battlefield.
Shotgun rounds that dominate at close range, missiles specialized in destroying machines, flamethrowers that burn wide areas—
use different types of ammo to gain the upper hand in combat.

Massive demolition machines that smash through buildings, fighter jets that rule the skies, and crop harvesters modified for unknown purposes.
These colossal, living weapons appear as bosses, completely changing the scale of battle.

Engagement
Reviews
Themes across 103 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
アーリーアクセスなので半分までとの事でしたが、非常に面白くアクションもよく早く製品版をやりたいと思える作品です。 SANABIと似てるようで似ていないが、SANABIを既プレイなら操作はすぐになれると思います。 ストーリーの続きが気になるので製品版を楽しみにしています。
I feel this game is worth my money, and I will proudly keep it in my game library after I finish playing it.
很不错的游戏,就是太好玩了有点不够玩,有点像合金弹头
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Korean, Simplified Chinese, Traditional Chinese
Hours played at review time, across 103 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
好玩,很喜欢,底子很好,不过我个人觉得战斗的手感还是有点不太流畅,希望再打磨一下,(不知作者有没有意向参考过SANABI,这也是我很喜欢的作品)以及近战与远程武器的配合度可以更紧密一些, 还有就是中文社区中的中段结局问题(非游戏正式版本结局哈),以下是主要是给开发者提的故事建议,有剧透风险警告,想看的先过完剧情,考虑到游戏还在开发中,因此本篇评论具有时效性,我也不知道开发者能不能看见(或者我应该去bilibili上评论?) / / / / / / / / / / 我在bilbili中观察了一下大家的评价(没有去看steam上面的),作者我记得您也是有bilibili账号的应该都看得到,大家觉得难受的点在于中段结局本来应该直接下手的海濑因为犹豫而被背刺牺牲,我有在b站上看见您的回复,知道您想表达的意思:“海濑本来复仇完成就自杀与家人团聚,但是因为不忍心抛弃流浪猫而犹豫不决”可能有些人的评价确实有点尖锐了这一点希望能理解一下,很多人都希望改结局,虽然我不知道后续剧情如何发展,但看上去这个像是现代世界差不多的,不像是有SANABI那样有高科技能上传意识的设定(一下剧透俩游戏了啊哈哈...) 总之,我非常支持作者您的想法,不过我的意思是希望你的意图能够做的更明显一点,就比如最后的那段动画可以适当修改一下,“等我为你们复仇完马上就来找你们了”(可以再最后一次闪过再救护车上妻子临死前说的‘晚点过来’的片段),然后背后出现流浪猫的身影,流浪猫可以是张开双臂求抱抱也可以是其他的,就像这样: 「海濑内心独白:我复仇完就来找你们」随后往前走,踏入虚空 [发出红色的光,就像地狱的颜色] [发出蓝色的光,或者是路灯照下的粉色光] 房门 妻子与儿子 海濑 流浪猫(坐在凳子上也行) 也可以是:妻子与儿子站在火中 海濑 流浪猫做了一桌子好菜 然后二选一选项可保留可不保留,走向任意一方(接个转场)然后海濑被刺穿心脏 总之就是差不多这样,思路就是清晰地表达出海濑这个人的矛盾点,能让玩家感受得到并且以更直观的方式体现出来,可能细节上就可以补充一下,只是一个建议,我不能确保中文社区的大家是否会满意,但我把我心中大概的想法都说了 其他方面我就不太擅长评价了,动画和玩法都十分优秀,期待后续流浪猫篇章,而且有优秀的bgm会让游戏质量更上一层楼!我玩的时候在不同场景与剧情播放了SANABi的ost ,体验真的非常棒,听说有资金会考虑制作bgm,我表示支赞同!最后,这仅代表我个人观点,我不知道作者(开发者)能不能看到,能被看到就是我最大的荣幸了!毕竟我上网途径有限,有机会我也会去支持一下哒!啰嗦了半天希望不会有冒犯,我的bilibili用户名跟我steam的用户名一样,祝愿正式版能被更多人看到,不过更多的目光可能也意味着更多尖锐的声音,希望作者能站稳脚跟,独立游戏开发者都应该被支持 (我是不是应该在bilibili上也发一遍呢?(思索))From know晓得
除了没有音乐外其他方面玩着都挺不错呢
Tengo que admitir que me sorprendió por mucho. Gran jugabilidad, sencilla pero que puede traer mucho desafios y la historia me tiene atrapado.
我需要好结局
nice
Hola!!! me esta encantado el juego pero quiero saber si la van a traducir al español?
挺好的虽然坏结局不过我没什么所谓故事就是这样又不是童话。剧情体验很好没有流水账的感觉很容易沉静
Players by region
Where this game's players are, estimated from review languages.
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| $560 | 6 | 17% | $4.99 | |
| $54.7K | 1.9K | 78% | $2.49 |
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